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1.6 Any News on 1.6? http://forums.filefront.com/images/s.../confusedx.gif |
Re: 1.6 Sorry to say, but no. We are very close to getting it done, but Hewster has had to deal with moving to a new home. As soon as he gets back on line, we hope to get back to work on it. |
Re: 1.6 I wonder which new maps are in building state for 1.6? _ I've heard about boulderdash...BTW will MINES (old map) be released for 1.6 or was it too buggy to work more on it? Just curioushttp://forums.filefront.com/images/smilies/winkx.gif Thanks. |
Re: 1.6 the mine map is set to be released with 1.6, barring any decisions not to release it by the dev team. hurry back hewster! |
Re: 1.6 psst for a sneek peak at all the new maps for 1.6 (currently that is) take a look at my arial shot thread. This has a top down shot of all the maps for 1.6 (new, old, and modified) for 1.6. Also I'll be posting overlayed shots too (52 color photos with drawings and arrows and writing on the back) that will show both new (and new to 1.6) folks where to go. |
Re: 1.6 I haven't talked to the rest of the mod team on this but I'm going to push for new beta test version for the 25th. The testing will primarily cover the new installation program, the new launcher program, and new banning features. A new feature has been added for spectator mode, which we'll have to decide to keep or drop and the new fun mode will need to have injury messages tested: "JOhn just winged The Cisco Kid's Right shoulder." Hewster has some new code that fixes some of the bugs we found in the last beta but we need test my new code too and we may as well get that done. It's changed since what I sent to Hewster anyway. So, I think In a week and a half we should have some 1.6 action again. |
Re: 1.6 sorry dragon, forgot all about all the hard work you put into the overhead pics! :cheer: :cheer: YOU GO Q!! :cheer::cheer: lets get the 1.6 testing back on the front burner! |
Re: 1.6 Yessss!!!! Bring on the 1.6 Queeg! Im ready for some testing....been getting rusty!! Last time I played 1.6 was with iggy and no offence to iggy its just not the same with only 2 players... |
Re: 1.6 GO guys .. Hew had a pc drama to hey? + moving ......yup go Q:smokin: |
Re: 1.6 well consider it ample warning beta folks, looks like queegs got us a full plate of stuff to work on again *woot* |
Re: 1.6 So many questions about 1.6!!! I have one question too: What's wrong with 1.5? :uhm: |
Re: 1.6 it doesn't have the features thats in 1.6 :naughty: |
Re: 1.6 When I look to the mine' screenshots, I remember clearly_ a long time ago those made me think "ohh what a #@"^$ GOOD game, looks great!" And now, no mine in 1.5. nevermind. BTW Happy to know mine will be in 1.6, God damned happy:p |
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Why wasting time? :uhoh: About installation Programs (We had this discussion aleready) Here is an rar-archieve - just unrar to somewhere - everybody is able to do that. http://download.fortbravo.net What for we need more banning features? We are a 50 persons community. There are Paketfilter, Firewalls, PB anyway and you can use external scripts to kick players automatically if somebody needs this! What for a launcher? Just write a .bat which includes "wolfmp +set fs_game WildWest" and which accepts further options behind so that it works with ASE. PS.: plz explain what kind these new banning features are. I wonder since months about such insinuations. |
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heres what i think...there is still some testing and a few minor bugs to work out...hewster doesn't (didn't) want to release 1.6, then have to release a bunch of patches to fix what was mised. also, i wouldn't count on 1.6 being released until hewster gets back... as for the rest of your questions, the dev team will have to answer them... |
Re: 1.6 The main reason for fewer pk3 is that there is a flaw in how QIII handles PK3s in mods. The more pk3s the more likely there will be problems with people being dropped at map change. That said, there will be several additional PK3s added later in the year after the 1.6 release. The need for supplying both an archive and installation program has already been discussed as you say. The banning feature was a requested feature from other server admins as a result of the current system being abused. This will plug that whole. The launcher is not technically required as you've said. And in fact there is no reason to even have the list of servers, a person can just create a batch file for joining each server. It is MUCH faster that way especially if you always play on one or two servers. However, a launcher is part of the fit and finish of a any pc program. The world has largely moved on since the time when people run programs using parameters. While it is better for people like you and I, it is not the world others live in. |
