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Old April 20th, 2007   #1
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Default Command Line Error and Sapien Closing Problems

Ok, I'm new here, and new to the Halo CE modding/mapping tools, so go easy on me, I'm far from an expert with these programs.

Now to my problem. I've been working on my map using Yayap's Beginner's Map Creation Tutorial, and have come to Part 3c - Compiling the Scenario. I enter in the correct command, but it gives me several warnings to do with materials, and without any mention of it in the tutorial, I had no idea what to do to fix it.


Seeing if I could still go further on, I edited the level in Guerilla without incident but when I opened the scenario in Sapien, Sapien closed after maximizing. My only guess is I have to fix those previous errors before continuing on to sapien? If so, what do I do to correct the problem?
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Old April 21st, 2007   #2
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Default Re: Command Line Error and Sapien Closing Problems

Anybody with the know-how to help me out? Zam perhaps?
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Old April 22nd, 2007   #3
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Default Re: Command Line Error and Sapien Closing Problems

Had you selected valid shaders? This looks like you had not done so, or the shaders you had chosen were broken.


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Old April 22nd, 2007   #4
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Default Re: Command Line Error and Sapien Closing Problems

Can you elaborate? I made a .shader file for the scenario in Guerilla as the tutorial said, if that's what you mean.

EDIT: Would the materials I chose in this .shader file be invalid somehow?

Last edited by Botolf; April 22nd, 2007 at 12:02 PM. Reason: Asking a more specific question
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Old April 22nd, 2007   #5
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Default Re: Command Line Error and Sapien Closing Problems

Not materials sorry, I mean maps in Guerrilla.
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Old April 22nd, 2007   #6
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Default Re: Command Line Error and Sapien Closing Problems

Quote:
Originally Posted by Botolf View Post
Anybody with the know-how to help me out? Zam perhaps?
Sorry, but I don't mod CE. This stuff is waaay over my head.

Quote:
Originally Posted by Mr. Matt View Post
And now I know how Hitler felt.
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Old April 22nd, 2007   #7
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Default Re: Command Line Error and Sapien Closing Problems

Quote:
Sorry, but I don't mod CE. This stuff is waaay over my head.
That's alright, it sounds like Sunray knows what he's doing (I hope ).
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Old April 22nd, 2007   #8
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Default Re: Command Line Error and Sapien Closing Problems

Uh oh! Pressure! . Have you put the shaders in shaders directory (something like: tags/levels/[insert map name here]/shaders)? That could be the problem.


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Old April 22nd, 2007   #9
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Default Re: Command Line Error and Sapien Closing Problems

Ya, I put a mapname_ground.shader_environment into the right folder, do I need more shaders than one? The tutorial didn't say I needed more than this one, argh.

Last edited by Botolf; April 22nd, 2007 at 04:23 PM.
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Old April 22nd, 2007   #10
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Default Re: Command Line Error and Sapien Closing Problems

And here's the debug.txt error report, may help:



Quote:
04.22.07 16:33:08 sapien pc 01.00.00.0609 ----------------------------------------------
04.22.07 16:33:08 reference function: _write_to_error_file
04.22.07 16:33:08 reference address: 401b13
04.22.07 16:33:08 Couldn't read map file './sapienbeta.map'
04.22.07 16:33:10 CreateDevice succeeded with refresh rate = 0
04.22.07 16:33:11 Increasing sound decompression buffer size to 1048576 bytes
04.22.07 16:33:47 WARNING: 1 clusters in structure_bsp levels\overgrowth\overgrowth have no background sound or sound environment.
04.22.07 16:33:48 local player 0, weapon (0x0), deleted unexpectedly
04.22.07 16:33:48 EAX: 0x001A6B00
04.22.07 16:33:48 EBX: 0x00000001
04.22.07 16:33:48 ECX: 0x0000000E
04.22.07 16:33:48 EDX: 0x00000002
04.22.07 16:33:48 EDI: 0x0013E810
04.22.07 16:33:48 ESI: 0x00000000
04.22.07 16:33:48 EBP: 0x0013E6E8
04.22.07 16:33:48 ESP: 0x0013E6D8
04.22.07 16:33:48 EIP: 0x7C90EB94, C3 8D A4 24 ?????
04.22.07 16:33:48 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157 : #0 is not a valid shader_transparent_chicago_map_block index in [#0,#0)
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