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-   -   German Panther D (http://forums.filefront.com/forgotten-hope-general-discussion/98101-german-panther-d.html)

quazi November 21st, 2003 04:10 PM

German Panther D
 
Jan 1943 Through Sept 1943, 850 Panther D (Sd. Kfz. 171) tanks were created. Weighing in at 44800(kg), this beast held 79 75mm KwK 42 L/70 tank shells and two 7.92mm MG34 (coaxial, bow) machine guns. But don't let it's weight fool you, it could travel at 46-55 km/h making it a deadly weapon.

http://forgottenhope.bf1942files.com...er_d_small.jpg

Skorz November 21st, 2003 04:14 PM

Re: German Panther D
 
Very very nice!

Evilsanta November 21st, 2003 04:20 PM

Re: German Panther D
 
Not to be rude but I think that model/skin lacks detail =(

McGibs November 21st, 2003 04:21 PM

Re: German Panther D
 
Nioce. I like the stripe camo.

needs a bit of wear and tear and dirt methinks tho :p

judge reinhold November 21st, 2003 04:21 PM

Re: German Panther D
 
agreeing with santa here. the stuka zu fuss looks awesome and is definitely up to stug3g quality, but this...ehh..

Evilsanta November 21st, 2003 04:23 PM

Re: German Panther D
 
Im just wondering, is Subbo making any other tanks?

McGibs November 21st, 2003 04:24 PM

Re: German Panther D
 
It's not a bad skin, just when compared to others. More little details would make it much better (ie: rivets, panel welds, wear, ect ect)

Piispa November 21st, 2003 04:24 PM

Re: German Panther D
 
Yub.. that one looks a bit... well, naked.. there seems to be something missing. And that hull-mg looks weird, so does the camo.. All in all, it looks like WIP.

judge reinhold November 21st, 2003 04:27 PM

Re: German Panther D
 
Quote:

Originally Posted by McGibs
It's not a bad skin, just when compared to others. More little details would make it much better (ie: rivets, panel welds, wear, ect ect)

it looks very plain, partly due to the model and due to the skin. no complaints, the rest is great (g43 model is much better)

quazi November 21st, 2003 04:28 PM

Re: German Panther D
 
it actually is a wip, this is a new skin from Bazza. He is currently doing the wear and tear on it. Don't worry nothing you see is ever final :)

McGibs November 21st, 2003 04:30 PM

Re: German Panther D
 
alright, good to hear :p

Panther was a very smooth skinned tank anyways.

Artie November 21st, 2003 04:35 PM

Re: German Panther D
 
Quote:

Originally Posted by quazi
it actually is a wip, this is a new skin from Bazza. He is currently doing the wear and tear on it. Don't worry nothing you see is ever final :)

Then why did you guys put it in the updates? There has yet to have been a Soviet item shown throughout this whole thing!

Kämpfer November 21st, 2003 04:36 PM

Re: German Panther D
 
I am sure the skin will end up quite good, but I am worried about the model. The armor covering the front of the tracks is extended to far, the MG ball is lacking, its front armor is not slanted enough and too long, and I do not believe the turret had two slits on it(these are all quite minor). But most of all the model is lacking in detail!

McGibs November 21st, 2003 04:36 PM

Re: German Panther D
 
shush! Just Shush alright?

judge reinhold November 21st, 2003 04:40 PM

Re: German Panther D
 
the problem from previous updates was that people complained about how the team wasnt showing anything new, asking for .6, and generally posting out of turn ungrateful comments. It's fine if you post constructive criticism, if the team never received feedback then nothing will progress. There is no need to feel like they'll take this away forever if a remotely negative comment is posted.

Artie November 21st, 2003 04:43 PM

Re: German Panther D
 
Quote:

Originally Posted by quazi

;r.

quazi November 21st, 2003 04:50 PM

Re: German Panther D
 
better then "OTHER" mods skins :)

Gamthen November 21st, 2003 04:51 PM

Re: German Panther D
 
wow, better than i could ever do

Matt. November 21st, 2003 04:52 PM

Re: German Panther D
 
I agree with Evilsanta as well--it looks a bit too plain. Hopefully the final version will have a lot more detail.

Damage Jackal November 21st, 2003 04:53 PM

Re: German Panther D
 
quazi is right this mod is really going to own dc with 0.6 and later versions with al the detail

Artie November 21st, 2003 04:54 PM

Re: German Panther D
 
Quote:

Originally Posted by quazi
better then "OTHER" mods skins :)

Not even. At least the BG42 version has a gun that doesn't look a fucking broomstick.

quazi November 21st, 2003 04:54 PM

Re: German Panther D
 
who said anything about dc? :P

Besides I like the "BROOM" effect, means i can sweep up after i splatter your parts around the battlefield.

