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Weapons cache I have a little suggestion on how to make the Weapons Cache map more balanced. I think if would me great for assault to able to get to this area (pic 1). http://hem.bredband.net/b125963/Shot00001.jpg And to maybe enter here (pic 2). http://hem.bredband.net/b125963/Shot00002.jpg To finally come out through this door (pic 3). http://hem.bredband.net/b125963/Shot00003.jpg If assault would start at the same location as now, it would take them longer to get there than for defense. So it would no be a "rush" place, but just to make it easier for assault to south. |
You got my Vote! Totally agree with you, but leave the door away then, in case there are door blockers, because then the people starting there dont even have a chance to take other door. Assault really needs some more balance, because if there is a damn good defense team, assault can light up a fire and sing Kumbaya. |
Would be cool if they changed the map so that area could be used. Opfor who are blocking the S&R entrance could be fraged thrue the windows. See ya all ON-LINE - CODEHO [NL] http://home.kabelfoon.nl/~elsenlex/codeho_aa.jpg |
that would be cool!!! |
that would be cool |
Not necessary...kewel, but not necessary. If defense is smart, it holds the line at the computer room on the second floor, well away from the exterior windows. Shoot, with a 203 and a couple of spotters that entrance is impenetrable. |
I dont know why you would want to hold the PC room. I usually will have a SAW camping by the vending machine on 3rd floor and have some people guarding him and you can pretty much hold that top weapon. The bottom weapon is too hard to guard because its too well accessed. |
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