FileFront Forums

FileFront Forums (http://forums.filefront.com/)
-   General Gaming (http://forums.filefront.com/general-gaming-384/)
-   -   Bullet time question (http://forums.filefront.com/general-gaming/56640-bullet-time-question.html)

Monkey192 July 27th, 2001 02:31 PM

Bullet time question
 
Why exactly is it called bullet time in the game, when u do a shootdodge or something on slowmotion? Bullte time involves camera movement in conjunction with slow mo and in max payne its just regular old slowmotion. I know the movies showed the camera moving around max payne so you could see the individually modelled bullets and everything. Other than that, no complain here amazing game, runs almost perfect even on my crappy ass pc.

fireflynine July 27th, 2001 02:34 PM

I have to agree. I want to be able to replicate the camera angles like in the intro movie. If I can't do it in the game, would the level editors let me pull it off?

RollingBrass July 27th, 2001 02:35 PM

On occasion, the camera will pan around the guy who you last killed while still in slo-motion. It's also called Bullet-Time since you can actually see the bullets. http://www.veforums.com/smile.gif
[EDIT]Firefly, you can change the camera angles by going into "developer mode". That's all explained in the "Max Payne Cheats" threads that I've seen on this forum.

[This message has been edited by RollingBrass (edited 07-27-2001).]

57Chevy July 27th, 2001 02:40 PM

Pressing the 'P' key will pause the action and pan around Max slowly so you can get some of the cool views seen in the movies.

Silencer July 27th, 2001 03:03 PM

The cinematic shot (or something like that) is more close to the movies bullet time. And what, if seen like 3 of them in the whole game, the one when you shoot the guy behind the bars in the start, the camera moves a little, then the other one which shows the top view and the one when you shoot the guy in the stairs and it shows you upfront... It depends which weapon you have and then it will show it...

Corsair July 27th, 2001 03:39 PM

It's called Bullet Time cuz the people that made the Matrix a few years back, that were the first to use it if I'm not mistaken, dubbed it "Bullet Time".


------------------
"Hard work never killed anyone!" -- some dead guy

KiLLaBytE July 27th, 2001 07:00 PM

Technically, shouldn't bullet-time be speeding it up really really fast? :P

------------------
AMD Athlon 850MHz SlotA
384MB SDRAM
-128MB PC100/256MB PC133
145GB HDD Space (7200rpm)
- 40GB Maxtor DiamondMAX
- 45GB IBM Deskstar75GXP
- 60GB IBM Deskstar60GXP
GeForce2 GTS 32MB DDR
- Asus DeluxeTV V7700
- Detonator 12.40s
Klipsch ProMedia 2.1
- 200-watt
- 1 sub/2 sattelite
Windows 2000 SP2
Windows XP RC1 (2505)

Dr. Chud July 27th, 2001 07:03 PM

Bullet-Time, when you think about it, it should be extremely faster then normal speed, because when the guy hears it, it's in him.

------------------
Dr. Chud

Lewie July 27th, 2001 09:13 PM

Well first off, it's called 'Bullet-Time' because, despite the apparent lack of fancy camera angles, you are still allowed to AIM in real-time. People do have a point though, in the fact that you hear the bullets the same time you see them. Really the sound of a bullet is made by a very small sonic-boom, when the bullet breaks the sound barrier, so you could see it before you heard it.

SkavenRMD July 27th, 2001 09:23 PM

The term was coined by the guy who makes those camera arrangements for the Matrix, but then Scott Miller went to the trademark registry and trademarked Bullet Time™ for us. So now it officially means the feature used in Max Payne. http://www.veforums.com/biggrin.gif

------------------
-= Peter Hajba
-= Max Payne devteam


All times are GMT -7.

Powered by vBulletin®
Copyright ©2000 - 2016, vBulletin Solutions, Inc.
SEO by vBSEO 3.6.0 ©2011, Crawlability, Inc.