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Old September 6th, 2005   #1
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Default Counter Strike

Hey, ya I'd like to talk about Cs for a moment here then we can move on to other stuff. I like CS alot and I play Alot if i can. CS is a very competitive game and if your good like me then you can own newbs like me too.
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Old September 6th, 2005   #2
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Default Re: Counter Strike

Cs Forum:
http://forums.filefront.com/counter-strike-series-256/
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Old September 6th, 2005   #3
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Default Re: Counter Strike

What Phonix said.

But besides that, this thread has no point? Basically you mentioned you play CS and thats it...?
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Old September 6th, 2005   #4
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Default Re: Counter Strike

Quote:
Originally Posted by .-ICON-.
Hey, ya I'd like to talk about Cs for a moment here then we can move on to other stuff. I like CS alot and I play Alot if i can. CS is a very competitive game and if your good like me then you can own newbs like me too.
i leke 2 pwn n00bs 2. i tink u r a n00b end i cen pwn u ne time at CS foo.
i will get a hedshot evrytime bish

[center][i]Are terrorists harmless? They sure are, when they are DEAD[/i] :lol:[/center]
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Old September 7th, 2005   #5
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Default Re: Counter Strike

Meh, CS was ok back in the day.

It's all about CS:S now though, right?

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Old September 7th, 2005   #6
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Default Re: Counter Strike

You still play that age old game? Wow. It was a nice game back when it was free and all, but simple fragging games like this really aren't that good anymore. (Not that there are too many FPS/RTS mixes in the market...)
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Old September 7th, 2005   #7
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Default Re: Counter Strike

CSS is better than CSCZ or CS1.5/6 but it's just a glorified physics engine like HL2. [There, I said it.] I like the game but it's not really about the team work and having fun, it's more about looking good with specular lighting HDRL visuals, [Aftermath anyone?] and the spirit of CS is dead. I've been playing since Beta 2.0 of CS, and I'm not an old school 1.6 guy, but it was better in a few ways. I remember one of my biggest let downs in CSS when it first came out through Steam was the utter stupidity of the bots. If I was in charge of coding/point navigating the bots over at Valve, I'd just sit down and work on those SOBs until they were near perfect. I'd work days and nights to recode those worthless excuses. None of this wall stumbling, gathered around closed doors and vertical ladders. That's what I think hurts CSS the most; the complete idiocy of the bots. I play MP sometimes, but I always get kicked after a few rounds where my score is like 32/2. What was that old line, [I'll probably really f it up] "10 kills in unreal is godlike, 20 kills in quake 3 is perfect, and 20 kills in counterstrike is kicked by console." That is so true. Plus MP is full of whiney and smack-talking noobs. I wonder where CS will go next? What is after the HL2 engine?


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Last edited by N88TR; September 7th, 2005 at 09:37 AM.
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