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"the current system being abused" - lol, isnt this a bit over the top? Quote:
See for example the *nix Video player xine - which is the best, fastest and easiest video player Ive ever seen. You can watch nearly all existend Video/Audio encoded files from different medias and even different remote streams just by a mouseclick in your file or webbrowser. But furthermore it gives you full professional control in commandline, see manpage here: http://linuxreviews.org/man/xine/ Moreover xine also got a binary interface so other Programs can use it in fastest way. Another example is "lame" the best mp3 encoder - 100s of options and binary interface. Of course here the usual User needs an external GUI for point'n'click but IMO each GUI whicht is not able to direct options/parameters to lame is poor. Its wrong to think "the usual user is stupid" so he dont needs a good/flexible program. Where is the prob to direct options from TheWildWest.exe to wolfmp.exe? BTW a really improveness for RTCW would be that even Clients can recieve rcon commands (actually it works only in servers mode IMO). Is this possibe to solve in the open source part of RTCW? (Of course which feature should be disabled by default for safety reasons) I got a couple of Ideas (mostly gimmicks) what to do with that functionality. You could send all kinds of messages to your client depentently on all differnet events for instance: - a message "Who is on phone" - if its ringing (If game is exciting I dont pickup but could be an importand call ;) - a message if one of your friends joins another server/game - recieving ICQ messages (yes there is a flexibe commandline ICQ client) - let ASE you connect to another server instead of starting a 2nd client There are a lot more ideas - all I need to do this is the possibility of rcon ---> RTCW-client. AND why you dont go to ET finaly? Do you want to wait until this game is dead too? Actually there are about 2000 servers and ?xxx000 players - Still a big source for new players. WW will dying if you dont move it. |
Re: 1.6 I would like to play the mine map again, it was never my favorite in the original, but i do miss it. |
Re: 1.6 well for those of us who have been with wild west from early on and remember the 1.13/1.14/1.14a/1.14b set of releases *shudders* I'm with hew an for a 'finished package'. |
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Wainting for new banning features just beacuse 2-3 admins want it - no. (At least you could explain what exactly it will be - but its waste of time to ask you - Ive aked several times aleready. You wont tell it - whyever. I must be a really evil thing what you are doing if you cant speak about.) My other suggestions is to split some maps from the main package! Just make 4 maps 100% the others could follow or used in a separately beta pack. What exactly does the Version 1.x stand for? Isnt the mod just the 3 *.so/*.dll and the players and weapon stuff? Couldnt the maps come separately like in all other mods? I have several modfolders from different games - full of single maps - all works fine! Why this cant be simillar in WildWest? |
Re: 1.6 Rudi: Here's an idea for you, since you seem to have all the answers on what should happen with the mod. Create your own game, mod, etc,etc...That way you can do whatever you want with it and not try an impose your will on the mod team. Hewster is the sole owner of this mod and I respect his wishes. He feels these things need done before 1.6 is released, it is not mine or anybody else's opinions on when and how it should be released. Hewster has the last say on things about this mod and we all have to accept it 1 way or the other. If you feel you can do things better, like I said in this post, maybe you should create your own mod or game. Bickering at the mod members about how things are done or not done is really not helping anyone. I would like to see naked chicks in the mod, but I know that won't happen, am I going to write the mod team and complain to them that they should put naked chicks in it, no. |
Re: 1.6 The naked chicks would be a good idea, though... |
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If we would follow your argumentation chain then these forums could be closed completely. My critics are constructively, I didnt write here just to piss somebody off. But what double moral YOU are? I remember very well how you were crying and whining about unbanning ONE player some weeks ago alltough it didnt touched you! You got no disadvantage by that! You really remembered me of a little jealous kid which doesnt want to share its toys. If you were followed your own kind of argumentation you could just go away and look for another game. BUT NO! in this case you went to developer/staff and tried to change their mind.... and dumped this forum with your whining! Quote:
