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Re: WildWest Public Beta Released! Ringo: Yep! I'll post a link to the official one but it first needs to be moved to a more public area... I'll get to that later today... Swisser: :howdy: ! |
Re: WildWest Public Beta Released! Good work all - 1.6 is looking really smooth! And great to see the mine back! Can anyone tell me why I am getting kicked by PB when trying to join the Public Beta Server. It suggest I have no valid CD key entered. From what I remember of previous versions it only worked if the CD key was left blank. However on 1.6 beta I cant find the option to input CD key. Any ideas? Otherwise fantastic - 3 of us checked out the maps on the LAN here and all are impressed with the improvements! Thanks! |
Re: WildWest Public Beta Released! oops ezposse, you need the cd key for your RtCW (it sounds like you may have either moved it or deleted it) If so then you may need to re-install your RtCW. Also to note folks, you will need the comercial version of RtCW, this will not work with the demo versions of RtCW. |
Re: WildWest Public Beta Released! Hi Dragon, Thanks for the thought! Sounds like its linked to the way I have installed 1.6. Basically I have attempted to keep a working 1.5 but this is probably the issue. I'm away now for a couple of weeks but will have another look when I'm back and look forward to some full on battle action down the mine! Thanks Ezposse |
Re: WildWest Public Beta Released! Quote:
There are also servers where you dont need a CD key. If somebody needs some help with installing - just PM me - its not illegal! All your friends are able to play WW eventhough they didnt bought RTCW! |
Re: WildWest Public Beta Released! ah here's what ya need to do if you want to have both the beta 1.6 and 1.5 (my bad I have mentioned it to my testers but forgot to mention it here)
There are a few minor glitches that we are working on but this is basically the final version of 1.6 (we are aware of the various glitches). Queeg is currently working on moving the list of new features from the design team area to a more public forum and when he does so, he or I will link to it here. In general there are new maps, a return of an old favorite. and a new game mode, team death match. as well as other nifty touches and improved performance. |
Re: WildWest Public Beta Released! A couple of thing I have noticed: Can walk through the shelf without books that is in the Govenor's office on Hacienda, as well as the rock behind the Cowboy's when they spawn (known about that one for awhile). Oh, and I found a weird bug on Mine map where my grenades went missing when I through them at the ceiling. @ Swisser: Greetings! :) |
Re: WildWest Public Beta Released! Just some adds to Dragons last post: - call the folder WildWest instead of wildwest to avoid trouble with case sensitivity - actually I run both versions from within one folder and it seems to work fine - instead of renaming the folders you could solve this by using soft links - its IMO easier and less confusing. Some suggestions for developers: - I think it could be good idea to rename the mod folder to WildWest-$version - so its easier to use different versions at the same time. Also ASE would be able to start the different versions correctly. - I wondered why ww_pak1613.pk3 is about 416MB big! IMO its not zipped correctly: $ file ww_pak1613.pk3 ww_pak1613.pk3: Zip archive data, at least v1.0 to extract but "file" shows for all other original RTCW pk3: Zip archive data, at least v2.0 to extract If you zip it correctly then it safes about 200MB HD space and maybe maploading will be faster -dunno. |
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Re: WildWest Public Beta Released! lol snake, both those have been around since the original. Seeing as they don't affect game play we let them slide. I'm curious where you found the 'hole' in the ceiling. i'm thinking you're tossing the nade too close to the sky box and that will eat them. |
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