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-   -   Forgotten Hope News Update: 11th June 2008 (http://forums.filefront.com/forgotten-hope-general-discussion/365527-forgotten-hope-news-update-11th-june-2008-a.html)

Gen'l Knight June 11th, 2008 12:28 PM

Re: Forgotten Hope News Update: 11th June 2008
 
Excellent!

Late war Stug, Cromwell look sweet!

And the promise of THREE (3) new maps plus Sr. Lobo's work -yes!!

I saw a castle on the second desert picture me thinks...

You devs are doing this great. If you add three maps to what we already have that makes quite a number of material to keep us occupied with until the next threatre.

Thank you very much for that as well as the great new stuff.

Lobo June 11th, 2008 12:31 PM

Re: Forgotten Hope News Update: 11th June 2008
 
Quote:

Originally Posted by Ts4EVER (Post 4381543)
I guess the british spawn all around the fortress?

Yes

spitfire05 June 11th, 2008 12:32 PM

Re: Forgotten Hope News Update: 11th June 2008
 
Quote:

Originally Posted by LordInvictus (Post 4381562)
And with the map link Lightning posted, do I see Italian flags? Does that mean... No.. Not the Italians in the next patch!
(don't crush this one, I know where you live)

I'll play Lightning this time :smokin:

There were italian flags on minimaps even before 2.0



Alakazou June 11th, 2008 12:36 PM

Re: Forgotten Hope News Update: 11th June 2008
 
But when you look about the map description it say: Germany against Great Britain, not Italy against Great Britain like Siege of Giarabub description

[130.Pz]W.Fuchs June 11th, 2008 12:37 PM

Re: Forgotten Hope News Update: 11th June 2008
 
Oh... The flag looked really blurry..

And what about the white trees?

Archimonde0_0 June 11th, 2008 12:41 PM

Re: Forgotten Hope News Update: 11th June 2008
 
Im at a loss for words, this update is truly something else...for...you have given me, the most wonderful gift of all.

Another Screen capture of my favorite tank of World War Two...The Sturmgeschutz!

Don't know why I love it so much, its just...so sexy :eek:.

Lobo June 11th, 2008 12:53 PM

Re: Forgotten Hope News Update: 11th June 2008
 
1 Attachment(s)
Quote:

Originally Posted by Gen'l Knight (Post 4381581)
I saw a castle on the second desert picture me thinks...

Basically is a big fort near an oasis.

my work pics

Admiral Donutz June 11th, 2008 01:05 PM

Re: Forgotten Hope News Update: 11th June 2008
 
w00t StuG!!11111

*drools*

The cromwell and the map look great aswell! RAWRRR

Dukat June 11th, 2008 01:38 PM

Re: Forgotten Hope News Update: 11th June 2008
 
Lobo you forgot again to post a picture of the map itself. Or was it intentional?
Whatever, I'm looking forward to the Stug with added coaxial MG. I guess it will be as limited as the MGs in the Grant?:p Hehe.

And the Oasis looks good, I'm just reading googles most wanted:

Interlude at Giarabub

:naughty:

Barcelona June 11th, 2008 01:50 PM

Re: Forgotten Hope News Update: 11th June 2008
 
StUUUUUUUUUUUUUUUUUUUUUUUg! :smokin:

hslan.Faust June 11th, 2008 01:57 PM

Re: Forgotten Hope News Update: 11th June 2008
 
nice update!

but WHEERREEEE is that TIGER!

if you guys dont show it soon, hslan has to reconsider its unshattering support of FH! ;)

It's Happy Fun Ball! June 11th, 2008 01:57 PM

Re: Forgotten Hope News Update: 11th June 2008
 
It all looks so sweet, as usual. Had a moment of concern when I read the Cromwell was ported from 0.7, but those fears were put to rest when I saw the very nice looking Cromwell pictures.

Just my two cents on one thing:

Quote:

...on March 21st 1941, after a 45 minute artillery bombardment, they attacked Giarabub...
If there is going to be artillery for the allies to conduct this bombardment, I recommend focusing on mortars, not artillery.

