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Old March 5th, 2001   #11
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Myphar is a n00b
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I agree with Cortex, although I find that flyers are completely useless. They die WAY to quickly.
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Old March 5th, 2001   #12
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Alexxxxxxxxxxxxx is a n00b
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Newbie

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"don't quote me"
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Old March 5th, 2001   #13
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Flyers are great against melee units. So for example when you see some trolls coming, create some flyers...

If you see some ranged units coming, create some melee

And if you see some Air Units coming, create some ranged units...

So when you notice that your flyers are dying, then your opponent is apparently anticipating with ranged units, you have to build some melee units then to have these ranged units killed.



[This message has been edited by Idolater (edited 03-05-2001).]
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Old March 5th, 2001   #14
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But Idol, aren't you then just playing catch-up? How do you win?

paks

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Old March 5th, 2001   #15
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my reply was intended for Myphar
Quote:
I agree with Cortex, although I find that flyers are completely useless. They die WAY to quickly.


[This message has been edited by Idolater (edited 03-05-2001).]
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Old March 5th, 2001   #16
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Skirmish for melee, Phalanx for ranged, Wedge for flier, phalanx for manahoars, line for auxilliaries.
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Old March 6th, 2001   #17
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What's with all the people having their creatures walking behind them? The only things I have in semicircle are my Mhoars. Ranged in line and all melee in skirmish.

Walking in front means getting the first bash.

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Old March 6th, 2001   #18
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ranged and flyers don't need to be in front, because they can hit your opponent from behind...
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Old March 6th, 2001   #19
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Quote:
Originally posted by Alexxxxxxxxxxxxx:
"don't quote me"

LOL

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Old March 6th, 2001   #20
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Lvl 1 ranged in a line on either side of me. Lvl 1 fliers in semicircle behind me. Lvl 1 Melee either Skirmish in front of me or semicircle behind advanced melee.

Lvl 2 support in phalanx behind whatever I want them to support.

Advanced melee in Wedge formation in front of me or seperately.

Advanced fliers in Skirmish formation seperately.

Seige in semicircle behind me, except Boulderdash and Abomination (to avoid friendly fire)
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