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FileTrekker March 30th, 2012 02:59 PM

Sega Canceling Games, Cutting Jobs
 
So, this makes a depressing read.

It's a shame that the video game market has, like many other industries, become difficult to survive in. Sega was, at one time, the biggest gaming company in the world, and for them to now be in the situation where they're going to become not just a software developer, but they're downscaling their operation to focus on digital download titles, is quite a sad thing.

Their plan seems to be to continue to produce retail titles for strong IP's like Sonic, Football Manager, Total War and Aliens, but they're going to cancel a lot of other projects in the pipe line and concentrate mainly on delivering content via XBLA and PSN etc.

I think Sega's America devision is going to be hit hardest by this as they're looking to scale that department down purely to localisation and some public relations work, with most marketing and development coming from Europe and Japan, which means a lot of people look set to loose their jobs sadly.

Serio March 30th, 2012 04:05 PM

Re: Sega Canceling Games, Cutting Jobs
 
THQ, Obsidian, and now SEGA? Not going particularly well for the gaming industry anywhere. Bit strange to scale down the SEGA North America department, given that it (or so I thought) was considered to be the one with the highest potential income for a new title. Or am I wrong about that?

Nittany Tiger March 30th, 2012 04:51 PM

Re: Sega Canceling Games, Cutting Jobs
 
I hope EA is next! They're still seeing red.

FileTrekker March 31st, 2012 01:20 AM

Re: Sega Canceling Games, Cutting Jobs
 
Quote:

Originally Posted by Serio (Post 5628276)
THQ, Obsidian, and now SEGA? Not going particularly well for the gaming industry anywhere. Bit strange to scale down the SEGA North America department, given that it (or so I thought) was considered to be the one with the highest potential income for a new title. Or am I wrong about that?


Japan and Europe have always been Sega's strongest markets, America is a larger potential market but Sega have historically never been able to crack it quite in the same way it has with the other territories.

As a result over the evolution of the company, the American devision is the one with the least political power internally and the one least likely to survive any major cutbacks.

Admiral Antilles March 31st, 2012 01:33 AM

Re: Sega Canceling Games, Cutting Jobs
 
Anyone know of some of the cancelled games?

I dont keep tabs on SEGA produced games, but it would be interesting to find out what ones were cancelled.

FileTrekker March 31st, 2012 01:43 AM

Re: Sega Canceling Games, Cutting Jobs
 
Some latest news just in;

Quote:

IGN’s Steven Hopper reports the entire QA department at SOA has been laid off. In a nutshell, it means the North America game testers are gone. Sega Europe will now handle QA for all Sega fare, according to the report.
Also, not sure what the cancelled games are yet, but, if it isn't a Sonic title, Football Manager title, Total War or Aliens title, then it's gone.

Serio March 31st, 2012 06:27 AM

Re: Sega Canceling Games, Cutting Jobs
 
Not necessarily all. Binary Domain's PC release is next week, and I'm rather sure cancelling that now would only be negative to SEGA since it's already gold(not unheard of, but still fairly unlikely). Other than Binary Domain, there's Virtua Fighter, Yakuza 5, Anarchy Reigns, Phantasy Star Online 2, and London 2012 from a quick glance. It'd be nice to know which ones are in jeopardy. Could be they're just to be put on hold until they can pick up development again.

SuperSmeg March 31st, 2012 06:30 AM

Re: Sega Canceling Games, Cutting Jobs
 
Sega cancelling games and cutting jobs, GAME going into administration with Gamestation possibly following, lockout software on next gen so that preowned games can't be played...

This is the Gamers Apocalypse!!! :Panic:

FileTrekker March 31st, 2012 06:47 AM

Re: Sega Canceling Games, Cutting Jobs
 
Quote:

Originally Posted by Serio (Post 5628386)
Not necessarily all. Binary Domain's PC release is next week, and I'm rather sure cancelling that now would only be negative to SEGA since it's already gold(not unheard of, but still fairly unlikely). Other than Binary Domain, there's Virtua Fighter, Yakuza 5, Anarchy Reigns, Phantasy Star Online 2, and London 2012 from a quick glance. It'd be nice to know which ones are in jeopardy. Could be they're just to be put on hold until they can pick up development again.


Games in development, not games that have gone gold. =p


It remains to be seen exactly what the casualties are. Things are still developing it seems.


Quote:

This is the Gamers Apocalypse!!!

Does feel that way sometimes. :/

Flash525 March 31st, 2012 06:49 AM

Re: Sega Canceling Games, Cutting Jobs
 
Quote:

Originally Posted by SuperSmeg (Post 5628387)
This is the Gamers Apocalypse!!!

I think Gaming (whether it be as we currently have it, or something different) is something of the future; and something that is likely to remain a presence for many years to come.

Sure, we've hit some dark times, and I doubt we're out of the woods yet, but I fully expect the gaming industry to survive whatever is thrown at it.

Serio March 31st, 2012 07:02 AM

Re: Sega Canceling Games, Cutting Jobs
 
Whether that means surviving on high quantity, low quality games, or low quantity, but high quality, remains to be seen. I would hope it's the latter, since that's something that seems to be missing from the market right now. There hasn't been a proper, massive blockbuster IP title for quite a while now. Most of the major titles released are either remakes, or sequels to already established games.

