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HL2 Modding, Mapping and Editing
Want more info about a Mod? Making a Mod? Looking for Modders, Mappers, Skinners, etc.? This is your Spot!

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2550377
question about modding skinning and mapping
PaulKneer
January 5th, 2006 05:15 PM
what programs do you use for mapping modding skinning cus im clueless
2550606
Re: question about modding skinning and mapping
PaulKneer
January 5th, 2006 06:52 PM
nm now topic change im gonna make my school and city who wants to comment?
2551120
Re: question about modding skinning and mapping
SPY
January 6th, 2006 02:48 AM
i'm not sure about this, because i only map. but you can make your own models with the most commen modeltools, like Maya.

leon
2551548
Re: question about modding skinning and mapping
w00k1e
January 6th, 2006 08:24 AM
I guess its a good idea. I think for models you need Source:XSI there was something about best character would get put in Aftermath but Im not sure.
2551600
Re: question about modding skinning and mapping
PaulKneer
January 6th, 2006 09:06 AM
okay ive got the programs but i cant seem to get the texture for walls to paste any help? ive tried the tutorial but it doesnt seem to help me.
2551819
Re: question about modding skinning and mapping
w00k1e
January 6th, 2006 10:59 AM
Well I find that when you are in the texture selection menu if you click right click on a wall it will automaticly paste the texture you've got selected. I know its not exactly what you wanted but its something. Im new to mapping with Hammer so I'll probibly be wrong sometimes.
2553926
Re: question about modding skinning and mapping
SPY
January 7th, 2006 03:01 AM
on modsonline.com under the download section of tuts fro Hl2 you can find a video tutorial called First room, when you look at that video all your first questions will be answered. it's the best way to get started with hammer, realy!

leon
2554217
Re: question about modding skinning and mapping
})Noin({
January 7th, 2006 06:01 AM
Maya sux , its totally useless for rendering scenes and its problematic in exporting stuff from it to hl2 or any other game, 3dsmax is the best tool for modelling right after Studio 4d (studio4d IS NOT used for games, it is used for adverts which use models, like cars on the bilboards)
2554335
Re: question about modding skinning and mapping
w00k1e
January 7th, 2006 07:12 AM
Ok I looked up XSI on google. Its IS the best moddling tool to go with when moddling for source mainly because Valve used it when creating Half Life 2. To be perfectly honest though unless your creating things like new tables and chairs, it would be much easier to re-skin the existing models using paint shop or something.
2554403
Re: question about modding skinning and mapping
PaulKneer
January 7th, 2006 08:10 AM
i wanna make a new person entirely although it might be a bit looking like a newbie did it i will make myself like the guys in freshman map
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