In the game, as in real life, the artillery comes in on a lower trajectory, making it difficult for the shells to actually reach the ground. However, unlike real life, the buildings in the game do not crumble. This vastly reduces the damage they cause in the game.

Mortars, on the other hand fall straight down and are very effective at shelling towns.

Just my thoughts.

Kev4000 June 11th, 2008 02:18 PM

Re: Forgotten Hope News Update: 11th June 2008
 
Quote:

Originally Posted by It's Happy Fun Ball! (Post 4381795)
It all looks so sweet, as usual. Had a moment of concern when I read the Cromwell was ported from 0.7, but those fears were put to rest when I saw the very nice looking Cromwell pictures.

The panzer 3 and kubelwagon among other models are both used in FH2 and FH 0.7. However, BF1942 doesn't have normal map support, which makes them look a lot better in BF2. I'm not 100%, but the texture resolutions might be higher in BF2 aswell.

Btw, look what I found
http://forgottenhope.bf1942files.com...iarabub_04.jpg

Are those dead horses by the road there?

Ts4EVER June 11th, 2008 02:19 PM

Re: Forgotten Hope News Update: 11th June 2008
 
no dead dromedars I think.

Flyboy1942 June 11th, 2008 02:32 PM

Re: Forgotten Hope News Update: 11th June 2008
 
YESS!!! The dead camels of FH1 glory. Many a gory death you will save me from my rotting corpse friends... and maybe a freezing night as well.

Love the update. Is this a version of the stug we havent seen before because the coaxial mg and the remote one on top are new to me :uhm:.

LIGHTNING [NL] June 11th, 2008 02:35 PM

Re: Forgotten Hope News Update: 11th June 2008
 
Yes this is the late version, the one in FH 0.7 is the early version.

Kubador June 11th, 2008 02:55 PM

Re: Forgotten Hope News Update: 11th June 2008
 
Finally some real urban my (I hope - Lightning don't you dare say a thing!). And about the map the sweet Cromwll was on - it's Caen as I remember, same map where Panther and Normandy were presented.

Ts4EVER June 11th, 2008 02:57 PM

Re: Forgotten Hope News Update: 11th June 2008
 
The map is operation charnwood.

azreal June 11th, 2008 03:26 PM

Re: Forgotten Hope News Update: 11th June 2008
 
those two maps are looking really good. especially the static placement. gj guys keep it up!

A_tree June 11th, 2008 03:27 PM

Re: Forgotten Hope News Update: 11th June 2008
 
Quote:

Originally Posted by LordInvictus (Post 4381603)
And what about the white trees?

Its an Ardennes preview.

LIGHTNING [NL] June 11th, 2008 03:30 PM

Re: Forgotten Hope News Update: 11th June 2008
 
http://lakeviewcc.com/turfcare/imgs/apple-tree.jpg

Player03251992 June 11th, 2008 04:13 PM

Re: Forgotten Hope News Update: 11th June 2008
 
Nice update as usual guys, keep up the good work and, most importantly, keep on working hard!!!!!!!:bows:

Now, in this picture of the new map, Seige of Giarabub, the flag at this control point is German, and since in the description and minimap the italians are mentioned as the only troops, shouldnt the flag be italian...:confused:

Will this be changed by the time the patch is out...:uhm:

http://forgottenhope.bf1942files.com...iarabub_05.gif

FatJoe June 11th, 2008 04:16 PM

Re: Forgotten Hope News Update: 11th June 2008
 
Quote:

Originally Posted by LIGHTNING [NL] (Post 4381964)

Ouch, talk about "pwning!"..
*distant deep voiced man shouts: "HEADSHOT"*

Lobo June 11th, 2008 04:18 PM

Re: Forgotten Hope News Update: 11th June 2008
 
Is italian now, I took the screen before we added it

Ts4EVER June 11th, 2008 04:20 PM

Re: Forgotten Hope News Update: 11th June 2008
 
Quote:

