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The number one thing this game needs is attack/move, unless there is such a command and I'm missing it. Patrol and Stop commands would be handy, too. |
attack/move IS in the game, simply press r or choose attack from the + menu and click on empty ground. Your wizard will order your creatures to 'advance' and they will attack any enemy they encounter on their way. |
Next patch should contain bindable keys for: Cast creature spell # Cast spell # Cast building spell # where # = the nth spell in the list. |
Wha-Who!! http://www.veforums.com/smile.gif |
Damn you guys are doing big things over there! I'm hooked...i cant wait for them all to come out. ------------------ DK-gabeybaby www.dknights.net #sacrifice irc.enterthegame.com http://cwm.ragesofsanity.com/cgi-bin/r.cgi?random |
YEEEEHAW! LOL @ Gabey´s Signature http://www.veforums.com/smile.gif I find that little guy very nice http://www.veforums.com/biggrin.gif ------------------ #sacrifice @ irc.enterthegame.com >>Learn how to get there<< |
Quote: [I talked to Interplay PR today and an official announcement about what we are presently working on will be made next week/ beginning of February. Rest assured that we have read all comments regarding all aspects of the game, etc.] For the love of Gods, Please give the player the option to toggle the or better yet eliminate the 'forward camera drift'. This is killing the precision of the game. http://www.veforums.com/frown.gif The Male Battle-Dwarf |
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