McGibs November 21st, 2003 04:57 PM

Re: German Panther D
 
I agree with rein. I think the model needs a little anatomy tweaking/detail.
http://www.3d-modelmother.com/images/Pan_D-1.jpg
http://www.dragonmodelsltd.com/catalog/dml/new/6164.jpg
http://www.battletanks.com/images/Pz...anther_D-2.jpg
http://www.sspanzer.net/panzer5/Panther.jpg

not sure of how many of these are Ds.

Anyways, from what I can see, the whole general body/turet seems to be slighly missahpen. The turret should be taller (not sure on D). The hatches/pariscopes look almost nothing like the ones I see. Im sure you could add WAAAAAY more details (ie, radio areal, hatches/pariscopes yadda yadda) From what I see at this angle, the rear shape looks way off and its missing all of the engine stuff at the back.

Now that Iook at some real panthers, this one is kinda dissapointing.

quazi November 21st, 2003 04:58 PM

Re: German Panther D
 
Quote:

Originally Posted by Artie
I said BG42, not DC.


and I said "NOT" DC.

Evilsanta November 21st, 2003 04:58 PM

Re: German Panther D
 
Can Subbo please come in and rescue this tank from being "not good" to "awesome, StugIIIG quality masterpiece"?

Please =(

Monjorob November 21st, 2003 05:02 PM

Re: German Panther D
 
Quote:

Originally Posted by Evilsanta
Not to be rude but I think that model/skin lacks detail =(


do you EVER have ANYTHING good to say??

Kämpfer November 21st, 2003 05:03 PM

Re: German Panther D
 
And on the frontpage you call it a weapon, sniper rifle to be exact, looks like you got confused with G43.

McGibs November 21st, 2003 05:04 PM

Re: German Panther D
 
To artie (sorry to flame another mod)

You have to be kidding me. The bg42 panther is a pnzer4 chassis with a poorly modled and skinned turret on it. Even this errorsome tank is faaaaaaar superior. Go away and stop causeing greif.

Quazi, as a team member you need to chill out when it comes to smacktards. Its really bad PR.

javierlopez November 21st, 2003 05:05 PM

Re: German Panther D
 
Quote:

Originally Posted by Piispa
Yub.. that one looks a bit... well, naked.. there seems to be something missing. And that hull-mg looks weird, so does the camo.. All in all, it looks like WIP.

:agreed

born2lift November 21st, 2003 05:09 PM

Re: German Panther D
 
Also the tracks are from the Tiger as are the road wheels. The configuration of the road wheels is also wrong. And the cupola is to be from the A and G variant. The D had a barrel shape. I am getting the feeling that the Panther will never end up close to the Subbo Stug. I think most of the other armor has awesome skins and I hope that the Panther will recieve a Subbo quality skin at some point.
As it stands now it is not any better than the skins over at BG42.
Keep working on it!

McGibs November 21st, 2003 05:12 PM

Re: German Panther D
 
woops, forgot to mention that.

Vehical treads are a pain in the ass to code and animate i think. I cant remember if you can even do it with the MDK. We might have to settle for wierd looking tiger treads.

born2lift November 21st, 2003 05:15 PM

Re: German Panther D
 
McGibs, I am pretty sure I have seen some AFVs not from vanilla BF42 with the correct tracks and road wheels. I am sure they are hard to "make" but I think it can be done.

McGibs November 21st, 2003 05:18 PM

Re: German Panther D
 
actaully yeh, now that i think about it, the stugs have their own road wheels and treds right?

born2lift November 21st, 2003 05:22 PM

Re: German Panther D
 
I think the Panzer III and IV share the same track links and have different road wheels. They would have different animation I believe.

Maximus November 21st, 2003 05:31 PM

Re: German Panther D
 
http://www.bf42.com/forums/attachmen...&postid=559449
The one on the right is BG42's Panther. Their panther looks better in my opinion, mostly because the texture on BG42's Panther is better. I think that the FH Panther needs work on both the texture and the model.

McGibs November 21st, 2003 05:38 PM

Re: German Panther D
 
seeing as people without forum regestry cant view that, heres BGs panther
http://www.battlegroup42.com/img/Pan...ntherDPic1.jpg

This one does look quite a bit better (the skin is prety crappy, but the model is nice)

What the hell is the tank with the pnzr4 chazzis and panther turret in that one winter BG map then???

