I start up Sacrifice, it goes through the load, and then gets to the Shiny screen. I hear some initial music and then it exits to desktop every time. Here is my initial thaum :
Current path 'C:\PROGRAM FILES\SHINY\SACRIFICE'
Sacrifice build 0521, Dec 14 2000
3D_D3D: Enumerating DirectDraw devices
3D_D3D: Found display device : display : Primary Display Driver
3D_D3D: Enumerating 3D devices for display
3D_D3D: Unusable 3D device : RGB Emulation : Microsoft Direct3D RGB Software Emulation
3D_D3D: Reason:
3D_D3D: No hardware rasterization
3D_D3D: Found 3D device : Direct3D HAL : Microsoft Direct3D Hardware acceleration through Direct3D HAL
3D sound provider supports max 64 samples
Loading
//================================================== ===
Exception code: C0000005 ACCESS_VIOLATION
Fault address: B00BAFC1 00:00000000
Registers:
EAX:B00BB620
EBX:0072F7FC
ECX:000000D5
EDX:CF328280
ESI:0072F7BC
EDI:0072F7DC
CS:EIP:0177:B00BAFC1
SS:ESP:017F:0072F690 EBP:0000000C
DS:017F ES:017F FS:0FDF GS:0000
Flags:00010202
Raw Stack:
0072f690: 00000000 00000000 00000010 8378b00c
0072f6b0: 00000000 00000000 b00e51e2 00000000
0072f6d0: 00000000 00000002 00000001 00000002
0072f6f0: 00000000 00000000 00000000 0072f700
0072f710: 82dcf498 82dcf4a0 82dcf49c 82dcf4a4
0072f730: 00000001 00000000 00000000 00000000
0072f750: 00000000 0072f998 baae66e8 baaa20c0
0072f770: 00000000 0072f8d8 00000000 01020000
SymLoadModule on "thaum.exe" failed (3)
ImageHlp Call stack:
Address Frame
B00BAFC1 00000000 0000:00000000
Blind stackwalk:
14002d10: ERRORMGR::Assert+0
1800bf4e: _3dngn::Thumbnail16+2BAE
18013680: VERTEXBUFFER::BufferLock+10
1801361c: VERTEXBUFFER::BufferMakeRoom+AC
18008614: _3dngn:

rawQuad+14
Intel-specific Call stack:
Address Module Function
B00BAFC1 (error 126)
I tried installing DirectX 8 and it returned with this :
Current path 'C:\PROGRAM FILES\SHINY\SACRIFICE'
Sacrifice build 0521, Dec 14 2000
3D_D3D: Enumerating DirectDraw devices
3D_D3D: Found display device : display : Primary Display Driver
3D_D3D: Enumerating 3D devices for display
3D_D3D: Unusable 3D device : RGB Emulation : Microsoft Direct3D RGB Software Emulation
3D_D3D: Reason:
3D_D3D: No hardware rasterization
3D_D3D: Found 3D device : Direct3D HAL : Microsoft Direct3D Hardware acceleration through Direct3D HAL
3D sound provider supports max 64 samples
Cannot acquire keyboard device, error 2147942405
Loading
Cannot acquire keyboard device, error 2147942405
Cannot acquire mouse device, error 2147942405
Cannot acquire keyboard device, error 2147942405
Cannot acquire mouse device, error 2147942405
Cannot acquire keyboard device, error 2147942405
Cannot acquire mouse device, error 2147942405
//================================================== ===
Exception code: C0000005 ACCESS_VIOLATION
Fault address: B00BAFC1 2D5F2C12:2FEF2EA8 31u2´3ò4,6e7
Registers:
EAX:B00BB620
EBX:0072F7FC
ECX:000000D5
EDX:CF128280
ESI:0072F7BC
EDI:0072F7DC
CS:EIP:0177:B00BAFC1
SS:ESP:017F:0072F690 EBP:0000000C
DS:017F ES:017F FS:2317 GS:0000
Flags:00010202
Raw Stack:
0072f690: 00000000 00000000 00000010 8378b00c
0072f6b0: 00000000 00000000 b00e51e2 00000000
0072f6d0: 00000000 00000002 00000001 00000002
0072f6f0: 00000000 00000000 00000000 0072f700
0072f710: 82dcf498 82dcf4a0 82dcf49c 82dcf4a4
0072f730: 00000001 00000000 00000000 00000000
0072f750: 00000000 0072f998 baae66e8 baaa20c0
0072f770: 00000000 0072f8d8 00000000 01020000
SymLoadModule on "thaum.exe" failed (3)
ImageHlp Call stack:
Address Frame
B00BAFC1 00000000 0000:00000000
Blind stackwalk:
14002d10: ERRORMGR::Assert+0
1800bf4e: _3dngn::Thumbnail16+2BAE
18013680: VERTEXBUFFER::BufferLock+10
1801361c: VERTEXBUFFER::BufferMakeRoom+AC
18008614: _3dngn:

rawQuad+14
Intel-specific Call stack:
Address Module Function
B00BAFC1 (error 126)
and then once more with DX8 i got :
Current path 'C:\PROGRAM FILES\SHINY\SACRIFICE'
Sacrifice build 0521, Dec 14 2000
3D_D3D: Enumerating DirectDraw devices
3D_D3D: Found display device : display : Primary Display Driver
3D_D3D: Enumerating 3D devices for display
3D_D3D: Unusable 3D device : RGB Emulation : Microsoft Direct3D RGB Software Emulation
3D_D3D: Reason:
3D_D3D: No hardware rasterization
3D_D3D: Found 3D device : Direct3D HAL : Microsoft Direct3D Hardware acceleration through Direct3D HAL
3D sound provider supports max 64 samples
Loading
//================================================== ===
Exception code: C0000005 ACCESS_VIOLATION
Fault address: B00BAFC1 00:00000000
Registers:
EAX:B00BB620
EBX:0072F7FC
ECX:000000D5
EDX:CF7F2280
ESI:0072F7BC
EDI:0072F7DC
CS:EIP:0177:B00BAFC1
SS:ESP:017F:0072F690 EBP:0000000C
DS:017F ES:017F FS:3B27 GS:0000
Flags:00010202
Raw Stack:
0072f690: 00000000 00000000 00000010 8397700c
0072f6b0: 00000000 00000000 b00e51e2 00000000
0072f6d0: 00000000 00000002 00000001 00000002
0072f6f0: 00000000 00000000 00000000 0072f700
0072f710: 83775488 83775490 8377548c 83775494
0072f730: 00000001 00000000 00000000 00000000
0072f750: 00000000 0072f998 baae66e8 baaa20c0
0072f770: 00000000 0072f8d8 00000000 01020000
SymLoadModule on "thaum.exe" failed (3)
ImageHlp Call stack:
Address Frame
B00BAFC1 00000000 0000:00000000
Blind stackwalk:
14002d10: ERRORMGR::Assert+0
1800bf4e: _3dngn::Thumbnail16+2BAE
18013680: VERTEXBUFFER::BufferLock+10
1801361c: VERTEXBUFFER::BufferMakeRoom+AC
18008614: _3dngn:

rawQuad+14
Intel-specific Call stack:
Address Module Function
B00BAFC1 (error 126)
I am using the Graphics Blaster RIVA 128ZX which is listed among supportable types. I updated the drivers to those stated on the webpage. I have reformatted my harddrive a couple months ago so it should be pretty clear of excess crud. Any help would be appreciated.
-balefire