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1.4 beta feedback Ok peeps... very shortly I will be releasing the 1.4 beta to the players that have expressed an interest in helping polish this patch :) I will expect you to give your honest & constructive feedback, please use this thread to post your comments and discuss the changes with the other testers. A brief rundown of what is different in WildWest version 1.4: New weapons: Volley rifle Colt revolving rifle Molotov bomb Other weapon changes: new duel colts all new weapon models all new weapon code all new weapon sounds Miners & Doctors now have the choice of either the Henry or the colt rifle, and can drop & pickup either of these weapons in game. Sheriffs / Captains & Soldiers have 2 main weapons, you can choose you combination in the limbo screen, and drop & pickup any weapon which that class is allowed in game (i.e. drop a Henry & pickup a colt rifle, or drop the volley gun & pickup duel colts) Doctors have a new responsibility, they give out Molotov's with there health bags, they have unlimited Molotov's, but their use is linked to their weapon power bar. all other classes can carry 2 Molotov's, except miners which cannot carry any, they however can hold many fused bombs. Game speed has been increased by around 7%, stamina lasts longer, and is linked to run speed.. more realistic player "bob" linked directly to player speed. all guns now have a recoil. footsteps now have a spur jingling ;) weapon ammo amounts / accuracy ect may be adjusted after testing, so I'll not mention them here. I am hoping to have this update uploaded for our testers today Sunday 22 June 2003. All in all I'm pretty excited & hope you guys are gonna enjoy the changes I've been working so hard on over the last few months Hewster |
Hewy... We should be thanking you... Hey its sunday morning here.. Have alll day to play...Hehe.... Hope it gets uploaded.... C ya in the game ... VONNER aka EL POLLO LOCO |
Feedback When I spawned as cowboy in saloon, there didn't appear to be any music playing (piano) - though if I moved slightly I could hear it very faintly. I could hear it louder if outside. |
Yeah I noticed that. I kinda miss the music i've gotten so use to it. |
Dude, what can I say, you are GOD!!! Not to knock 1.14b, but that classic feel is back. The only thing I'd change is the spur sound. I'd knock it down 30% or something. Great work! |
SPURS I liked the sound of the spurs jangling as it added effect, but after a while it did sort of start to grate. So yes, I would say reduce it a bit - but not enough to be unnoticeable by others :) |
Well Hewster you've done a great job there, there are a couple of things that do need looking at though. I know it's a beta test but some things will need sorting. 1. The spurs are too loud. It does get rather annoying after a while, maybe they want turning down a tad. 2. The pianist is a playing but very low music, you can hardly hear him. 3. The single colt dragoon seems a bit big and in the wrong postion. When you compare it to the colt rifle it's nearly as big. I think that does need reducing in size just a tad. It looks like your holding a cannon rather than a colt. The model is great it's just the size of it in relation to the game. 4. How come there is a delay in picking up ammo and medic bags. I noticed this last night. Is that supposed to happen? I think that needs changing back to how it was before. Another question for you. The wagon near the bank, I don't recall being able to drop through it. Was it solid before? If so then you can drop through the roof of it. I think that's all really. You've learnt by past mistakes which is good. I really don't think there is a need to change any of the accuracy settings as I would say you have them bang on. Overall the gameplay has improved ten fold and I think that the finished patch will be the best yet. All we need now is Gringo to finish his map off and we're on a winner. Oh before I forget my system specs are as follows: CPU: AMD XP3000 OS: Windows XP Pro Graphics: Gainward Geforce 4 MX440 8x AGP 64 meg ddr Memory: 1gb DDR PC2700 Storage: 100 gig Connection: 1Meg That volley rifle is great at close range, you can take a mans head off with it :D Ain't that right Gringo? :lol: |
Hi folks, i enjoyed it very much yesterday night. Good work from Hewster !! 1) if you are hit, you`re getting extremely slow. i thought i need from the stables to the saloon 10minutes ;-)) Is this by design ?? 2) I was very astonished (is this the right word for :eek: ??) when i drop a medipack, i see a medipack and a molotov ? 3) the bug with the open window in the bank is gone (thanks) 4) Some ways are no very long. e.g. starting at the saloon..... mmhhh, but for the gameplay I think it`s better...... is there any testserver around where we can test that stuff round the clock ?? pOOh |
I know Hewster has left his server running and Lone wolf are running the beta. So intensive testing won't be a problem. :) |
Piano music ... mmm perhaps the new spawn points are effecting the sound I'll look into it :) Spurs... I agree they are a bit too loud I will adjust :) Single colt model... I agree Ammo-box's & health bag delay ... yes I added a delay on purpose, to stop those pesky doctors running away & giving themselves lots of health, making them very hard to kill.. I will continue to look into weather this is a good idea Speed change when injured.. yep I've not really changed this from previous versions.. I don't intend changing this.. NOTE: stamina is now also linked to speed.. stamina should be saved for emergencies.. try and keep it 75% full, so you have the speed to "run away" when in danger :) Doctors now give out molotov ammo for other players.. I may reduce the time it takes them to "sink" though, as there seemed to be a lot of bottles laying around last night ! bank window bug... its only 1/2 fixed !! lol but will be addressed again when a final "compile" of the map is done for final release :) test-servers.. yes I will be asking Danny at LoneWolf to keep his server running the test, as mine is on my home system, and not entirely reliable! and every time I check my e-mail players will get lag !! lol also I would like people to play on LoneWolf, as this is a Linux server and needs testing. Keep the feedback comming guys :) I'll be writing a post reguarding the new gameplay stuff, including the new weapon banks shortly. Hewster |
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