FileFront Forums

FileFront Forums (http://forums.filefront.com/)
-   General Gaming (http://forums.filefront.com/general-gaming-384/)
-   -   Civilization 5 (http://forums.filefront.com/general-gaming/428931-civilization-5-a.html)

MrFancypants October 2nd, 2010 04:01 AM

Civilization 5
 
Anyone bought it yet?

I bought it last week and like the game so far. It runs very well (no bugs as in Civ4) and the gameplay is mostly smooth, once you get used to a few annoying changes.

BlitZ, The 57th October 2nd, 2010 10:03 AM

Re: Civilization 5
 
I played Civ 5, but never tried 4.

Its pretty fun. Although I think the diplomacy thing is alittle hyped up, but disappointing... Half the time everyone doesn't even want to trade and demands NEVER work, unless I totally rough that person up til he has 1 city and he finally opens his borders...

City-state diplomacy is worst, I'm more powerful than them, and I have to pay them tribute to get in their good graces. Hell they should be trying to be in my good graces.

Other than disappointment in diplomacy, its pretty fun. I swear the Russian woman flirts with me a lot too...

MrFancypants October 2nd, 2010 05:51 PM

Re: Civilization 5
 
Diplomacy never was the strength of Civ games. I think the addition of nation states is good, but the bribe to gain friendship thing is a bit stupid.

The global (un)happiness also takes some time getting used to. I like that they added a whole bunch of social policies though, this makes a cultural victory much more interesting.

Granyaski October 3rd, 2010 05:36 AM

Re: Civilization 5
 
Quote:

Originally Posted by MrFancypants (Post 5403736)
Diplomacy never was the strength of Civ games. I think the addition of nation states is good, but the bribe to gain friendship thing is a bit stupid.

They really should sort it. It always has had way too many loopholes and certain tactics to 'cheat' it. A bit like in rome total war.

MrFancypants October 3rd, 2010 05:52 AM

Re: Civilization 5
 
Quote:

Originally Posted by Granyaski (Post 5403944)
They really should sort it. It always has had way too many loopholes and certain tactics to 'cheat' it. A bit like in rome total war.

That's true. In Civ5 you can offer an AI player access to your luxury resources for 45 turns in return for money and then declare war. Very useful if you want to make sure that he doesn't spend his money on new units that may mess with your invasion plans.

In the total war series the loopholes applied more to the tactical game though (you don't even need diplomacy there except to sell your map information to as many AIs as possible).

superwierdo024 October 5th, 2010 01:40 AM

Re: Civilization 5
 
but the game is good?

MrFancypants October 5th, 2010 11:26 AM

Re: Civilization 5
 
Quote:

Originally Posted by superwierdo024 (Post 5404929)
but the game is good?

Yes, it is fun. Much smoother than Civ4 in my opinion. The only people who are going to really dislike it are Civ2 fanatics.

superwierdo024 October 6th, 2010 02:00 AM

Re: Civilization 5
 
ah okey i played Civ2 so i think i will try this one to out

Granyaski October 6th, 2010 07:56 AM

Re: Civilization 5
 
Quote:

Originally Posted by MrFancypants (Post 5405049)
Yes, it is fun. Much smoother than Civ4 in my opinion. The only people who are going to really dislike it are Civ2 fanatics.

oh great. Civ2 is my favourite one.

I'll watch some videos and see what I think.

Ensign Riles October 6th, 2010 09:42 AM

Re: Civilization 5
 
So far I'm liking this game a lot. There are a few things I haven't liked, but from what I've read the game is even more moddable than it's predecessor.

What I like:
1. The graphics are gorgeous.
2. Military strategy doesn't resort to using a single stack of doom.
3. City-states make diplomacy feel more immersive.
Absolutely love the culture system and how it affects borders. Borders feel much more organic than in previous games.

What I don't:
1. Individual civilizations feel like they have lost some "flavor" and don't feel as unique. 2. In Civilization IV there was a very noticeable difference between Spain and India. Isabella was a bit of a zelot who would backstab you in a second if it suited her. Gandhi was the pacifist who seemed quite loyal to you if you made the effort. Now, not so much. Everyone goes to war with everyone seemingly regardless of past relationships and current needs.
3. I miss the role play that was present in the Rhye's and Fall mod for IV. It seems like in V the AI is trying too hard to win rather than just be it's own civilization.
4. I miss naval transports. You really had to plan a coastal invasion. Now every unit can enter the water on its own. I guess with the new 1UPT feature transports would have been almost useless.
5. Other stuff I can't remember.
6. World Wonders don't seem as unique anymore.

nateblogger October 6th, 2010 10:03 PM

Re: Civilization 5
 
Is Civ an RTS type game?

rkoziol7 October 7th, 2010 12:19 AM

Re: Civilization 5
 
Can anyone tell what is better in CIV5 compared to CIV4? I have already bought Civ4 and I am wondering if I should buy the newer version.

MrFancypants October 7th, 2010 08:34 AM

Re: Civilization 5
 
Quote:

Originally Posted by nateblogger (Post 5405719)
Is Civ an RTS type game?

No, it is turn based.

