Notices

Go Back   FileFront Forums > The Games! > Star Wars: Jedi Knight Series > Jedi Knight III: Jedi Academy > Jedi Academy General Yib-Yab (Off Topic)

Remember Me?

Jedi Academy General Yib-Yab (Off Topic)
Discuss the Star Wars: Jedi Knight: Jedi Academy

Reply
 
LinkBack Thread Tools Display Modes
Old July 18th, 2004   #11
I am a Jedi Enforcer!
 
Da-Ko's Avatar
 
Join Date: February 8th, 2004
Status: Crazy
853 posts, 0 likes.
Rep Power: 25
Da-Ko is a n00b
Default Re: is JA dying?

WHAT IS Force mod 3???

Da-Ko is offline   Reply With Quote
Old July 18th, 2004   #12
Force Using Dictator
Grand Moff
 
tFighterPilot's Avatar
 
Join Date: April 8th, 2003
Location: Israel
Status: Available
3,174 posts, 0 likes.
Rep Power: 0
tFighterPilot is nobody special
Default Re: is JA dying?

Quote:
Originally Posted by hgwall44
I think if Force mod 3 will be awesome and everyone starts using it, it will COMPLETLY change jka as we know it.
And it also make food and babysit your kids!

My projects: Snow Speeder
tFighterPilot is offline   Reply With Quote
Old July 18th, 2004   #13
Some n00b that binds specials
 
Marker0077's Avatar
 
Join Date: August 10th, 2002
Status: If I was any busier I'd be Jamaican
1,332 posts, 0 likes.
Rep Power: 29
Marker0077 has disabled reputation
Send a message via ICQ to Marker0077 Send a message via AIM to Marker0077 Send a message via Yahoo to Marker0077
Default Re: is JA dying?

Quote:
Originally Posted by tFighterPilot
Why is this game less good than some of the other shooters? What other shooters?
Are you serious? The majority of the first person shooters out there are based on the quake engine & most of them offer stuff that JK does not. The problem with JK is there are no real distinct difference between the firearms in it. There are differences, but not any real ones aside from the sniper rifle & rocket launcher. All the other guns, aside from the pistol, have no *real* differences.

Look at Medal of Honor...
Machine Gun & Sub Machinegun -
Now while these 2 weaps are very similar, the MG puts out more damaging rounds, however, there are not as many of them as the SMG & it is not as accurate. Not real distinct or at least not any more distinct than most of the weaps in JK, but at least there's a point to using one over the other. If it's more up close combat, you'd probably go with the MG. If there's alot of distance in some of the fights, you're more likely to go with the SMG because if you use the MG, you would have to limit yourself to 2 or 3 rounds bursts.

Shotgun -
Doesn't do anything at a distance but up close it's very damaging.

Rifle & Sniper Rifle -
The Sniper has a scope on it, is more damaging, & has a lower rate of fire giving these 2 weaps a bit of a difference between them.
We could go on & on with other games like Counter-Strike where certain caliber rounds go through walls & others do not & also the various weapons in CS have their own distinct ups & downs.

The point is you don't have that with JK - at all. Not with the firearms at least. Yes the ability to get on a bike & go all over the place is very cool but the actual first person shooter aspect of the game, meaning nothing but the guns, is crap. This is the biggest problem with JK - it has no real first person shooter, at least not one that can compete with the other first person shooters whom base their game solely on the first person shooter aspect alone.

Don't get me wrong, I love JA. The bike riding ability & all that is very cool but the ONLY reason I play JK is because of the duel mode. I mainly play on BWN servers where there's only force jump & it's just the melee combat.
Quote:
Originally Posted by tFighterPilot
That's the only game that allows me to get in an x-wing or a tie-fighter and play against real people online (since X-Wing vs Tie Fighter doesn't work without a joystick).
I knew we could ride bikes & stuff like that, I wasn't aware we modd'ed it to the point where we could use X-Wings & all that, which is cool, but that's just not where it's at for me with JK. I play to lightsaber duel - that's it. 1v1 type stuff.

You also have to realize that even though I used to be a big contributor to the modding community, I haven't been in quite some time. You'd be lucky if you saw me playing online or even posting here in the forums, which I've been making time for the past few days.


Last edited by Marker0077; September 20th, 2004 at 11:19 PM.
Marker0077 is offline   Reply With Quote
Old July 20th, 2004   #14
|*|*|*|*|*|*|*|*|
Royal Guard
 
Dark Maul's Avatar
 
Join Date: November 14th, 2002
Location: Wandering aimlessly through the forums.
Status: Making a mod
875 posts, 0 likes.
Rep Power: 28
Dark Maul has disabled reputation
Default Re: is JA dying?

Quote:
Originally Posted by Da-Ko
WHAT IS Force mod 3???
Force mod 3 is a mod that completely changes the MP aspect of JA. You can read about it here.

