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Re: Ghost Town? Eh - as the cost ratio of assets compared to their sales value starts to approach 1-1 big studios are either going to have to step their game up or die out. They've been living off of making a shinier engine for years now without actually doing anything interesting with it. But we're approaching a time when making a fancier engine doesn't give you much - if any - comparative advantage. Crysis is still the high water mark in terms of graphics and it didn't blow the opposition away. Maybe we'll creep closer to photorealism over the years, maybe we won't. But the next decade's gonna be an interesting time for small studios trailing just behind the cutting edge (where it's far cheaper and the margins are better) I think. |
Ghost Town? I want holodecks to become a reality. :nodding: |
Re: Ghost Town? Actually, that technology isn't too far from reality. Give it 50-70 years and it'll probably be common place. |
Re: Ghost Town? Indeed, holography is very close to become as real as what you can see in the ST films. Give it some time, and you'll have something similar... without the chances of the holograms actually being in a state of solidness. |
Re: Ghost Town? The University of Colorado medical school is apparently using a holographic body projection in their graduate studies. From what I hear it is very similar in its presentation and use like in the TV show Bones. |
Re: Ghost Town? I may someday have my holographic paradise then! :-D |
Re: Ghost Town? Yeah, but you'll be too old to remember how to use it. |
Re: Ghost Town? When you're that old we'll just hook little electrodes up to the pleasure centres of your brain and zap you whenever you get crotchety. |
Re: Ghost Town? Couldn't we just use a tazer? |
Re: Ghost Town? Stop that laughing you! *taze* |
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