Quote:

Originally Posted by rkoziol7 (Post 5405748)
Can anyone tell what is better in CIV5 compared to CIV4? I have already bought Civ4 and I am wondering if I should buy the newer version.

Civ5 has better graphics, nation states, natural wonders, more social polcies. It also removed some features from Civ4 such as wonder-videos and religion.

superwierdo024 October 8th, 2010 02:50 AM

Re: Civilization 5
 
yup he is right it is turn based

Mescalit0 October 9th, 2010 03:04 PM

Re: Civilization 5
 
for me civ 3 is the best :P

Ensign Riles October 9th, 2010 05:29 PM

Re: Civilization 5
 
This particular map was really screwed up. It's 3205 BCE and the French already have riflemen. They were clear across the continent, but decided to declare war on me (along with three other civilizations) just a few turns later. Needless to say about fifty turns later I got absolutely slaughtered by the rifleman.


Schofield October 9th, 2010 06:50 PM

Re: Civilization 5
 
Quote:

Originally Posted by Ensign Riles (Post 5407065)
This particular map was really screwed up. It's 3205 BCE and the French already have riflemen. They were clear across the continent, but decided to declare war on me (along with three other civilizations) just a few turns later. Needless to say about fifty turns later I got absolutely slaughtered by the rifleman.


Are the battles in real time? When a battle occurs, does it go to a map and you can move around your units? I think when I saw Civ IV on my friends PS3, you couldn't do that. Or maybe he was just doing auto resolve...?

Ensign Riles October 10th, 2010 12:03 AM

Re: Civilization 5
 
No RTS component in any of the Civilization games. In Civilization V you take your unit and can hover above an enemy unit to see your odds of defeating it. If they are relatively evenly matched, the combat may end in a stalemate. If one is much more powerful than the other, you'll probably destroy them in one turn. In Civilization IV you either lived or died after initiating combat (Unless you had one of the retreat chance promotions).

Units gain XP for either attacking or defending. XP can be spent on either new promotions, or can instead be used to fully heal the unit.

Dreadnought[DK] October 10th, 2010 03:51 AM

Re: Civilization 5
 
I've played Civ for many years and I must say that this is by far the best, even though there are a faw issues.

The new hex square system works really well it gives you alot more flexibility when it comes to movement (and combat). And the fact that you can only have one unit per square makes it alot easier to plan combat - now you can really make use of ranged and siege units, and you won't find your cities attacked by a giant ball of death (a stack of 20+ units). You can see what threatens you and act accordingly.

I also like the fact that you don't have to map every single square within your empire with roads to max out resource gain. Now you just have to work the squares and connect cities. Also the change to Great People is great - they feel really useful now.

Combat feels alot more simple to manage now and the fact that you can make puppet cities instead of having to manage newly conquered ones really speeds up things when you're on a conquering spree.

Diplomacy feels a little clunky, but then again gunboat diplomacy has always worked fine.

The social policies work fine and you can really feel the difference between them.

City states are a nice idea, but they do slow down the game alot - even if you only play with a handful. They get a turn like regular playes even if they only want to shift their 3 units around inside their own borders. Play with 10+ of those = zzzzzz.

If you like Civ, buy it!

Also, marathon ftw.


47 Hours played since I got it... just...one...more...turn.

Mihail October 10th, 2010 06:24 AM

Re: Civilization 5
 
I've been playing civilization since the 3rd, and I honestly think the game has undergone almost no evolution, infact I think it may have went back a couple steps in a couple categories, Thats not to say that it's a terrible game or anything, because I'm playing it as we speak, I merely think once again another game is going through the "mass appeal" urge that has been infecting alot of PC title stables as of recently.

Solid title that upgrades graphics and fine tunes the general gameplay, but drops the ball in in adding anything new to the experience other then the new grid.

MrFancypants October 10th, 2010 06:40 AM

Re: Civilization 5
 
Quote:

Originally Posted by Ensign Riles (Post 5407065)
This particular map was really screwed up. It's 3205 BCE and the French already have riflemen. They were clear across the continent, but decided to declare war on me (along with three other civilizations) just a few turns later. Needless to say about fifty turns later I got absolutely slaughtered by the rifleman.


That is rather strange. What difficulty are you playing?

I only finished one game on the normal difficult so far and that was difficult enough for me. I tried to conquer all other nations but somehow went into a deep depression when lack of money and unhappiness caused a self-reinforcing circle that paralized my nation for about 500 years.

Quote:

Originally Posted by Dreadnought[DK] (Post 5407272)

47 Hours played since I got it... just...one...more...turn.

:agreed
Civ5 is one of those few games where I can lose track of time.

Ensign Riles October 10th, 2010 11:45 AM

Re: Civilization 5
 
Quote:

Originally Posted by MrFancypants (Post 5407318)
That is rather strange. What difficulty are you playing?

I'm pretty sure it was prince/normal difficulty. The only guess I had was that the French warrior somehow managed to find several upgrade ruins. I was playing on a randomly generated map with no scenario enabled.

I'm also glad I'm not the only one who prefers playing on huge maps with marathon speeds. =p


All times are GMT -7.

Powered by vBulletin®
Copyright ©2000 - 2016, vBulletin Solutions, Inc.
SEO by vBSEO 3.6.0 ©2011, Crawlability, Inc.