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-   -   "88" guns and the Tiger (http://forums.filefront.com/forgotten-hope-general-discussion/315654-88-guns-tiger.html)

Liquid_AJ May 28th, 2007 06:47 AM

"88" guns and the Tiger
 
From what ive seen so far the amount of quality vehicles that will be available in FH2 first release is more then enough =p but i was wondering if the "88" stationary guns and the Tiger tanks will be making an appearance in the first release?

Unkn0wn May 28th, 2007 06:51 AM

Havent seen models for them yet...
And if they release this summer, there's not much time left.

Maybe they're keeping best for last ;-).


Heck, haven't even seen panzerIV yet?

Meadow May 28th, 2007 07:31 AM

We've seen the Panzer IV in various models. However the devs have said there will be no Tiger in the first release as it only played a small part in the Tunisia campaign, not the stage that FH2 is first covering.

I believe the 88 is already in game just not finished or textured properly yet, and the devs have said we'll see it 'when it's ready for public consumption'.

Admiral Donutz May 28th, 2007 07:35 AM

Quote:

We've seen the Panzer IV in various models. However the devs have said there will be no Tiger in the first release as it only played a small part in the Tunisia campaign, not the stage that FH2 is first covering.

I believe the 88 is already in game just not finished or textured properly yet, and the devs have said we'll see it 'when it's ready for public consumption'.
somebody has been paying close attention. ;) :)

snotvod May 28th, 2007 07:44 AM

What, you're saying that 88's were not bright orange?
You learn something new every day... :p

snotvod May 28th, 2007 07:56 AM

Quote:

Originally Posted by snotvod (Post 3703224)
What, you're saying that 88's were not bright orange?
You learn something new every day... :p

@ Unkn0wn : Forgotten Hope - a Battlefield 1942 modification :)

Uberhauptstormfuhrer May 28th, 2007 09:20 AM

because we are talking here about tigers and stuff, I was wondering if its normal that a sherman jumbo can easely destroy a tiger and the tiger can only scratch the paint of a jumbo????
Happened to me today.
I know the jumbo has maximum armor up to 140mm (-> wiki) *runs away*
but not everywere?

FlyGuy45 May 28th, 2007 09:22 AM

Short gun, or long?
Frontally shotting him?
Was he frontally shotting you?
The rest of the amour should be the same as a Sherman I think.

Meadow May 28th, 2007 11:58 AM

Quote:

Originally Posted by Admiral Donutz (Post 3703217)
somebody has been paying close attention. ;) :)

I have my little pleasures...

My life is empty : (

Uberhauptstormfuhrer May 28th, 2007 12:03 PM

Short i think
no it was front to front. Also i have noticed that a tiger is very vulnerable at the tracks in the front, 2 shots and its dead (from a jumbo)

RexRaptor May 28th, 2007 12:07 PM

Quote:

Originally Posted by Uberhauptstormfuhrer (Post 3703506)
Short i think
no it was front to front. Also i have noticed that a tiger is very vulnerable at the tracks in the front, 2 shots and its dead (from a jumbo)

Actually, a normal sherman can waste a Tiger in 2 shots, if it attacks the front treads.

Rather awesome way to vaporize the Panzywhores..

Uberhauptstormfuhrer May 28th, 2007 01:02 PM

I think its BS :rolleyes:

FlyGuy45 May 28th, 2007 01:04 PM

Your a panztorwhore then. :-)

Komrad_B May 28th, 2007 01:32 PM

Quote:

Originally Posted by Uberhauptstormfuhrer (Post 3703633)
I think its BS :rolleyes:

It is BS, but usually a good Tiger commander shouldn't let it happen. The Tiger isn't so good when facing decent tanks or good opponents. Also, hitting those treads is the only way for the shermans and T34 to kill a Tiger, so by fighting those from a good range you can usually prevent them from hitting you because its quite hard to hit those treads from afar.

Coca-Cola May 28th, 2007 02:55 PM

Quote:

Originally Posted by Komrad_B (Post 3703672)
It is BS, but usually a good Tiger commander shouldn't let it happen. The Tiger isn't so good when facing decent tanks or good opponents. Also, hitting those treads is the only way for the shermans and T34 to kill a Tiger, so by fighting those from a good range you can usually prevent them from hitting you because its quite hard to hit those treads from afar.

I really hate that about the Tiger in FH1. FH2 needs better optics/realistic amounts of magnification for the panzer 5< to be used more closely to what history shows us.
Quote:

Originally Posted by FlyGuy45 (Post 3703641)
Your a panztorwhore then. :-)

So am I and I'm coming to kill you!:devil:You know there's no escaping my panther of doom.

No.8 wire man May 28th, 2007 05:42 PM

Quote:

Originally Posted by Coca-Cola (Post 3703809)
I really hate that about the Tiger in FH1. FH2 needs better optics/realistic amounts of magnification for the panzer 5< to be used more closely to what history shows us.

