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Halo Transformers for Halo:CE Well this idea has been going on clockwork withen my mind for a while... so here I go... Is it possible to create Transformers for Halo:CE withen a Halo:CE map? Is it possible to make a warthog transform into a giant transformer, but even better.... is there a way to actually "be" that Transformer ingame instead of a spartan? Or is there a special scripting file in which you can select either? If it is possible, please give me a list of files I will require to make this happen.... |
Re: Halo Transformers for Halo:CE mechs have been done in the past but transformers?nah. |
Re: Halo Transformers for Halo:CE biped yes... but youd be stuck in the biped form, no transforming. Rest no |
Re: Halo Transformers for Halo:CE How do you know for sure? Has any modder ever made a hopeful attempt to conceive a TF for Halo:CE? |
Re: Halo Transformers for Halo:CE well... its possible that you mkae the warthog shoot a "gun" that changes your biped... although that would be VERY HARD and require really good coding skills. |
Re: Halo Transformers for Halo:CE Not to mention Halo's netcode just doesn't like things that weren't originally part of the game. |
Re: Halo Transformers for Halo:CE AND it has to atleast have the basemodel of a warthog for PC. |
Re: Halo Transformers for Halo:CE Yes. I've made some sketches of current Halo vehicles and all-new vehicles that will be featured in the map. Simply with TF's, the vehicle must possess a "hidden" head, legs, and arms inside of the vehicle when it is withen vehicle mode and you must be in 3rd person, however with abseloutely no spartan inside. However by simply pressing a button, you can transform into vehicle mode, and you'll be returned to 1st person. Yup, I do believe it can be done, but it would require a LOT of work. |
Re: Halo Transformers for Halo:CE and elite modeling skills. |
Re: Halo Transformers for Halo:CE Do you know anyone that possess the sufficient skills in modding and scripting in order for this to actually come true? |
Re: Halo Transformers for Halo:CE well the best guy i can think of is TheGhost. you should try him. by the way, tell him i said hello. |
Re: Halo Transformers for Halo:CE It's not hard to make a transformer biped... or vehicle for that matter. You just need to perfect the animations and tags to work with each. I myself am more proficient in weaponry rather than vehicles and bipeds, but I know my way around guerilla pretty well for each. Theghost is good, but he will probably not attempt it due to he might think it "impossible" like he did a few things I did. *notes interactive warthog lights.* I don't mean to downplay him, but he has been being a prick, to put it bluntly of course... **edit** For a biped, you have 2 main modes, stand and crouch. This means you can make animations to manipulate those two modes to work for your benefit in making a transformer, though it would be a lot of work. Vehicle transformer on the other hand is probably hella harder, since you would only be able to do so much. The camera system can have a manipulative animation for 3rd and first person so you would see your vehicle's legs as well as arms, but still... now I am getting into Gundams and stuff... Transforming between 2 modes can be done using the flashlight button, as it can be moreso useful in many effects other than light. |
Re: Halo Transformers for Halo:CE An idea would be to get rid of the idea of crouch and stuff and make a warthog have pieces that are joined together when you are not in and the driving animation would be the thing just comes out and starts walking. (thats the easy idea) The HARD one would be to hold crouch as your driving the warthog then it all comes out like with coldsnap where you press Q to pick up a warthog, ghost or scorpion (i sure wish you could pick up jets). Titanic. |
Re: Halo Transformers for Halo:CE thing is you have to use scripts and trigger volumes to pick things up... vehicle wise |
Re: Halo Transformers for Halo:CE So it is possible? How come I never seen such a mod with transformer in it? |
Re: Halo Transformers for Halo:CE cause your most likely the first one to think of it |
Re: Halo Transformers for Halo:CE i dont think the engine could cope. you would need seriously 1337 skillz .. seriously. i think you may need to bench this idea till someone can actually realise it lol if anyone thinks they can do it, by all means do. also, vega what happened to your campaign? |
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Re: Halo Transformers for Halo:CE Now to look at UD's statement. This is where skinning and video editing comes in for the episodes |
Re: Halo Transformers for Halo:CE What episodes? Am I missing something......again????? |
Re: Halo Transformers for Halo:CE yes lol, it will be a suprise for later |
Re: Halo Transformers for Halo:CE How about a hint? |
Re: Halo Transformers for Halo:CE machinima mod... nuff said :) http://i23.photobucket.com/albums/b3...Halo_Logo2.jpg (by the one who recruited me onto the project ) |
Re: Halo Transformers for Halo:CE In which was myself. :D |
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Re: Halo Transformers for Halo:CE i think it sould be like haloformers: spartans in disguise or halo transformers: spartans in disguise |
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