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Forgotten Hope News Update: 30th July 2008

This is a discussion on Forgotten Hope News Update: 30th July 2008 within the Forgotten Hope General Discussion forums, part of the Battlefield Mod: Forgotten Hope category; Originally Posted by General_Henry from my experience Puma is pure rubbish against anything with AT capabilities. The Puma is so ...

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  #111  
Old July 31st, 2008
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Default Re: Forgotten Hope News Update: 30th July 2008

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Originally Posted by General_Henry View Post
from my experience Puma is pure rubbish against anything with AT capabilities.
The Puma is so fast, you can knock out Shermans easily from behind. You can compare it with the Daimler, but Puma is better!

BTW:

The idea with background fighting sounds like in FH1 is really good!


And because of the map question, yeah, it was Ramelle!
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  #112  
Old July 31st, 2008
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Default Re: Forgotten Hope News Update: 30th July 2008

I really love the ground textures in FH2. In BF1942 and FH1 they look just like a blob and you can barely see any details. It's so much better in FH2.
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  #113  
Old July 31st, 2008
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Default Re: Forgotten Hope News Update: 30th July 2008

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Originally Posted by General Tso View Post
Dead cow statics!
LOL. That made my day. I am still waiting for the FH2 camels - dead or otherwise. If the team are brilliant enough to code a bicycle, surely a camel can't be that much different. They don't need bells on.

Last edited by Fritz_Fraghof; July 31st, 2008 at 05:48 AM..
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  #114  
Old July 31st, 2008
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Default Re: Forgotten Hope News Update: 30th July 2008

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Originally Posted by Fritz_Fraghof View Post
LOL. That made my day. I am still waiting for the FH2 camels - dead or otherwise. If the team are brilliant enough to code a bicycle, surely a camel can't be that much different. They don't need bells on.
Camels are in Giarabub.
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  #115  
Old July 31st, 2008
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Default Re: Forgotten Hope News Update: 30th July 2008

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Camels are in Giarabub.
As statics or vehicles
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  #116  
Old July 31st, 2008
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Default Re: Forgotten Hope News Update: 30th July 2008

Nice job Fenring Can't wait to see how the map will work.

This is the exact way I've thought the bocage would have to be in FH2, both the minimap screenshot and the hedgerow system.

Question : did haybails already exist in 1944?
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  #117  
Old July 31st, 2008
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Default Re: Forgotten Hope News Update: 30th July 2008

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As statics or vehicles
Statics, standing and dead.
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  #118  
Old July 31st, 2008
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Default Re: Forgotten Hope News Update: 30th July 2008

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Originally Posted by Anonymous_Gamer View Post
As statics or vehicles


open your eyes in the news
dead camel statics are even on a screenshot
Forgotten Hope 2 Screenshots
giradub is so awesome
we are always having a blast on this map,even with only few players
i think somehow the screenshots dont capture the nature of the map

someone should have made a 360° view screenshot from the sniper tower
well i hope you can see for yourself soon

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  #119  
Old July 31st, 2008
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Default Re: Forgotten Hope News Update: 30th July 2008

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Originally Posted by Flippy Warbear View Post
Statics, standing and dead.
Ah ok, interested to see how they will do standing camel statics in FH2

Quote:
Originally Posted by [FtN|GT] Die Happy View Post


open your eyes in the news
dead camel statics are even on a screenshot
Forgotten Hope 2 Screenshots
giradub is so awesome
we are always having a blast on this map,even with only few players
i think somehow the screenshots dont capture the nature of the map

someone should have made a 360° view screenshot from the sniper tower
well i hope you can see for yourself soon

*sums a secret song*
"hm hm man hm hm man"
Sounds cool, must have missed that update, but anyway sounds like that map is going to be a hell of a good time
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  #120  
Old July 31st, 2008
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Default Re: Forgotten Hope News Update: 30th July 2008

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Ah ok, interested to see how they will do standing camel statics in FH2
Go see them in Supercharge, FH 0.7
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