Originally Posted by Lobo (Post 4382025)
Is italian now, I took the screen before we added it

This´ll make some people on this forum real happy

Niebler June 11th, 2008 04:22 PM

Re: Forgotten Hope News Update: 11th June 2008
 
Sexyyyyy :D And nice map Lobo :P Where do you find such great reference pictures D:

Lobo June 11th, 2008 04:27 PM

Re: Forgotten Hope News Update: 11th June 2008
 
The awesome Australian Photographic service =p

Player03251992 June 11th, 2008 05:24 PM

Re: Forgotten Hope News Update: 11th June 2008
 
Quote:

Originally Posted by Lobo (Post 4382025)
Is italian now, I took the screen before we added it

Oh, Ok :)

Thanks for clearing that up...

Again, nice work on the mod:nodding:

Niebler June 11th, 2008 05:26 PM

Re: Forgotten Hope News Update: 11th June 2008
 
I saw the Italian flag in the mapping files :P Looks nice ;)

General_Henry June 11th, 2008 06:12 PM

Re: Forgotten Hope News Update: 11th June 2008
 
Stug? death to allied tanks :( i want Pershing now! wait, it's in 1945 lol

LtJimmy June 11th, 2008 06:57 PM

Re: Forgotten Hope News Update: 11th June 2008
 
*cross's fingers that all the German weaponry on the map will be changed to Italian*
Please, Please, Please, Pleeaassee!

Kev4000 June 11th, 2008 07:11 PM

Re: Forgotten Hope News Update: 11th June 2008
 
Quote:

Originally Posted by LtJimmy (Post 4382288)
*cross's fingers that all the German weaponry on the map will be changed to Italian*
Please, Please, Please, Pleeaassee!

I really hope for the caracano rifle. Adding a weapon takes a lot less time then a tank, and does so much more for gameplay, especially since you've almost always got the main battle rifle in your hands.

torenico June 11th, 2008 07:45 PM

Re: Forgotten Hope News Update: 11th June 2008
 
Jahbol!!!!! mein herr, no flieger but who cares!!!!!!

I can imagine, playing as Italian, Atacar la posicione enemiga!!!!!!!

well, cant wait for use the Stug, late versions kick ass.!

pheeph June 11th, 2008 08:31 PM

Re: Forgotten Hope News Update: 11th June 2008
 
will those armor plates on the sides of the StuG protect it enough?

Von Mudra June 11th, 2008 10:18 PM

Re: Forgotten Hope News Update: 11th June 2008
 
Is anyone else loving the fact that the type Stug they used has the remotely controlled MG34, instead of the hand operated one? :D

@pheeph: They should stop all AT rifle and At rocket hits. The FH devs showed that in FH.7, so hopefully they can do that on the BF2 engine as well.

::BUNNY:: June 11th, 2008 10:30 PM

Re: Forgotten Hope News Update: 11th June 2008
 
Remote control MG?! I didn't know those were in tanks in WWII. Wow, you learn something every day.

Von Mudra June 11th, 2008 10:58 PM

Re: Forgotten Hope News Update: 11th June 2008
 
http://www.pzfahrer.net/hetzermgs.html

Same type as used on that Stug.:D

Only prob with the model that I see is that it shouldn't have the butt stock on it, but donno if they can fix that now.

LtJimmy June 11th, 2008 11:45 PM

Re: Forgotten Hope News Update: 11th June 2008
 
hehe, i remember seeing a pic of a captured Stug with remote controlled MG except that in place of the MG34/MG42 was a StG 44! I'll see if i can fish it out.

[NL]-=Mars_Ultor June 11th, 2008 11:53 PM

Re: Forgotten Hope News Update: 11th June 2008
 
This looks so damn good! Marvellous work guys.