I have decided to live forever...
||
...or die in the attempt
Dark Maul is offline   Reply With Quote
Old July 20th, 2004   #15
Force Using Dictator
Grand Moff
 
tFighterPilot's Avatar
 
Join Date: April 8th, 2003
Location: Israel
Status: Available
3,174 posts, 0 likes.
Rep Power: 0
tFighterPilot is nobody special
Default Re: is JA dying?

Quote:
Originally Posted by Marker0077
Are you serious? The majority of the first person shooters out there are based on the quake engine & most of them offer stuff that JK does not. The problem with JK is there are no real distinct difference between the firearms in it. There are differences, but not any real ones aside from the sniper rifle & rocket launcher. All the other guns, aside from the pistol, have no *real* differences.

Look at Medal of Honor...
Machine Gun & Sub Machinegun -
Now while these 2 weaps are very similar, the MG puts out more damaging rounds, however, there are not as many of them as the SMG & it is not as accurate. Not real distinct or at least not any more distinct than most of the weaps in JK, but at least there's a point to using one over the other. If it's more up close combat, you'd probably go with the MG. If there's alot of distance in some of the fights, you're more likely to go with the SMG because if you use the MG, you would have to limit yourself to 2 or 3 rounds bursts.

Shotgun -
Doesn't do anything at a distance but up close it's very damaging.

Rifle & Sniper Rifle -
The Sniper has a scope on it, is more damaging, & has a lower rate of fire giving these 2 weaps a bit of a difference between them.
We could go on & on with other games like Counter-Strike where certain caliber rounds go through walls & others do not & also the various weapons in CS have their own distinct ups & downs.

The point is you don't have that with JK - at all. Not with the firearms at least. Yes the ability to get on a bike & go all over the place is very cool but the actual first person shooter aspect of the game, meaning nothing but the guns, is crap. This is the biggest problem with JK - it has no real first person shooter, at least not one that can compete with the other first person shooters whom base their game solely on the first person shooter aspect alone.

Don't get me wrong, I love JA. The bike riding ability & all that is very cool but the ONLY reason I play JK is because of the duel mode. I mainly play on BWN servers where there's only force jump & it's just the melee combat.I knew we could ride bikes & stuff like that, I wasn't aware we modd'ed it to the point where we could use X-Wings & all that, which is cool, but that's just not where it's at for me with JK. I play to lightsaber duel - that's it. 1v1 type stuff.

You also have to realize that even though I used to be a big contributor to the modding community, I haven't been in quite some time. You'd be lucky if you saw me playing online or even posting here in the forums, which I've been making time for the past few days.
Raven made the Siege Destroyer map, not the community.

About the firearms, they are very different. Of course they're not realistic, being Star Wars and all, but you can't say that the blaster rifle acts like a bowcaster, or even a repeater. Also there's the shotgun thingy which is obviously different.

My projects: Snow Speeder

Last edited by Marker0077; September 20th, 2004 at 11:20 PM.
tFighterPilot is offline   Reply With Quote
Old July 20th, 2004   #16
Some n00b that binds specials
 
Marker0077's Avatar
 
Join Date: August 10th, 2002
Status: If I was any busier I'd be Jamaican
1,332 posts, 0 likes.
Rep Power: 29
Marker0077 has disabled reputation
Send a message via ICQ to Marker0077 Send a message via AIM to Marker0077 Send a message via Yahoo to Marker0077
Default Re: is JA dying?

Quote:
Originally Posted by tFighterPilot
Raven made the Siege Destroyer map, not the community.
The Siege mode is cool & all & they do bring some new toys to the table with it, but objective based gameplay is nothing new. Both MoH & CS has that availability.
Quote:
Originally Posted by tFighterPilot
About the firearms, they are very different. Of course they're not realistic, being Star Wars and all, but you can't say that the blaster rifle acts like a bowcaster, or even a repeater. Also there's the shotgun thingy which is obviously different.
There are no unique ups & downs. If the blaster rifle did more damage but fired at a slower rate, then there would be a point to using it over the repeater. The repeater is by far the more superior weapon leaving the blaster rifle with no unique abilities that would make people choose it over another, aside from maybe the pistol but it's the same scenario with the blaster rifle & repeater.

Weapons should have their own unique abilities giving the players an incentive to use it over the others - these don't give you that, thus why the firearms in this game is no match compared to the majority of the other first person shooters out there. It's all about whom can get to the best weapon first - that's what I'm referring to.


Last edited by Marker0077; July 20th, 2004 at 09:37 PM.
Marker0077 is offline   Reply With Quote
Old July 21st, 2004   #17
Second account - Ichigo
 
EyesBlack's Avatar
 
Join Date: February 17th, 2004
Status: Available
27 posts, 0 likes.
Rep Power: 0
EyesBlack is a n00b
Default Re: is JA dying?

