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[Tutorial] Absolute beginners guide to weapon creation.

This is a discussion on [Tutorial] Absolute beginners guide to weapon creation. within the HL2 Modding, Mapping and Editing forums, part of the Half-Life 2 category; Just wanted to say great tutorial, i read this not last week and im beginning to understand the basics. Ive ...

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  #91  
Old April 13th, 2005
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Default Re: [Tutorial] Absolute beginners guide to weapon creation.

Just wanted to say great tutorial, i read this not last week and im beginning to understand the basics. Ive been wanted to make propers models etc for a long time, so far ive only been able to design skins via a vtf to tga file converter, which seems to me a real lazy way of spicin up the game. Anyway thanx a bunch
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  #92  
Old April 14th, 2005
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Default Re: [Tutorial] Absolute beginners guide to weapon creation.

Quote:
Originally Posted by metal_militia
I basically made a copy of the crossbow, set its fire rate quite high and changed the skin to that of the smg.
How do you change the rate of fire for the crossbow?
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  #93  
Old April 17th, 2005
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Default Re: [Tutorial] Absolute beginners guide to weapon creation.

Hello, I really want to get into this, but because of certain reasons am unable to get Visual Studio .NET 2003, I looked through the 2005 Express Beta page mentioned earlier, but I was wondering if you can edit it with Notepad and then use the Visual Studio .NET 2003 Toolkit to compile?
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  #94  
Old April 18th, 2005
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Default Re: [Tutorial] Absolute beginners guide to weapon creation.

Quote:
Originally Posted by chr0n1x
Hello, I really want to get into this, but because of certain reasons am unable to get Visual Studio .NET 2003, I looked through the 2005 Express Beta page mentioned earlier, but I was wondering if you can edit it with Notepad and then use the Visual Studio .NET 2003 Toolkit to compile?
Check my "need help" thread at need help

It has links to sites that mention how to compile HL2 mods without using Visual Studio .NET 2003, but I could only get it to successfully compile with Visual Studio version 6. It should be possible to get older versions of Visual Studio for cheap at used software sellers.
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  #95  
Old April 21st, 2005
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Default Re: [Tutorial] Absolute beginners guide to weapon creation.

Thanks
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  #96  
Old April 23rd, 2005
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Default Re: [Tutorial] Absolute beginners guide to weapon creation.

I have the 2002 edition of Visual studio, and it wont open the sln file at the beggining. Do I have to get the 2003 edition or is there an upgrade?
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  #97  
Old May 4th, 2005
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Default Re: [Tutorial] Absolute beginners guide to weapon creation.

Hey man,

Ive been privately working on a little mod of mine for a little while now and I got around to the coding aspect the other day and I wanted to add a new weapon ingame. I read your beginner's guide to weapon creation and I've hit a wall. My mod is based off of the HL2MP game and I'm trying to just basically copy the SMG1 code and turn it into my new MORITA weapon. So I changed every instance of SMG1 to MORITA and smg1 to morita and its giving me errors. So the 8 lines where there were errors, I changed it back to SMG1 and it all worked great, 0 errors. But then I start a server and it loads and then I'm back to the title screen. So I'm not sure what to do. Yes I created a script file, and yes I modified the c_weapon_stubs_hl2.cpp and that worked fine. So the client side always works fine when I compile but the server side is what is giving me problems, and that is in the weapon_morita.cpp file. So if you could give me your email, I will send you the cpp file if you wouldnt mind looking at it. That would be a GREAT help to me and I would really appreciate it. Thanks!

Lee
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  #98  
Old May 4th, 2005
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Default Re: [Tutorial] Absolute beginners guide to weapon creation.

Now what I did was change my errors from MORITA back to SMG1 and it compiled perfect, 0 errors. So I start up the mod and this is what I get when I start up a map in the console.

Deathmatch
Map: dm_lambda_bunker
Players: 1 / 16
Build 2356
Server Number 2
Initializing renderer...
DataTable warning: No matching RecvTable for SendTable 'DT_WeaponMORITA'.
Client missing DT class CWeaponMORITA
Host_EndGame: CL_ParseClassInfo_EndClasses: CreateDecoders failed.

Dropped unnamed from server
Reason: Disconnect by user.

So I'm not sure what that means. Any help would be great! Thanks!
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  #99  
Old May 4th, 2005
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Default Re: [Tutorial] Absolute beginners guide to weapon creation.

As i said in my PM you just need to make an identical version of your weapon_MORITA file in the client's hl2mp .dir.
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  #100  
Old May 4th, 2005
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Default Re: [Tutorial] Absolute beginners guide to weapon creation.

Alright great. But now give weapon_morita wont work. I feel really dumb now. Any suggestions?
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