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Cheesy strat any counters? Charnel vs James/Perce/Stratos/Pyro 1v1 one game Charnel guy goes all locusts or all locust and two spead up scythes. Then sends them all after your wiz. You die then he goes to your alter and starts saccing you. Then you try and stop it and he kills you with the locusts once again. You lose game. Im starting to not want to play any tier one but charnel. I know that lvl spell sux though (bug ball,pfft). Anyways I'd love to hear some good perce or pyro counters for this. I dont like the other gods for tier one realy. Chucky-WC www.thewolfclan.net |
Any ranged unit will make short work of locusts... even if they all attack your wizard and you die, he cant ignore your units.. you'll respawn. 6 ranged will easily take out at least 12 locusts...Building all flying units is a horrible idea... anyone can easiy counter it. ------------------ Beauty is in the eye of the beer holder. |
Is micro the only way to get the ranged to go for the air? I noticed most the time the ranged just shoots at the closest thing to it. Leaving the locusts intact. What if the enemy builds some scythes and micros those to your ranged? Chucky-wc |
You two got the same number of souls, so he cant outnumber you. What you ll need against such a force is your army being 1 third melee and 2 thirds ranged. Fire your lvl 1 spell, if you got Fireball even better, at the locusts. One hit kills,and with fireball and its range effect you ll get up to 4 or 5 at once if he has them crowded. I d recommend Persephone of course, and James for the high hitpoints. Pyro has a short range ranged unit, Stratos is a little weak at lvl 1 unit wise, and Charnel is out of question I guess. |
Let's say you have a 1:1:1 force of melee/air/ranged. If you see him coming at you with lots of locust, run away and get you ranged to shoot at the locust. cast your shield / attack spell and go forward to pick up any souls, summoning ranged. BTW, it is always a good idea to keep at least some of your low level melee on speed up all the time. you can use it in a number of useful ways, in this case send them chasing the enemy wizard |
2 guardianed ranged creatures will take down about 6-8 locusts, maybe even more if you heal... |
Chucky, the enemy wizard usually also has a force of units that campaign alongside him. |
Yes, as far as I know micromanaging is the only way I know of to tell your ranged to take out the flyers first. If I see someone coming in with flyers my first move in combat is to select my ranged group and tell them to wipe out the birdies. I can't recall ever being beaten early game by flyers. |
Ha Chucky!! Everyone, Chuck is explaining what Sabbath did to me. Sabbath made a smart move. Knowing I went Pers, and would make a balanced force of lvl-1 (perhaps going light on Rangers), he went all Locusts. He moved directly to my altar. Being a smart dude, he left his locusts off to the side, and just came to my altar with his wiz. SO I run to my altar. His Locusts start hammering my forces. I have time to guardian 2 rangers to my altar, and Wrath 2 Locusts. I also have 2 rangers free, maybe 3 (after blue soul recycling). By this time, my wiz is locked. Most or all of the locusts attack my wiz. Meanwhile, my rangers were crushed by locusts and 2-3 scythes (his recycled lost locusts). My rangers waste their time shooting these scythes. It all happened so fast, there was no time to micro the rangers. The Locusts sucked away my mana to regroup and Wrath. SO I was promptly sacrificed. My brief return was crushed by the hovering locusts. Sabbath used brains on me, and later on I realized he did well. However, I also agree with Chuck that his strat was pretty cheesy. A real fight did not occur. I basically fell to a clever exploitation of the game's design. 12 Locusts vs a Pers altar in minute4 is kinda lame. Smart, yes. But lame. Live and learn. Thanks to Sabbath, I'll be smarter. Then again, I wonder why Sabbath got so defensive in the chatroom when we said it was kinda cheezy? Was this Locust strat used on his Pers before, and he knew it was lame too? Did he get all uppity because someone got uppity with him? I dunno, just a game. http://www.veforums.com/smile.gif |
Sounds like you willingly walked straight into a trap. In thses cases, mostly nothing can help you. a) you should have teleported to your altar or b) left him desecrating and gone to his own altar. You say yourself it was too fast for you. You'll know better next time. |
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