July 17th, 2007
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| Self-Righteous Bullshit
Join Date: September 24th, 2006 Location: California, USA Status: Reaping what I've sown. Rep Power: 21 | Hmm For the last week or so, I've been working on an SMOD variant called SMOD: Lost. Its actually turned out good enough that I might want to put it up for Download on FF.
The only thing is, I've taken a bunch of community skins (like darkelfa, and fakefactory (which im still debating if I should use his skins) and used them for my mod
Part of my Readme: Quote:
SMOD: Lost adds several new features to half-life 2 for a better experience.
Some of the changes include:
1. 6 New weapons not found in other SMOD varients. (I would have put in more, but the file size was already unreasonably large. Plus, all the weapon roles are filled up, not much point in bringing in more.)
2. Hi-resolution skins.
3. New effects (such as explosions)
4. Basic weapons (sorry no RPG or Sniper) no longer have a max out of ammo you can have outisde of the clip. (Do not mistake this for initite ammo. It means that the ammo you find will be able to keep.)
5. Damage, health and accuracy optomized for balance and overal more fun gameplay.
4. Bloom (Increased Dynamic lighting)
| and here are a couple of Screen shots |
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