Just great, another tank to make the allies sh-t their pants when it shows up. As if the tiger wasn't enough of a base-reAper. One suggestion on how to make it fair: create code that makes the Nazi tanks break down at random. ;-) After all, they could barely make it 50 miles without a problem.
"I watched a snail crawl across the edge of a straight razor. That's my dream. That's my nightmare. Crawling, slithering along the edge of a straight… razor… and surviving. I survived. I am here."
Just great, another tank to make the allies sh-t their pants when it shows up. As if the tiger wasn't enough of a base-reAper. One suggestion on how to make it fair: create code that makes the Nazi tanks break down at random. ;-) After all, they could barely make it 50 miles without a problem.
Just great, another tank to make the allies sh-t their pants when it shows up. As if the tiger wasn't enough of a base-reAper. One suggestion on how to make it fair: create code that makes the Nazi tanks break down at random. ;-) After all, they could barely make it 50 miles without a problem.
So you mean the allieds tanks never broke down. What i read, and i read alot of wwii books, the german tanks was superior british and american tanks in almost all aspects.
Like in Africa the brits matildas and crusaders didn't stand a chance against the german panzer IV.
These are all excellent models, but are you planning to make literally every German tank? I know they had hundreds, but surely you could settle on the 10/15/20+ you have now? I know this mod has always been German-centred, but I enjoy FH for more than just the total tank supremacy.
Or are you making so many because you are being so historically accurate you're only using one type of tank in like 1 single map, and then never again? I don't totally understand; so feel free to correct me. But this does seem like a German tank mod sometimes! I'm not complaining, I'm sure balance will come, but I was wondering how many more tanks the Germans even had!
Like I say, don't misinterpret what I'm saying, but I do notice there seems to be a lot more German stuff, and particularly tanks, in the face of not very many allied counterparts. So many so that it's actually getting confusing - in every map, its a new set of tanks, you have no idea what's strong and what's not.
Just great, another tank to make the allies sh-t their pants when it shows up. As if the tiger wasn't enough of a base-reAper. One suggestion on how to make it fair: create code that makes the Nazi tanks break down at random. ;-) After all, they could barely make it 50 miles without a problem.
This is mainly a rumour that's somehow turned to believed fact over the last 60 years.
Most of the "German breakdown" rumours started because of the Panther being fielded in Kusk before they were ready, also the only reason that the Tiger II's broke down was that they were most often being driven by drivers who had been weeks before in a STUG or PIV and had not been trained on the King Tigers.
Another things is that it wasn't unusual for a german tank to be over a year old, while a Russian or US tank seeing 2 months was a miracle. Also the US and British had plenty of repair facilities and plenty of spare parts while German panzers had to make due with fewer oil changes and worn out parts due to poor supply lines and allied bombing of their factories.
Finally most of the allies tanks were 1/2 the weight of the German panzers, thus larger vehicles need more maintainance, something the germans could rarely do.
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