What's Next General?
This is a discussion on What's Next General? within the History and Warfare forums, part of the The Pub category; Originally Posted by Destroyer25 If they were real events then finding the correct solution would be fuck easy. If they ...
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#41
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| If they are made up events, why is there only one "correct solution"? If that were the case, the enemy would easily be able to anticipate what you'd be about to do.
__________________ Last edited by Rich19; 2 Weeks Ago at 10:20 AM.. |
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#42
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| There is not just 1 correct solution but there are solutions that are horrible, there are decent solutions that might work, and there are solutions that will most definitely work. But even the best solution would fail, thats known as a fluke. So we cant really say this solution will definitely work, because it could fail. But in this the solution that works is the one that has the highest chance of success.
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#43
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| So you're saying that you've considered all possible options and taken every variable into account for each problem, narrowing down every possible action into one that has the highest chance of success?
__________________ Last edited by Rich19; 2 Weeks Ago at 10:25 AM.. |
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#44
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| I believe I said earlier, that I had wargamed this with my friends, and family. My dad and my uncles all did this as kids, I looked at several possibly COA and the night infultration worked the best. Frontall assault supported by heavy artillery barrage is plain stupid, look at WW1...Night fighting means coordinating supporting fire will be very difficult, and better conceals the German positions. Look at Belleau wood, think of that, during the night. American casualties would be 2x a heavy. The best way to defeat a strong position is to hit an exposed flank, obviously during the day thats impossible since the Germans would mow you down as you crossed up ground. But if you infultrate during the night, then hit hard supported by a short artillery barrage of incredible intensity your chances are better. 1st and 2nd platoons will hit the flank hard, while 3rd platoon moves up behind them - 1 squad sitting at the north end of the ridge to repel any counter attacks. But enough with the old scenario, I posted a new one ffs
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#45
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| No need to bump this thread. Here is a quick solution, though I haven't really bothered to think this true. But regardless: I'd keep the infantery Korps at their defensive (dug) in possitions as indicated on the map. With the river and marches they should be able to hold any assault for a while. If I'd assume I'd arty support I'd use it to fire on the enemies across the river of these 4 army korps. Or if my arty is more limited, let them engage only two enemies (say across from the 3rd and 4th koprs). I'd use one panzer army to engage in the south east to perform an attack while the enemy is still paralize from the arty attack. This would ofcourse not be the real attack. This tank army would probably either withdrawl back over the river to support any of the army korps if they encountered armoured attacks. And *though unlikely) perhaps keep on engaging the enemy in this part if conditions seemed favourable. In the mean time the SS army (top left of the map) would strenghten their fire on the russians across the river, while the my second panzer army would move across the river of infantery korps 1, engage and overrun the enemy there. Most of the tank army would move north west to attack the russians near the SS army (top left) in the back. I'd leave one tank division behind to dig in near the next river (the town/river crossing jsut above the russians indicated with a double XX, just abive my 1st infantery krops). I'd also sent in the 1st infantery korps. These would use the second river/town and prepare for counter attacks from the north east. In the mean while the SS and tank army would crush the forces here (the russians would be attacked from two sides and shouldn't eb too hard to overrun) and then move to the east and towards the city there. Hopefully they could reach this while the russians would still be occupied with the assualt in the south east. I could then let my 1st SS dig in near the town and sent the army koprs that went with it south while the other army koprs would move north, supported by the infantery korpses. Thus crushing all russians in the area and securing the town. I might have to alter the plan though depending on how the terrain looks just off the map geography wise and whe it comes to intel on the enemy. There might be better ways to flank the enemy or there might be a clear risk of me being flanked on the terrain just off the map edges... Ofcourse the whole scnerio assumes the town is of actual importance to me. For all I know there could be far better locations to dig in or to occupy for logisitic purposes. Hell there might be little point at all to attack right here. But let's ignore that and simply assume that the town will be a major benefit in the supplyline (me it as an addition to mine or cutting off the enemy supply line. Edit: Looks like my plan has a a fair amount of simularities with your "COA 2". I don't really like the sound of "prolonged" though. If the advance goes too slowely it could end up in a slow, bogged down battle between each river and march. And this area seems to favour defense with all the water so I'd either dig in or try to pentrate through (and capture some point of importance past the marches) as not to get stuck in the area. Last edited by Admiral Donutz; 2 Weeks Ago at 02:58 PM.. |
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#46
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| Ok 1st of all, you need to understand the difference between XX, XXX, and XXXX I just assumed everyone knew that because if you dont then this is pretty difficult to understand. XX means division, XXX means Corps(Generally contains 3-10 divisions, it depends on 100 different things), XXXX means Army(Contains 2-6 corps, again it depends on numerous different things), and XXXXX means Army Group(1-6 armies, Russian fronts have 5-30 armies). After reading your post I'm assuming you just based it off CoA 2, but you added a little more detail, which is what I'd expect. But you said something about Prolonged? What exactly do you mean by that? Did you mean to say pronged? As in 2 Pronged Offensive? Prolonged obviously means long, and a Prong refers to how many different directions your attacking in. E.g 1 pronged meaning your attacking in 1 place, 2 pronged meaning your attacking in 2 different places, and so on.
__________________ Last edited by Destroyer25; 2 Weeks Ago at 03:09 PM.. |
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You should have posted this in Leisure Games if you wanted to avoid realism...
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