[Tutorial] Absolute beginners guide to weapon creation.
This is a discussion on [Tutorial] Absolute beginners guide to weapon creation. within the HL2 Modding, Mapping and Editing forums, part of the Half-Life 2 category; Does one need the Visual Studio to take weapons from CSS and place them into HL2? A tutorial on that ...
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#31
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| Does one need the Visual Studio to take weapons from CSS and place them into HL2? A tutorial on that would rock... I have absolutely 0 modding skills but would kill to have one of the sniper rifles/machine guns/double pistols in the HL2 Single Player game. |
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#32
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| I made a kind of tutorial on that but without doing this one first you probably wount get very far. And it still doesn't work very well using CSS weapon models in HL2.... for some reason. http://www.gamingforums.com/showthread.php?t=169788 |
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#33
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| u think it is possible to change the shotgun to a ww2 rifle? take the model of the mosin, or kar out of call of duty maybe? and make it shoot 1 bullet, with perfect accuracy and high damage |
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#34
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| no. You cannot rip models out of COD and use them in HL2. |
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#35
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| I have done everything as in tutorial, but when I set it to compile I get this error: Quote:
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#36
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| I think you need to change DT_WeaponPistol to DT_WeaponKiller in your weapon_killer.cpp file. |
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#37
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| cool...but im not a coder...so ill wait for the full mod
__________________ ![]() You have all failed me..... ![]() |
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#38
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| Quote:
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#39
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| Well it already kind of is. Its just a bit hard to understand that step the first time you do it. |
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#40
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| Superbly shown tutorial there. just here wondering if there is some kind of free software out there that can be used to edit the code, i am only really messing around with making mods and dont wanna pay for Visual Basic .NET |
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