Coke..mate, you better go and find a good tank sim to get anywhere near the realism aspects or the historically accurate features you're looking for. The FH devs do an amazing job working with this game engine as it is but it will never be a sim (stating the obvious) it was never meant to be.
I went out and bought T_72 Balkans On Fire. Biggest drawback ,no multiplayer.
Quote:

Originally Posted by Coca-Cola (Post 3703809)
So am I and I'm coming to kill you!:devil:You know there's no escaping my panther of doom.

Nah, in reality they were prone to breaking down.:D

Anlushac11 May 28th, 2007 08:58 PM

The Sherman Jumo had roughly 101mm front upper hull armor, a 140mm thick transmission cover. Turret gun manlet was 178mm and 152mm on turret front and sides. and side hull was IIRC about 78mm.

The Tiger fired basically same round as the 88mm FLAK18. The 88mm L/56 firing PzGr39, the most common round could not penetrate a Sherman Jumbo's frontal armor unless it got lucky. If the Tiger was firing PzGr.40 I would not want to sit in the Sherman Jumbo even on a dare.

Sherman Jumbo, even a modified version with the 76mm gum should not have been able to penetrate a Tiger I's frontal armor unless firing the HVAP round which didnt appear til very late 1944 with TD units and in 1945 with limited availability in tank units.

Killing a Tiger by shooting the treads is exploiting a code flaw. Not historically correct but the only people who care are the Tiger crews and whoever the Tiger is shooting at.

Uberhauptstormfuhrer May 28th, 2007 09:04 PM

But at a distance of 400m or so the 88mm canon should be able to penetrate 101mm armor no?
He was pretty nearby.

Anlushac11 May 28th, 2007 09:09 PM

You have to remember the armor on the Sherman Jumbo's front is sloped roughly 45deg from vertical meaning the round has to penetrate significantly more than 101mm.

Uberhauptstormfuhrer May 28th, 2007 11:08 PM

well darn it, there goes my bubble of the all powerfull 88 canon. :bawl:

Gen'l Knight May 29th, 2007 10:11 AM

I wonder how the new network coding of the BF2 engines will enable more accurate representations of the dev's coding?

There are some times now that I think the tank I'm shooting at has a force field my shots are so ineffective.

And I can sympathize with Uber- to see a Tiger/Panther go down in a couple of shots can be frustrating.

I will not claim to know all the sweet spots as some of you obviously know - a big factor I'm sure...

Coca-Cola May 29th, 2007 10:29 AM

Quote:

Originally Posted by No.8 wire man (Post 3704137)
Coke..mate, you better go and find a good tank sim to get anywhere near the realism aspects or the historically accurate features you're looking for. The FH devs do an amazing job working with this game engine as it is but it will never be a sim (stating the obvious) it was never meant to be.

I found this:
Simmers Paintshop - Steel Fury: Kharkov 1942

Unfortunately, it's only in its' alpha stage and I have CTD a few times.

wjlaslo May 29th, 2007 01:18 PM

Quote:

Originally Posted by Gen'l Knight (Post 3705355)
I wonder how the new network coding of the BF2 engines will enable more accurate representations of the dev's coding?

There are some times now that I think the tank I'm shooting at has a force field my shots are so ineffective.

And I can sympathize with Uber- to see a Tiger/Panther go down in a couple of shots can be frustrating.

I will not claim to know all the sweet spots as some of you obviously know - a big factor I'm sure...

Could I become a thread hijacker and turn this into a "tank sweet spot" thread? I would say it's like the best way to take out an IS2. Hit it with a Geballte Ladung twice in the cupola and the thing is blown to smithereens.

No.8 wire man May 29th, 2007 01:22 PM

Quote:

Originally Posted by Coca-Cola (Post 3705374)
I found this:
Simmers Paintshop - Steel Fury: Kharkov 1942

Unfortunately, it's only in its' alpha stage and I have CTD a few times.


Have seen it before, good screenshots btw, will keep an eye on this one.

Gen'l Knight May 29th, 2007 02:09 PM

Quote:

Originally Posted by wjlasloThe2nd (Post 3705613)
Could I become a thread hijacker and turn this into a "tank sweet spot" thread? I would say it's like the best way to take out an IS2. Hit it with a Geballte Ladung twice in the cupola and the thing is blown to smithereens.

Hehe please do... :clap:

Coca-Cola May 29th, 2007 10:22 PM

It's only a matter of time before Fuzzy gets a hold of this thread and turns it into a "your mom's" sweet spot thread.

mydjinny May 29th, 2007 11:56 PM

Quote:

Originally Posted by Meadow (Post 3703215)

I believe the 88 is already in game just not finished or textured properly yet, and the devs have said we'll see it 'when it's ready for public consumption'.


HALELUJA!


About the tanks:
I've always thought the tanks (and all vehicles) for that matter could actually be a bit more realistic simply by having the dual speed possibility suggested in the GEARS thread. All it requires is giving the dash option players have to vehicles also so they stay in group @ same speed or speed up to their individual top speeds...
Simple addtion, major effect...


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