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Forgotten Hope News Update: 16th July 2008

This is a discussion on Forgotten Hope News Update: 16th July 2008 within the Forgotten Hope General Discussion forums, part of the Battlefield Mod: Forgotten Hope category; I'd rather the coding and animation effort and time be spent elsewhere....

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  #121  
Old July 19th, 2008
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Default Re: Forgotten Hope News Update: 16th July 2008

I'd rather the coding and animation effort and time be spent elsewhere.
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  #122  
Old July 20th, 2008
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Default Re: Forgotten Hope News Update: 16th July 2008

This thread went down the shithole...

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  #123  
Old July 20th, 2008
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Default Re: Forgotten Hope News Update: 16th July 2008

Wrong.
It went down the crap shells!
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  #124  
Old July 20th, 2008
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Default Re: Forgotten Hope News Update: 16th July 2008

Wrong.
It went down the drainpipe!
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  #125  
Old July 20th, 2008
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Default Re: Forgotten Hope News Update: 16th July 2008

I don't care if the devs make the Tiger less powerful, I just love the look of it and watching this beauty roaring along the desert is a joy to watch.

Perhaps you could make the Tiger withstand abit more damage but do more damage to other tanks. Give the allies extra anti-tank weapons or tanks to counter this beast.
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  #126  
Old July 20th, 2008
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Default Re: Forgotten Hope News Update: 16th July 2008

I'm not worrying to much. On Mareth Line the allies have a lot of firepower to counter it, including shermans, grants, crusader 3s, deacons, beufighters, 6 pounders, so many different pieces of equipment all capable of destroying the tiger.
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  #127  
Old July 20th, 2008
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Default Re: Forgotten Hope News Update: 16th July 2008

I think the Tiger will do this simply by its nature. Don't expect the Devs to give it extra abilities or anything though.

Just a thought, but who's willing to bet that the Mareth Tiger will spawn at the command bunker and only if all other flags are captured by British (maybe excluding the harbor flags). Seems reasonable-the best tank will defend the command bunker . Course that means the Bunker at this time will become impregnable as it will suddenly be defended by a horde of rabid campers. Actually that's a great idea, usually the buker is underdefended and falls fast, but now there would be a very good reason to hold it.
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  #128  
Old July 20th, 2008
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Default Re: Forgotten Hope News Update: 16th July 2008

The command bunker is spawn rape central, kind of happens when your stuck in a valley.
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  #129  
Old July 20th, 2008
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Default Re: Forgotten Hope News Update: 16th July 2008

mobile steel box with a 88mm ! imagine the power...


but it will still fall to hordes of allied shermans and Crusader IIIs. (i suppose reload rate is low...) not to mention the biggest threat- the kamikaze pilots(damn noobs!) and bombs of beaufighter, or a angry TKing teamswitcher which died 20 times in a tank being killed by tiger.
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  #130  
Old July 21st, 2008
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Default Re: Forgotten Hope News Update: 16th July 2008

well i m proud to announce that we tested the tiger yesterday
biggest thread will possibly be the beaufighter and its 2x1000kg bombs
the tiger being that big and bombs doing that much damage you just CANT miss that thing.
the sound of the tiger is just great and it also has some nice exhaust eyecandy.
it is really huge and heavy turns quiet slowly and turret movement in horizontal way is also quiet slow as it should be.
the gun is devastating killing everything tommys got on that map with 1 shot (as it should be). only vehicles that survived 1 hit was the piper cup it only started smoking really bad

yes, reload rate is quiet slow but i guess it should be like that.
and last but not least the armor right now is very strong, even 6pdrs have a really hard time killing it if you dont hit one of the very few sweet spots.

i dont think the tiger will change the map that much and as long as there is no 109 covering the air above the tiger it will always get bombed pretty fast.

also on a different matter the new maps are just plain awesome, fierce brutal urban infantry warfare.

so be amazed when 2.15 will arrive at your public PCs and not just because of the tiger, so many changes have been made (which still need lot of work so it wont be done in a just a few weeks i guess).
also i guess worth mentioning the new internal beta runs much smoother than the current public version, loading times have decreased and average fps increased.
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