I can imagine three or four players standing around that candle, mesmerized by the flame, and than i throw a grenade in the bunker
All those statics are just stunningly beautyful and those radiosets are photo-realistic !!
And BTW, i dont think those bunkers are big and empty enough to produce an echo.
The agnostic dyslexic guy who suffered from insomnia stayed up all night, wondering if there's a Dog.
When you're driving in a tunnel you get a resonating sound, that the kind of sound I mean (Drive thry Brussel with its many tunnels and u know what i mean ).
But hey lets not get into details here, the statics look just great !!!
the radio in fh2 on the otherhand...my god. i dont know whether i want to sit down and use it, or to shoot it to see if it blows up
It won't. You can throw a grenade at them and they'll still work. Just another handy fact I learned from Call of Duty.
As for the radio, I have a suspicion and hope it'll be more than a static, especially with all the "talk" on the forums about alternative ways of handling communication (radio men, squad members who can't communicate outside their squads except by means of shouting, etc.).
hallo im new here. Oy devs, anything much in the way of troop/character models been done yet?
Heres an idea; civilians...evey war game lacks them, yet every war has em. Its probably not possible, i know nothing about modding or programming, but it would be something original, and would influence the way the game is played.
Heres another idea that probably cant be done; vehicle main gun barrels dont traverse through trees and houses, can they be made'solid' ie; tank in a narrow lane cant turn turret 180 degrees. Maybe i should just reinstall OFP and STFU, hehe.
ta
Last edited by albin0; July 18th, 2006 at 09:05 AM.
Cheese, the trick would be to avoid hitting the net. But if this is not possible, I know that the nets that we have from 42 don't have collision on the inside, only on the outside, so you could stand on top of them, but if you were under them you could jump through
For the next update: Could you perhaps, rather than showing us new vehicles, weapons, or statics, show us some UI, elaborate on Commander's abilities, tell us which maps to expect, or expand on some other feature? If you have them more or less ready, that is.
That bunker looks awesome. Add a working door and it'll be really great to sit in there with your radio (it's not a static, right?) with the PAK regularly going off above you, drizzling dirt from the walls and ceiling and making the whole bunker shake.
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