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Re: Length of Games Quote:
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Re: Length of Games I prefer games where the player takes control of the story enabling endless gameplay. One game which did this was Indigo Prophecy. It starts out like the average point-and-click game but after about five minutes you're faced with one choice that'll change the flow of the game. After that, every decision can affect the gameplay and storyline. If you let a character die or drop something or forget something then it'll have serious consequences later on. It's because of this that the player can go back time and time again to unlock all the endings. I think there's about ten storyline developments, and four different endings. If future games did that, I'd be very happy. |
Re: Length of Games I don't think I've ever finished a game in just one day, let alone one afternoon! |
Re: Length of Games The only game I ever beat in a day was the old NES Rampage game... but that was because if I turned it off, I'd have to start over again... *possible spoiler* Indigo Prophecy was an awsome game, but too different for most gamers... although the story line was outthere too... (didn't like the ending I got after I beat the game either... what the hell did she say! grrr...) |
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