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Old November 25th, 2000   #1
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Shroud@Home is a n00b
Default Shiny team I think I agree: Death spell is too powerful

The problem with death is he moves too fast. See, with Tornado and Bore, which are both damaging and dangerous to large groups of units, you can see them comin (with bore you see the circle pattern form there is time to run for it, with tornado it moves slowly and randomly so you can evade it).

Death spotted my army from far away, and I couldnt outrun him. He came and killed all but 3 of a 9 unit force of rhinoks, jabbers and boulderdashes.

I think he just needs to move just a TAD slower. As it stands I find that spell a bit unbalanced. Otherwise the game rocks
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Old November 25th, 2000   #2
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teleport.

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Old November 25th, 2000   #3
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Teleport damnit.

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Old November 25th, 2000   #4
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TELEPORT YOU FUCKING ASSHOLE!!!

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Hello? Is thing on? Testing 1 2 3, no. Could someone turn this god Damn thing on?
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Old November 25th, 2000   #5
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teleport!

oops...already been posted...
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Old November 25th, 2000   #6
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I still want to know if he can get Troggs. (assume not) And if Bore can get Troggs. (assume so)

I just did the last mission, and found the real prob is that Marduk grabs your souls without needing to convert. Hate that.
If it weren't for that, it would be a simple matter of getting the mana to recast. Without a strong followup Death does the Necromancer no good.
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Old November 25th, 2000   #7
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Since were on the subject of spells.

1) volcano... ye its all nice but its just as dangerus to my units as it is to the enemy... I mean it is really hard to dmg anyone with that spell.

2) That metor spell from pyro(cant remember name off the top of my head). It seems that the range in witch they fall is way too broad I tageted a creature far away and it landed 1/4 the way between me and the creature(closer to me) and so few fall that it seems more of a waste of mana

3) fire wall? Ok good idea but so far U havent stopped anyone with that spell although it is good to cast on a group of bunched up lvl 1 units.

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Old November 25th, 2000   #8
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Strategy for Death? Hmmm...

Well, it's great to get guardians freed up if somebody uses Death on them. That could break up a deadlock if there is one.

Danziger :^)
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Old November 26th, 2000   #9
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omg, did someone say volcano sucks??!

How can you NOT hit something with the volcano!

Itll take out ANY manalith with as many creatures guardianed as you want. Cast it in the path of a wizard, or in the middle of two opponents battle and watch the fireworks.

Volcano is more usefull then death for somethings.


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Old November 26th, 2000   #10
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I think people complain about death spell because it is used in the last level of single player campaign. What if they use volcano spell instead? I think it would be more devastating for that last mission, because you are tied to those manaliths.

MxM
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