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Old March 4th, 2001   #1
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Default Formations

The manual suggests phalanx formation for manahoars and semi circle formation for hand-to-hands units.
What's your strategy about formations ?
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Old March 4th, 2001   #2
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I use phalanx formation for manahoars...

Ranged and Flyers: semi circle formation, ranged sometimes line formation.

Melee: circle/line/wedge formation

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Old March 4th, 2001   #3
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phalanx for manahores
semicircle for ranged
line for melee.

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Old March 4th, 2001   #4
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What? You use Skirmish formation for meelee! That's the best thing for a forward attack, Wedge for fighting people or troops from left and right. Range em... Line formation for all of em. That way you're air units won't get hit in the head by a bomb or a rock.

[This message has been edited by Mm-_- (edited 03-04-2001).]
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Old March 4th, 2001   #5
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I use phalanx on everything but melee. Sometimes i put a warmonger at my side in line formation. I use line/skirmish formation on pyrodactils too. To keep them from oiling my creatures/themselves.

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Old March 4th, 2001   #6
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line for manahoars, phalanx for everything when traveling across map, usually line when setting up for attack/defense. sometimes semicircle for ranged.
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Old March 4th, 2001   #7
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Does anyone send their army in in waves, i find it quite effective when u have alot of diff lvl creatures, 1st hvy melee, then medium, then flying, and low lvl sending them after ranged/ melee. And i always have 2 groups of archers well spread out to prevent area damge.

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Old March 5th, 2001   #8
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Overall, I have the feeling that formations are not really important.
Especially if your groups have less than 6 creatures.
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Old March 5th, 2001   #9
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I usually use Wedge for melee, Phalanx for ranged, and Skirmish for air. Since formations are generally forgotten once a fight starts, as long as your ranged are in the back and the melee at the front it doesn't seem to matter much. If I have a big army, however, I put my artillery in Line so they have a clearer line of fire. OTOH, I don't have any artillery in my custom .

And if I have a lot of Air creatures, I tell them to go into Circle while moving so they don't have so much chance of falling down the abyss, and also so they won't get left behind when I Teleport.

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Old March 5th, 2001   #10
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I use phalanx for manahoars,
wedge for melee,
line for ranged,
and semi-circle for flyers.
Oh, and I make them all guard me.
I find that when you teleport, creatures will follow no matter what formation they are in, as long as they are guarded to you. (Obviously, they have to be near you, you can't tell a Taurock, which is doing something in the distance to guard you and then count on it to follow you when you teleport seconds after.)

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