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-   -   Forgotten Hope News Update: 11th June 2008 (http://forums.filefront.com/forgotten-hope-general-discussion/365527-forgotten-hope-news-update-11th-june-2008-a.html)

hslan.Faust June 11th, 2008 01:57 PM

Re: Forgotten Hope News Update: 11th June 2008
 
nice update!

but WHEERREEEE is that TIGER!

if you guys dont show it soon, hslan has to reconsider its unshattering support of FH! ;)

It's Happy Fun Ball! June 11th, 2008 01:57 PM

Re: Forgotten Hope News Update: 11th June 2008
 
It all looks so sweet, as usual. Had a moment of concern when I read the Cromwell was ported from 0.7, but those fears were put to rest when I saw the very nice looking Cromwell pictures.

Just my two cents on one thing:

Quote:

...on March 21st 1941, after a 45 minute artillery bombardment, they attacked Giarabub...
If there is going to be artillery for the allies to conduct this bombardment, I recommend focusing on mortars, not artillery.

In the game, as in real life, the artillery comes in on a lower trajectory, making it difficult for the shells to actually reach the ground. However, unlike real life, the buildings in the game do not crumble. This vastly reduces the damage they cause in the game.

Mortars, on the other hand fall straight down and are very effective at shelling towns.

Just my thoughts.

Kev4000 June 11th, 2008 02:18 PM

Re: Forgotten Hope News Update: 11th June 2008
 
Quote:

Originally Posted by It's Happy Fun Ball! (Post 4381795)
It all looks so sweet, as usual. Had a moment of concern when I read the Cromwell was ported from 0.7, but those fears were put to rest when I saw the very nice looking Cromwell pictures.

The panzer 3 and kubelwagon among other models are both used in FH2 and FH 0.7. However, BF1942 doesn't have normal map support, which makes them look a lot better in BF2. I'm not 100%, but the texture resolutions might be higher in BF2 aswell.

Btw, look what I found
http://forgottenhope.bf1942files.com...iarabub_04.jpg

Are those dead horses by the road there?

Ts4EVER June 11th, 2008 02:19 PM

Re: Forgotten Hope News Update: 11th June 2008
 
no dead dromedars I think.

Flyboy1942 June 11th, 2008 02:32 PM

Re: Forgotten Hope News Update: 11th June 2008
 
YESS!!! The dead camels of FH1 glory. Many a gory death you will save me from my rotting corpse friends... and maybe a freezing night as well.

Love the update. Is this a version of the stug we havent seen before because the coaxial mg and the remote one on top are new to me :uhm:.

LIGHTNING [NL] June 11th, 2008 02:35 PM

Re: Forgotten Hope News Update: 11th June 2008
 
Yes this is the late version, the one in FH 0.7 is the early version.

Kubador June 11th, 2008 02:55 PM

Re: Forgotten Hope News Update: 11th June 2008
 
Finally some real urban my (I hope - Lightning don't you dare say a thing!). And about the map the sweet Cromwll was on - it's Caen as I remember, same map where Panther and Normandy were presented.

Ts4EVER June 11th, 2008 02:57 PM

Re: Forgotten Hope News Update: 11th June 2008
 
The map is operation charnwood.

azreal June 11th, 2008 03:26 PM

Re: Forgotten Hope News Update: 11th June 2008
 
those two maps are looking really good. especially the static placement. gj guys keep it up!

A_tree June 11th, 2008 03:27 PM

Re: Forgotten Hope News Update: 11th June 2008
 
Quote:

Originally Posted by LordInvictus (Post 4381603)
And what about the white trees?

Its an Ardennes preview.


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