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Forgotten Hope News Update: 10th May 2008

This is a discussion on Forgotten Hope News Update: 10th May 2008 within the Forgotten Hope General Discussion forums, part of the Battlefield Mod: Forgotten Hope category; Originally Posted by snotvod Am i a perv for thinking about boobies? That depends...Were they man boobies?...

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  #21  
Old May 10th, 2008
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Default Re: Forgotten Hope News Update: 10th May 2008

Quote:
Originally Posted by snotvod View Post
Am i a perv for thinking about boobies?
That depends...Were they man boobies?
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  #22  
Old May 10th, 2008
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Default Re: Forgotten Hope News Update: 10th May 2008

great!
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  #23  
Old May 10th, 2008
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Default Re: Forgotten Hope News Update: 10th May 2008

I just read the change log and I'm blown away by the amount of work put in and the professionalism of the dev team. But then I read this:

* Reduce tractor torque (ctz)

Why would you do this??!! Das Traktor must have MORE torque. MORE TORQUE. But then I read this:

* Improve tractor torque (ctz)

And I cheered up greatly and then this:

* Tinkly bell for rideable_bicycle (ctz)

Made me smile and then this:

* Disable squadleader spawnpoints in heavy vehicles (ctz)

Made me confused and sleepy but this:

* Tone down tinnitus effect longevity (ctz)
* Half suppression radius (ctz)
* Fix self-suppression (ctz)

Makes it all worthwhile. And finally some new maps! Well done and thanks, FH devs, can't wait to play 2.1.
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  #24  
Old May 10th, 2008
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Default Re: Forgotten Hope News Update: 10th May 2008

could have at least given a picture...

I dont understand is the JU52 in game now?
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  #25  
Old May 10th, 2008
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Default Re: Forgotten Hope News Update: 10th May 2008

"Disable squadleader spawnpoints in heavy vehicles" this function doesnt work in bf2 ctz discovered, so no need to get sleepless for something that isnt implented.

Also remember that all our work on normandy during this time isnt shown in this list so hopefully that gives some insight on how much work goes into this mod.
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  #26  
Old May 10th, 2008
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Default Re: Forgotten Hope News Update: 10th May 2008

Reduce tractor torque (ctz)

Cant wait!
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  #27  
Old May 10th, 2008
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Default Re: Forgotten Hope News Update: 10th May 2008

Great news! It seems you added that small floor window for stuka.

* Add ammo-reloading kit by camelnele with modelling by toddel (ctz)
Is this pickup kit or can you spawn as one?
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  #28  
Old May 10th, 2008
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Default Re: Forgotten Hope News Update: 10th May 2008

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Originally Posted by Mokusaku View Post
Great news! It seems you added that small floor window for stuka.

* Add ammo-reloading kit by camelnele with modelling by toddel (ctz)
Is this pickup kit or can you spawn as one?
Pick-up kit, found from ammo dumps on most of the maps.
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  #29  
Old May 10th, 2008
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Default Re: Forgotten Hope News Update: 10th May 2008

Fix networking for carro armato m13/40 and semovente l40.

was the semovente announced?
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  #30  
Old May 10th, 2008
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Default Re: Forgotten Hope News Update: 10th May 2008

I like this one:

"* Italian heavy soldier with Sahariana jacket (jodonnell)"
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