Flash525 March 31st, 2012 07:12 AM

Re: Sega Canceling Games, Cutting Jobs
 
Quote:

Originally Posted by Serio (Post 5628395)
There hasn't been a proper, massive blockbuster IP title for quite a while now. Most of the major titles released are either remakes, or sequels to already established games.

That seems to be the trend as of late, not only with video games, but films too. When was the last original film you saw? Everything we seem to be getting now is either a sequel / prequel or is based on a comic (Batman, Ironman, Avengers), a cartoon (Transformers, Smurfs), board games (Battleship), book (Twilight, 3 Musketeers, Hunger Games) or fairytale (Red Riding Hood, Snow White & The Huntsman).

I'm amazed they've not made a Monopoly film yet. :uhoh:

Serio March 31st, 2012 07:19 AM

Re: Sega Canceling Games, Cutting Jobs
 
Quote:

Originally Posted by Aerilon (Post 5628399)
I'm amazed they've not made a Monopoly film yet. :uhoh:

Ehm, actually...

You're right though. I saw a chart earlier this week, showing the top selling movies. In 2011, only one of the five movies wasn't a sequel or remake. It seems there's a heavy need for innovation on both markets, or people will end up growing tired of the same movies and games.

Flash525 March 31st, 2012 07:22 AM

Re: Sega Canceling Games, Cutting Jobs
 
Quote:

Originally Posted by Serio (Post 5628401)
Ehm, actually...

:facepalm:

Quote:

Originally Posted by Serio (Post 5628401)
You're right though. I saw a chart earlier this week, showing the top selling movies. In 2011, only one of the five movies wasn't a sequel or remake. It seems there's a heavy need for innovation on both markets, or people will end up growing tired of the same movies and games.

Agreed.

Nittany Tiger March 31st, 2012 02:14 PM

Re: Sega Canceling Games, Cutting Jobs
 
Quote:

Originally Posted by SuperSmeg (Post 5628387)
Sega cancelling games and cutting jobs, GAME going into administration with Gamestation possibly following, lockout software on next gen so that preowned games can't be played...

This is the Gamers Apocalypse!!! :Panic:

And this is bad? The industry needs to crash. Get rid of the crooked businessmen that caused it.

Seriously, my "Gamers Apocalypse" happened years ago. I haven't bought new in months, and I have no interest in future or current new titles. I'm too wary of publishers screwing with the titles (which they always do).

Also, entertainment industry stagnation is due to a fear of failure by the distribution companies during this crap economy. Why take risk on untested IPs? Why not milk the successful ones? Doesn't help that they're wasting money on policing the internet as well.

Nemmerle March 31st, 2012 07:21 PM

Re: Sega Canceling Games, Cutting Jobs
 
You know why the industry fails for the same reason I do: They've been buying each other up. This is what happens when an industry runs out of resources: they buy each others stockpiles.

In the case of gaming, the stockpile you're buying - the pool you're dipping into - is one of ideas, talent and reputation. And looking at the state of games, it's clear that the pool's gotten awfully shallow. When's the last time you found a decent story in gaming? Not even an original one, a decent one? When's the last time you saw a decent interface? That is to say not one that was developed in the 90s for the limitations of the technology available at the time....

Looking at gaming brings to mind a section by one of my favourite comedy guys:

Spoiler:

I'm kinda out of shit. Not in this set, I mean I have some stuff I put on paper. But in the long term, I think I'm outta shit. [I'm] fucking cannibalizing my own— seventeen years, how much more do you have to say? If I die soon, don't ever say I died too young. [...] Every time an artist dies young- Kurt Cobain, or whatever, there's always the people "It's so sad, he had so much more to give." — How do you know? Maybe he was out of shit. How do you know? He's done. He got all the money, he did all the drugs, he fucked all your holes. And that's the American Dream, and when you're done with that you go "Oh, that's why they call it a dream. — It's bullshit, I'm still empty." And he cashed out. How do you know what any artist had left? How do you know if Jimi Hendrix hadn't had died he wouldn't have wound up doing Superbowl half-time duets with Elton John right now?


- No Refunds, Doug Stanhope
For a while now, the gaming industry has been out of shit. You know when gaming started it was a 'people programming in their mother's loft' kind of thing. And in a way its been vampiric on much of the original creativity that was around in the late 80s and early 90s ever since. It's time for the old studious to die and for the next generation to step up - the artery they've been suckling at is dry.

SeinfeldisKindaOk April 1st, 2012 01:29 AM

Re: Sega Canceling Games, Cutting Jobs
 
There's still people being creative. Video games are just getting movie size budgets now which means the stakes are higher so people are scared to take a chance on anything new. So there's a lot of sequels just like there are in movies. If you're expecting EA or any large publisher to drop $100 million developing anything revolutionary you're probably going to be disappointed.

I think the focus of big budget games is more about creating nice engines/good graphics or something along those lines. Improving in that regard is a pretty safe investment for companies because people are always going to want to play a newer, more powerful engine. But improvement in the way of story telling or pioneering a new genre is more the domain of smaller studios that can afford to take risks and experiment. That's where people should look for innovative games. There are things like kickstarter too, where you can pledge to help develop the games you want.


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