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Forgotten Hope News Update: 11th June 2008

This is a discussion on Forgotten Hope News Update: 11th June 2008 within the Forgotten Hope General Discussion forums, part of the Battlefield Mod: Forgotten Hope category; nice update! but WHEERREEEE is that TIGER! if you guys dont show it soon, hslan has to reconsider its unshattering ...

Forgotten Hope General Discussion Discuss on the bf1942 FH mod here!

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  #61  
Old June 11th, 2008
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Default Re: Forgotten Hope News Update: 11th June 2008

nice update!

but WHEERREEEE is that TIGER!

if you guys dont show it soon, hslan has to reconsider its unshattering support of FH!
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  #62  
Old June 11th, 2008
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Default Re: Forgotten Hope News Update: 11th June 2008

It all looks so sweet, as usual. Had a moment of concern when I read the Cromwell was ported from 0.7, but those fears were put to rest when I saw the very nice looking Cromwell pictures.

Just my two cents on one thing:

Quote:
...on March 21st 1941, after a 45 minute artillery bombardment, they attacked Giarabub...
If there is going to be artillery for the allies to conduct this bombardment, I recommend focusing on mortars, not artillery.

In the game, as in real life, the artillery comes in on a lower trajectory, making it difficult for the shells to actually reach the ground. However, unlike real life, the buildings in the game do not crumble. This vastly reduces the damage they cause in the game.

Mortars, on the other hand fall straight down and are very effective at shelling towns.

Just my thoughts.
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  #63  
Old June 11th, 2008
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Default Re: Forgotten Hope News Update: 11th June 2008

Quote:
Originally Posted by It's Happy Fun Ball! View Post
It all looks so sweet, as usual. Had a moment of concern when I read the Cromwell was ported from 0.7, but those fears were put to rest when I saw the very nice looking Cromwell pictures.
The panzer 3 and kubelwagon among other models are both used in FH2 and FH 0.7. However, BF1942 doesn't have normal map support, which makes them look a lot better in BF2. I'm not 100%, but the texture resolutions might be higher in BF2 aswell.

Btw, look what I found
http://forgottenhope.bf1942files.com...iarabub_04.jpg

Are those dead horses by the road there?
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  #64  
Old June 11th, 2008
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Default Re: Forgotten Hope News Update: 11th June 2008

no dead dromedars I think.
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  #65  
Old June 11th, 2008
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Default Re: Forgotten Hope News Update: 11th June 2008

YESS!!! The dead camels of FH1 glory. Many a gory death you will save me from my rotting corpse friends... and maybe a freezing night as well.

Love the update. Is this a version of the stug we havent seen before because the coaxial mg and the remote one on top are new to me .
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  #66  
Old June 11th, 2008
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Default Re: Forgotten Hope News Update: 11th June 2008

Yes this is the late version, the one in FH 0.7 is the early version.
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  #67  
Old June 11th, 2008
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Default Re: Forgotten Hope News Update: 11th June 2008

Finally some real urban my (I hope - Lightning don't you dare say a thing!). And about the map the sweet Cromwll was on - it's Caen as I remember, same map where Panther and Normandy were presented.
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  #68  
Old June 11th, 2008
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Default Re: Forgotten Hope News Update: 11th June 2008

The map is operation charnwood.
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  #69  
Old June 11th, 2008
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Default Re: Forgotten Hope News Update: 11th June 2008

those two maps are looking really good. especially the static placement. gj guys keep it up!
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  #70  
Old June 11th, 2008
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Default Re: Forgotten Hope News Update: 11th June 2008

Quote:
Originally Posted by LordInvictus View Post
And what about the white trees?
Its an Ardennes preview.
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