Forgotten Hope News Update: 14th December 2008
This is a discussion on Forgotten Hope News Update: 14th December 2008 within the Forgotten Hope General Discussion forums, part of the Battlefield Mod: Forgotten Hope category; I can't get around how different the maps look when you add grass and trees and such. Finally some real ...
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#21
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| I can't get around how different the maps look when you add grass and trees and such. Finally some real hiding places. That cliff is going to be a nightmare to climb up.
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#22
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| Looks nice. Very nice. |
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#23
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| I think cynical is more like: "great, can't wait for ten grenades to land at my position!" anyway, great update.
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#24
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| wow, that looks amazing EDIT: HEY, IS THAT BRECOURT MANOR?
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#25
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| Very nice pics of the map! Just one thing: am I the only one who thinks that the landingcrafts are a little bit to light in the colour? Might be me (again) who got it wrong.
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#26
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| But of course the germans wont spawn at the observation bunker, nor at the ammunition bunker. Giving the yanks their much needed time to get up the cliff and give the jerry a good fight for their money. And of course, to prevent krauts from speedy gonzalesing to the cliff-side, there is an anti-basecamp code to keep the rats out. |
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#27
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| Quote:
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#28
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| When will it be released ? |
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#29
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#30
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| Please tell me that last post was a joke...
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