Professor Anthrax June 12th, 2008 12:00 AM

Re: Forgotten Hope News Update: 11th June 2008
 
Excellent work. nice update!

hockeywarrior2 June 12th, 2008 12:11 AM

Re: Forgotten Hope News Update: 11th June 2008
 
Awesome update! I'm liking this policy of taking shitloads of screenshots for one update. Let's hope it becomes a trend... *hides from Lightning*

One thing I must say is that the trees in Normandy look STUNNING! Wow they look good.

=7DR=von.small June 12th, 2008 02:43 AM

Re: Forgotten Hope News Update: 11th June 2008
 
I see dead camels!


(it's an outrage sah)

Fritz_Fraghof June 12th, 2008 04:14 AM

Re: Forgotten Hope News Update: 11th June 2008
 
I love these frequent updates. Nice map too. Thanks Lobo for sharing your source photos. It's amazing what fidelity you guys manage to achieve - and thanks for choosing a lesser known (but still interesting) battle for a change.

silian June 12th, 2008 04:20 AM

Re: Forgotten Hope News Update: 11th June 2008
 
Quote:

Originally Posted by Von Mudra (Post 4382623)
http://www.pzfahrer.net/hetzermgs.html

Same type as used on that Stug.:D

Only prob with the model that I see is that it shouldn't have the butt stock on it, but donno if they can fix that now.

I think the MG34 was used with or without the stock, it wouldn't have made any difference really.

As much as i love the StuG.IIIG shown in the update, the coaxial MG wasn't introduced until September '44 so it's not really appropriate for Normandy. Hopefuly the devs have a mid production StuG.IIIG (with original mantlet, MG shield and schurzen) or late-mid version ('saukopf' mantlet, MG shield and schurzen) in the works. Maybe even a mid version on a Pz.Kpfw.III Ausf.M hull? THE PANZERS AND THE BATTLE OF NORMANDY JUNE 5TH - JULY 20TH, 1944 (2) (scroll down to 'The 301st remote controlled panzer battalion')

Von Mudra June 12th, 2008 04:34 AM

Re: Forgotten Hope News Update: 11th June 2008
 
Yes, this is true. I'd think that they will have the type with the original mantlet and gun shield, as there is no other real difference between that and the late model.

Tanked June 12th, 2008 04:35 AM

Re: Forgotten Hope News Update: 11th June 2008
 
Yes! A StuG!

*dusts off the StuG operating instructions*

1.) Hide in large bush
2.) Wait for Sherman-jockey to trundle past
3.) Slam some German steel into that General Motors engine, Sherman jockey doesn't know what hit him :lol:

Uhm... June 12th, 2008 04:38 AM

Re: Forgotten Hope News Update: 11th June 2008
 
Quote:

Originally Posted by torenico (Post 4382368)
I can imagine, playing as Italian, Atacar la posicione enemiga!!!!!!!

:Puzzled:

"Attaccare la posizione nemica" :giggle:

roekeloos[NL] June 12th, 2008 05:36 AM

Re: Forgotten Hope News Update: 11th June 2008
 
awesome update, cant wait till 2.15 and the normandy theater of war!!:D

only when are there coming new planes?,some new fighters, and maybe light to mid bombers!

[FtN|GT] Die Happy June 12th, 2008 06:00 AM

Re: Forgotten Hope News Update: 11th June 2008
 
man this stug is going to rock
remote controlled MG + coaxial MG
schürzen to protect flanks vs bazookas
and never their will be any gunner or mg-gunner visible on the outside

i just loved the camouflaged stug in fh1 maybe we will get a similar version later ?

and the cromwell
beside the firefly this is obviously the best british anti tank tank ingame so far
typical British setup, very fast, very slim, very weak armored and a good gun.

As long as they will get HE ammo i would pick them over a sherman every time

[130.Pz]W.Fuchs June 12th, 2008 06:41 AM

Re: Forgotten Hope News Update: 11th June 2008
 
Yes, the quality is great. Lobo made an awesome map there, thats going to be some tough close quarters combat in the fortress :)
And Mr.Cheese his Operation Charnwood is also going to be great. Just look at the road with all the bushes, what a details! It's just great to see this stuff.
(and hurray for StuG!)


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