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Re: {WIP} Vertigo City: 56k ers BEWARE I'm back, and Strider, I would be glad to give you the REAL mongoose to use in your map. Yes, the REAL one. |
Re: {WIP} Vertigo City: 56k ers BEWARE wat program and give me tuts also how do u put them in a level |
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Oh, and whats the Secret weapon Strider? |
Re: {WIP} Vertigo City: 56k ers BEWARE that's why it's secret :D I am currently on VC vacation at the moment, & the VEGA map team has been made, (VCP Map Team Integrated) VC is still somehow been postponed by Oxygen who has the bsp, and the main models & stuff, I have all the sounds and textures for some good stuff, & he wants the map textured b4 the beta release... |
Re: {WIP} Vertigo City: 56k ers BEWARE Hi im a total newb to everything in halo modeling and everything to do with this mod but it looks great http://img.photobucket.com/albums/v4...halo_sword.jpg What is this for is it a human energy sword?? |
Re: {WIP} Vertigo City: 56k ers BEWARE uhm... it is called a sword, and it is for killing people. Please be more clear in you questions. |
Re: {WIP} Vertigo City: 56k ers BEWARE sorry what im asking is it the human version of the energy sword(covenant sword) and will it take off the same amount of damage or will it be reduced? A link for the main site of the mod would be great too. Will it be avalible for both the Halo:CE and the halo(bought in stores) version? |
Re: {WIP} Vertigo City: 56k ers BEWARE The humans have no energy sword. The ODST's carryu a knife, but you cannot use it. I would like to see a mod with a regular human sword into a map, It would be loads of fun, similar to the Halo 2 Swords only Slayer Game Variant. |
Re: {WIP} Vertigo City: 56k ers BEWARE Quote:
^^^ katana, axe, xbow VC beta is coming when some compiler would get off his ass *cough*Oxygen*Cough*:D |
Re: {WIP} Vertigo City: 56k ers BEWARE Quote:
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