Cpt.Andréason November 21st, 2003 05:50 PM

Re: German Panther D
 
It needs some tweaking yes, but judging by the the other improvments you have done with the other vehicles so far made up my mind that this one isn't done yet, and that it will look awesome once it is :nodding:

judge reinhold November 21st, 2003 05:57 PM

Re: German Panther D
 
Quote:

Originally Posted by McGibs
panther d images

these look VERY good (first one especially :) ) and whoever is remodeling/skinning the panther should consider using these as guides. Again, no complaining only suggesting improvement to make it the stug3g quality you guys are shooting for

Machony Leeoun November 21st, 2003 06:53 PM

Re: German Panther D
 
Even though this is a A model Panther and is a WIP, this is what your Panther should be by the time it is done (no flaming intended):
http://web.tiscali.it/hussar/images/panteraSkin.jpg

SensesFail November 21st, 2003 07:13 PM

Re: German Panther D
 
alright, I write this post in all honesty...

it seems that some of the FH team doesn't present the same "ability" as other members. This may not be a bad thing but it is definately present. The Panther definately needs a total overhaul in my opinion becuase it lacks the detail, quality, and attention that have made other aspects of FH so great. Subbo's StugIII took over 400 layers in PS to produce that quality of a tank and several weeks of modelling to get such a detailed and reasonable polied vehicle.

I feel FH needs to really focus on the quality of the vehicles they are producing now considering they are already moving on to 0.6. Hundreds of models haven't found their skins yet, or their coding (I know you guys still haven't released everything you've been working on for 0.6 so maybe more models have been done)...but the average gamer is going to expect something around DC quality. FH at 0.6 should be fairly equivalent in quality to DC, which is getting more and more amazing as the releases move on...

Commendable Skinners/Modellers on the FH team that I've seen so far:

Lobo
Subbo
Raze
MasterMinder
Dfast

Fh should utilize these talented team members more than anything, and Omni, you've been on the FH team for a very long time, but it might be wise to learn from these members. I'm in no way trying to be a dick, but honest. I'm giving criticism for once because that's what I thought these forums were for, not just praise. If the FH team can't understand their faults then they can't expect to get better. I am really looking forward to the 0.6 release and I hope that you guys just don turn your head on all my comments and criticisms that are in my mind...I'm not flaming...I'm just voicing an honest opinion...

bacon flaps November 21st, 2003 07:32 PM

Re: German Panther D
 
I do have to say, that the XWW2 Panther IS the best one I have seen thus far. However, if subbo modeled/skinned the Panther with as much love and care that the Stug3G seems to have been done with, I'll give him 15 bucks :D.

Anlushac11 November 21st, 2003 08:02 PM

Re: German Panther D
 
Quote:

Originally Posted by Machony Leeoun
Even though this is a A model Panther and is a WIP, this is what your Panther should be by the time it is done (no flaming intended):
http://web.tiscali.it/hussar/images/panteraSkin.jpg



The Panther in the link does look very nice and the skin is sweet too.

I trust FH that they will release a quality product when it is finished.

bacon flaps November 21st, 2003 08:09 PM

Re: German Panther D
 
One thing, on the XWW2 Panther, the tracks don't extend all the way to the rear of the chassis, it's not that way in real life, correct?

Kämpfer November 21st, 2003 08:32 PM

Re: German Panther D
 
Quote:

Originally Posted by McGibs
woops, forgot to mention that.

Vehical treads are a pain in the ass to code and animate i think. I cant remember if you can even do it with the MDK. We might have to settle for wierd looking tiger treads.

Tracks are possible but a pain, not sure how much of a pain they are compared to other things(i.e. reloading animations).

Preacherman November 22nd, 2003 01:43 AM

Re: German Panther D
 
Im sure the Panther will improve over time
Nice job team!

[11PzG]matyast November 22nd, 2003 03:39 AM

Re: German Panther D
 
I think it needs a 'finishing touch'...but otherwise, it is fine........So good work for a WIP

Shade_PW November 22nd, 2003 04:08 AM

Re: German Panther D
 
Quote:

Originally Posted by Evilsanta
Not to be rude but I think that model/skin lacks detail =(

Yep. And the catterpillars are sunk into the ground. Otherwise - sweet.

Master Minder November 22nd, 2003 04:18 AM

Re: German Panther D
 
updated the image, since the ingame code is not finished and tracks are in ground, i made a render - where you also see more details than ingame

D-Fens November 22nd, 2003 04:42 AM

Re: German Panther D
 
It looks much better in that pic though still there are some details missing on the front. Werid camo color scheme btw haven't seen that one before.

Kingrudolf November 22nd, 2003 04:45 AM

Re: German Panther D
 
I think it looks great. This skin rocks! The model could be a bit more detailed, but what am I complaining about anyway?


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