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I wonder how the new network coding of the BF2 engines will enable more accurate representations of the dev's coding? There are some times now that I think the tank I'm shooting at has a force field my shots are so ineffective. And I can sympathize with Uber- to see a Tiger/Panther go down in a couple of shots can be frustrating. I will not claim to know all the sweet spots as some of you obviously know - a big factor I'm sure... |
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Simmers Paintshop - Steel Fury: Kharkov 1942 Unfortunately, it's only in its' alpha stage and I have CTD a few times. |
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Have seen it before, good screenshots btw, will keep an eye on this one. |
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It's only a matter of time before Fuzzy gets a hold of this thread and turns it into a "your mom's" sweet spot thread. |
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HALELUJA! About the tanks: I've always thought the tanks (and all vehicles) for that matter could actually be a bit more realistic simply by having the dual speed possibility suggested in the GEARS thread. All it requires is giving the dash option players have to vehicles also so they stay in group @ same speed or speed up to their individual top speeds... Simple addtion, major effect... |
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