November 4th, 2003
|
#13 |
| I'm too cool to Post
Join Date: November 2nd, 2003 Status: Available Rep Power: 0 | Re: Mp5sd Certainly none of us knows for sure if the MP5 will be in 2.0, however, why would they put the static mesh and skin for it in 1.9 if it were not going to be implimented soon? The static mesh for this MP5SD was pulled from a file called M2-Weapons.usx in your StaticMeshes folder of Americas Army
weapons_3p.m2_wpn_mp5sd6_3p
AND
weapons_3p.m2_wpn_mp5sd6_3p_collapsed_3p
weapons_3p.m2_wpn_v61_scorpion_3p
weapons_3p.m2-wpn_rpg7_down_3p
weapons_3p.m870_shorty_3p
There is also a static mesh for a SKillcraft Pencil in this file as well, yet I'm not sure why it's grouped with the Static meshes for the weapons.
I do believe CONSPIRACY_THEORY is correct about the magazine not rendering correctly due to the animation involved with changing the magazine during a reload.
I just like playing with Unreal Engine based games, been making maps and such for UT2003 for a while and can't help but wonder what the DEVs have instore for us with AAO 2.0 |
| |
| |