Notices

Go Back   FileFront Forums > The Games! > Battlefield Series > Battlefield Mod: Forgotten Hope > Forgotten Hope General Yib-Yab (Off Topic)

Remember Me?

Forgotten Hope General Yib-Yab (Off Topic)
Discuss on the bf1942 FH mod here!

Reply
 
LinkBack Thread Tools Display Modes
Old September 30th, 2003   #11
BF 1936 TEAM
 
Join Date: August 30th, 2003
Location: Argentona (Barcelona), Catalunya
Status: Available
347 posts, 0 likes.
Rep Power: 26
bmargb has disabled reputation
Default Re: Some Problems I would Like to point out

The main stat of the me262 was their velocity, it was like a rocket, got a difficult turnin' but their velocity rulez. If the americans blowed some, was because the allies got air superiority in the occidental secondary front, and well if a lot of b26 shoot at one me262, is normal that one touch him.

Planes like the FW190 need to be corrected fast, the russian ones are more or less well done.


BF1936 dev URL!
FH betatester URL!
bmargb is offline   Reply With Quote
Old September 30th, 2003   #12
Ingame name: Major.
 
ww2freak's Avatar
 
Join Date: April 27th, 2003
Status: Available
652 posts, 0 likes.
Rep Power: 27
ww2freak should make some friends
Default Re: Some Problems I would Like to point out

Armour versus Infantry balance?

Try to play the map Orel, inside a tank:

- I can never, ever, cap a flag on a Tiger or Panzer IV. Why? Cause the streets are too damn narrow, the flags are hidden in places where tanks cannot enter easily and the f****** russian infantry is EVERYWHERE crawling with AT and engineers busting my ass! In Orel there is NO WAY tanks will win without infantry covering their asses. And if the russian tanks come along, they're easy to take out, BUT suddenly you find yourself walking with the tank very slowly on the streets, afraid of being shot 3 or 4 times by 2 or 3 T-34 tanks on different locations (it takes a while to rotate the turret and waste them) - by the time you're almost finishing the third tank, you have been hit 6 or 7 times by engineers or At's. Even a Tiger can't last 3 minutes in Orel if it is alone.

So, it's fairly balanced, full of adrenaline, fear, realism, AT urban combat (the fear of all tank units) and war, war, war all over. Love it (except for the birds and environment sounds, those should go...).

"People downloaded CS after HL stopped being updated, people downloaded and paid for RO even though you could get it for free on UT2k4, people were still playing BF42, DC and FH in far higher numbers than BF:V. Its not when it is released, it is how good the game is." - Augustus, 25/10/06.
ww2freak is offline   Reply With Quote
Old September 30th, 2003   #13
I don't spend enough time here
 
Korholio's Avatar
 
Join Date: September 28th, 2003
20 posts, 0 likes.
Rep Power: 0
Korholio has disabled reputation
Red face Re: Some Problems I would Like to point out

Uhm, sorry Darkstar i missunderstood you ;-)
It was a bit late when i read your thread
I agree with what you said
Korholio is offline   Reply With Quote
Old October 1st, 2003   #14
The Internet ends at GF
 
Join Date: August 20th, 2003
133 posts, 0 likes.
Rep Power: 0
Nijo is a n00b
Default Re: Some Problems I would Like to point out

Orel has too many bridges, too many objects in the town and the western flags should be taken out to concentrate the action more on the city.
Apart from that it's nice
Nijo is offline   Reply With Quote
Old October 1st, 2003   #15
I don't spend enough time here
 
Korholio's Avatar
 
Join Date: September 28th, 2003
20 posts, 0 likes.
Rep Power: 0
Korholio has disabled reputation
Unhappy Re: Some Problems I would Like to point out

you forgot that the Soviets need more tanks (like on any other map, especially Battle of Valirisk)
Korholio is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Campain Mission Point of No Return problems after reformat Hitman84 ST:SC3 Problems, Errors and Help 1 March 29th, 2006 06:52 AM
problems opening Nav. point systhem.doc SPY SoF Mapping, Modeling and Skinning 3 June 20th, 2003 03:41 PM


All times are GMT -7.







   
 





This site is part of the Defy Media Gaming network

The best serving of video game culture, since 2001. Whether you're looking for news, reviews, walkthroughs, or the biggest collection of PC gaming files on the planet, Game Front has you covered. We also make no illusions about gaming: it's supposed to be fun. Browse gaming galleries, humor lists, and honest, short-form reporting. Game on!

FileFront Forums - Terms of Service - Top
Theme Selection
Copyright © 2002-2016 Game Front. All rights reserved. Powered by vBulletin®
Copyright ©2000 - 2016, vBulletin Solutions, Inc.
Forum Theme by Danny King (FileTrekker), Sheepeep & Graeme(rs)
RSS Feed Widget by FeedWind