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Old October 27th, 2005   #1
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Default Halo CE AI Bots

Is there a specific file or set of files I need to get in order to use maps with bots in them like area 53 which just crashed my halo CE for no reason, that i am aware of. I have never had any luck with any of the maps out there with AI's in them.
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Old October 28th, 2005   #2
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Default Re: Halo CE AI Bots

Bad luck is all I can think of. All you need is the map itself.

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Old October 29th, 2005   #3
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Default Re: Halo CE AI Bots

hmm wel i was able to join one on the internet just fine hmmm...
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Old October 30th, 2005   #4
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Default Re: Halo CE AI Bots

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Originally Posted by Brozan
hmm wel i was able to join one on the internet just fine hmmm...
Those bot-thingys don't work right half of the time. If anything they're annoying, and annoying to make. The best working ones are the ones that give the Bodys precise coordinates and Pulling ranges for the weapons. There was a rumor at a point in time that said someone had Copied the data from SP. But I haven't seen it/looked for it.


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Old November 4th, 2005   #5
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Default Re: Halo CE AI Bots

Well i would be happy to make you all a nice tutorial on makin AI. Would u like the tutorial to include how to make em move or just to get em to spawn?

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Old November 4th, 2005   #6
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Default Re: Halo CE AI Bots

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Well i would be happy to make you all a nice tutorial on makin AI. Would u like the tutorial to include how to make em move or just to get em to spawn?
Perhaps both...


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Old November 6th, 2005   #7
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Default Re: Halo CE AI Bots

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Originally Posted by Ultimate_Dragon
Well i would be happy to make you all a nice tutorial on makin AI. Would u like the tutorial to include how to make em move or just to get em to spawn?
Yes do, and please put it on halofiles.com

Once you have done that, then we can put it somewhere safe, so that we can always refer to it at any given time.

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Old November 18th, 2005   #8
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Default Re: Halo CE AI Bots

well the tutorials almost done, itd go faster if this stupid recording program would just work right... Anyways, ill tell you now u need some actor varient tags.

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