Sure if I would not like this mod completely then I would go away. But this is not the case so whats wrong if I talk about these few things I dont like? And whats wrong If I speak about things before they are part of the next version finally? IMO this is better then just leaving the game because I dont like it anymore. |
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Re: 1.6 Rudi: I objected to DK coming back to this mod because, try and follow me here, cheating players effect everyone playing this mod. We, the law abiding players, are affected by cheaters like DK. I posted my objections to him coming back because alot of players either didn't want to speak up or were afraid too. I feel I had valid points on that issue, and if you think it was whining, whatever dude.:moon: As for you and your posting in this thread I think that 1 post would have gotten your point across, but you posted the same exact thing basically 3 times. And when Queeg responded to your post, YOU continued to whine about it. Like I said before you want things in the game, we all want different things done or put in the game, but Hew has the final say and you need to accept it. As for the new system for kicking/banning players, why is that you object soo much to that? .....I wonder?:rolleyes: I know what it is, the mod team has a big conspiracy going, and this is some kind of mind control app that will make you play without any cheats.:rolleyes: |
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The majority of the players left after the 1.14 patch was released I believe. :uhm: |
Re: 1.6 Maybe not a majority, but a good part, indeed. |
Re: 1.6 Dunno, but what I remember, it was me and a handful of other players. I remember being so happy when there was 3 people in a server. :) |
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Re: 1.6 hi guys...lets throw some levity in here, ok? i want to lighten things up just a little bit, let me know if it works... Q-- how can you tell if a woman is faking an orgasm? A-- Spoiler: i understand this may be deleted due to spam, but hey, my FIRST spam post in over 2500 posts, thats all right, laugh a little...and have a good night!! |
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Re: 1.6 Heh, the re-re-birth of Wild West. :p |
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Re: 1.6 Iggy, I remember when your server was first put up. I was talking to you about setting the gravity low. :) |
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Re: 1.6 When I first got RTCW, I only had 56k. About a month later I got DSL. I noticed a big change in ping. With 56k it was 800+ and with DSL it was about 90 - 120. :) |
Re: 1.6 I remember playing ages ago with Biggus. Helped him convert to 1.4 Man was I newb back then. would play one on one with people and get schooled.....now the student has become the master!!!! |
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Re: 1.6 Hacko is a proven wild west cheater, that's a fact :naughty: . I can send you the proove if you want. You want that? Can you proove that i cheat in rtcw? no you can't. So stop whining when you are the biggest cheater of all here. |
Re: 1.6 ok, i don't like where this is going. i'm sorry, but this thread is now closed. |
Re: 1.6 I though this thread was closed by an admin and now it is open again by another admin? So why are the admin Ignacio opening the thread again and ask me for proove instead of just sending me a PM asking me the question? Remember this thread was closed to avoid unpleasent discussions here so why did the admin Ignacio opened it again? Ignacio or what you name is i wonder why you don't want to ask Hacko the same question you asked me for? hmmm I know what you are trying to do. A public discussion where you and friends can attact me like you did in the past. Sorry Ignacio I will never forgive you the things you did and your use of spyware on public server sending the players informations (name/nick, ip, guid) to yawns spyengine. I don't know why i'm banned at one of the servers but i know it is hard to play with informers around. Dread told in another thread that it has to stop or there will be some days outside. With this post i do here as reply to your post you at least optain to send me out this forum. Btw. i gladly send prooves to people with good intension. |
Re: 1.6 seeing that accusations are flying around, this thread has been reopened to allow any evidence to be put forth. if either you have anything to support any claim, you should give it. if these are false accusations and there is no evidence, this thread wil just die like the others. keep the discussion clean or leave the forum. |
Re: 1.6 Still waiting for your proof there DK.... Don't have any??? I didn't think so, nice try. Since you don't think Iggy is respectable,:rolleyes: how about you send your info on my so-called cheats to Hewster. But since you have none, you won't. I'm done with you and posting about you in this thread, but I will keep looking for your proof there buddy, post away.:cya: |
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