I played through Halo on the PC two or three times now. I have run the game with high framerates, no problems in graphics or FPS. But now whenever I look at water in the game I see the water, in like a low quality form, and I can see the boxes that you would see when creating a map. I can't post a picture right now, I'm on a different computer. But when you create a map on a plain of squared boxes, it is like you can see through the water straight to the the the boxes. A little hard to explain, but any map creator or maybe even editor should understand.
They've always performed better than ATi cards in my machine.
I used to have a Radeon 9250 way back in the day, and it did a funny thing with active camo. It always showed up as one solid color, so it was still easy to see. Then one day I swapped it for an nVidia GeForce FX5200, and the performance was similar as far as framerate goes, but I could actually see through active camo now. Both cards were AGP format, 128MB.
Now I use an nVidia GeForce 6600GT, also 128MB AGP, and I have no issues to speak of.
Quote:
Originally Posted by Mr. Matt
And now I know how Hitler felt.
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Is that better than my ATi x1300 pro? As far as I know Nvidia has always been better and more games work better with Nvidia. I read somewhere that Nvidia cards have issues with anti-aliased issues with halo. That's not even a graphics option in halo..............
Is that better than my ATi x1300 pro? As far as I know Nvidia has always been better and more games work better with Nvidia. I read somewhere that Nvidia cards have issues with anti-aliased issues with halo. That's not even a graphics option in halo..............
Though aliasing in games can look better with increased resolution. nVidia has been better for quite some time (a few cards eased ahead of nVidia). But this is changing most likely with the release of ATI's DX 10 card. Test results say it beats nVidia's highest.
Quote:
Originally Posted by Zamamee
They've always performed better than ATi cards in my machine.
I used to have a Radeon 9250 way back in the day, and it did a funny thing with active camo. It always showed up as one solid color, so it was still easy to see. Then one day I swapped it for an nVidia GeForce FX5200, and the performance was similar as far as framerate goes, but I could actually see through active camo now. Both cards were AGP format, 128MB.
Now I use an nVidia GeForce 6600GT, also 128MB AGP, and I have no issues to speak of.
Sorry I forgot to check this place. Here are my specs before I post pictures:
AMD Athlon XP 2400 Processor
1.25 GB of RAM
ATI Radeon 9600 128MB Card
Sata 140 GB Hard Drive
My drivers are fully updated. No problems with any games usually, unless I am pushing my PC too far. I can somehow balance my system to higher graphics than it appears to be able to handle and maintain a good framerate.
Spoiler:
Spoiler:
The lines appear to move.
I came across another glitch. It has to do with turning shadows on. I came across it just recently when I re-installed the game.
Spoiler:
Thanks. I also have another question. I am recording video for a video review for my site. I need to know how to unlock all the levels through cheating. I don't have time to play through the whole game again and I tried google already. The cheat doesn't work.
You might want to go to the official halo pc homepage because there is a list of graphics card problems and possible solutions. I remember seeing 9600 on the list.
1GB RAM
Ati x1300pro
250 GB HD
Pentium D 2.80 GHZ with dual core technology
This is mien Dell machine, plays Halo smoothly with all settings on max and resolution set to 1280x1024.
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