Although the reason I play it anyway is because of the lightsabers and being a jedi with the force, if they made it an up to par FPS game like even Soldier of Fortune 2 standards wise, then just as long as they don't hurt the actual saber fighting aspect of the game. I have seen this happin before, the designers try to add to much extra stuff or make something minor in the game good and the main portion of the game ends up hurting for it, for instance driver 3, Driver 1 was great, now 2 was ok but 3 they added guns and shooting into the mix to try and take on GTA I guess well... the driving was still good in the game but it was not nearly as good as the first and the ai was simplified as well.. the main feature was hurt because they added to much that they could handle. Cause if I wanted a good FPS id just go play Far Cry or something.

Anyway, I'm all for gettin the FPS portion of this game up, but just as long as they don't buggar up the sabre fighting in the future cause in my mind thats the main portion of this game. That should be #1 priority. Although if they say they can do it and keep the nice saber fighting im all gung ho for it then
EyesBlack is offline   Reply With Quote
Old July 21st, 2004   #18
Second account - Ichigo
 
EyesBlack's Avatar
 
Join Date: February 17th, 2004
Status: Available
27 posts, 0 likes.
Rep Power: 0
EyesBlack is a n00b
Default Re: is JA dying?

And if you have ever played Far Cry or any decent FPS game then you would easily see the FPS portion of this game is really horrible, I mean sure its star wars but you would think they should of at least added recoil to your mouse when shooting, thats almost a must in even the crummier FPS games, and there is no recoil here, I know you can say its starwars and the guns shoot beams of energy so no recoil happens but I think they just got lazy and didn't put recoil in. By recoil I mean the mouse moving when you fire and you have to adjust or having your cursor grow as you shoot so that you only use smaller bursts to be accurate, the randomness of the blasters firing is trying to simulate recoil.... kinda, but its just not the same.

Last edited by EyesBlack; July 21st, 2004 at 08:00 AM.
EyesBlack is offline   Reply With Quote
Old July 27th, 2004   #19
I dislike spam
 
SocomPsycho's Avatar
 
Join Date: January 19th, 2004
Location: ATL
Status: Just posting
325 posts, 0 likes.
Rep Power: 25
SocomPsycho has disabled reputation
Send a message via ICQ to SocomPsycho Send a message via AIM to SocomPsycho Send a message via Yahoo to SocomPsycho
Default Re: is JA dying?

Quote:
Originally Posted by EyesBlack
And if you have ever played Far Cry or any decent FPS game then you would easily see the FPS portion of this game is really horrible, I mean sure its star wars but you would think they should of at least added recoil to your mouse when shooting, thats almost a must in even the crummier FPS games, and there is no recoil here, I know you can say its starwars and the guns shoot beams of energy so no recoil happens but I think they just got lazy and didn't put recoil in. By recoil I mean the mouse moving when you fire and you have to adjust or having your cursor grow as you shoot so that you only use smaller bursts to be accurate, the randomness of the blasters firing is trying to simulate recoil.... kinda, but its just not the same.
Your exactly right. There is NO recoil and the weapons really don't have their own special thing to make one better than the other for different situations. the pistol and the blaster are the same thing with a slightly faster fire rate. Whats the point of it? the sniper is cool and the rocket launcher is too but other than the weapons are really bad. They all shoot similarly. A straight path with no change other the the repeater. Normaly you would want to pick a gun based on what it can do opposed to others. With JA its like you pick the one that does the most damage.

Socompsycho

Xfire: socompsycho
Games: Combat Arms, Star Wars JKA, Americas Army, CS 1.6
SocomPsycho is offline   Reply With Quote
Old July 27th, 2004   #20
Force Using Dictator
Grand Moff
 
tFighterPilot's Avatar
 
Join Date: April 8th, 2003
Location: Israel
Status: Available
3,174 posts, 0 likes.
Rep Power: 0
tFighterPilot is nobody special
Default Re: is JA dying?

The pistol is more accurate than the blaster

My projects: Snow Speeder
tFighterPilot is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
[Help!] Is my monitor dying? SuperSmeg Tech Discussion 18 June 14th, 2010 08:38 PM
Oh I am /dying/ rebornintheglory Spamming Forum 16 June 23rd, 2008 01:11 PM
I think I'm dying... Inyri Forge Spamming Forum 29 June 9th, 2005 05:41 AM
crewmen dying RiesstiuIV ST:A2 Modding, Mapping and Editing 3 June 25th, 2004 11:14 AM
Ways of Dying FF|Pro-Filer General Gaming 2 January 19th, 2000 02:41 AM


All times are GMT -7.







   
 





This site is part of the Defy Media Gaming network

The best serving of video game culture, since 2001. Whether you're looking for news, reviews, walkthroughs, or the biggest collection of PC gaming files on the planet, Game Front has you covered. We also make no illusions about gaming: it's supposed to be fun. Browse gaming galleries, humor lists, and honest, short-form reporting. Game on!

FileFront Forums - Terms of Service - Top
Theme Selection
Copyright © 2002-2016 Game Front. All rights reserved. Powered by vBulletin®
Copyright ©2000 - 2016, vBulletin Solutions, Inc.
Forum Theme by Danny King (FileTrekker), Sheepeep & Graeme(rs)
RSS Feed Widget by FeedWind