FileFront Forums

FileFront Forums (http://forums.filefront.com/)
-   Forgotten Hope General Yib-Yab (Off Topic) (http://forums.filefront.com/forgotten-hope-general-discussion-483/)
-   -   Newsupdate July 17th (http://forums.filefront.com/forgotten-hope-general-discussion/265515-newsupdate-july-17th.html)

snotvod July 18th, 2006 03:37 AM

Re: Newsupdate July 17th
 
I can imagine three or four players standing around that candle, mesmerized by the flame, and than i throw a grenade in the bunker :p
All those statics are just stunningly beautyful and those radiosets are photo-realistic !!

And BTW, i dont think those bunkers are big and empty enough to produce an echo.

NTH_NL July 18th, 2006 04:21 AM

Re: Newsupdate July 17th
 
When you're driving in a tunnel you get a resonating sound, that the kind of sound I mean (Drive thry Brussel with its many tunnels and u know what i mean;) ).
But hey lets not get into details here, the statics look just great !!!

Safe-Keeper July 18th, 2006 05:00 AM

Re: Newsupdate July 17th
 
Quote:

the radio in fh2 on the otherhand...my god. i dont know whether i want to sit down and use it, or to shoot it to see if it blows up
It won't. You can throw a grenade at them and they'll still work. Just another handy fact I learned from Call of Duty.

As for the radio, I have a suspicion and hope it'll be more than a static, especially with all the "talk" on the forums about alternative ways of handling communication (radio men, squad members who can't communicate outside their squads except by means of shouting, etc.).

Noting new on submarines:(? [ducks:p]

Hairstylist July 18th, 2006 07:37 AM

Re: Newsupdate July 17th
 
Hey, the mod looks finished ! Let's release this bad boy ;)

Toekar July 18th, 2006 07:49 AM

Re: Newsupdate July 17th
 
That would be cool... playin with the current tanks and such. But, we need to wait, and from updates like this it will be well worth it.

Mr_Cheese July 18th, 2006 07:57 AM

Re: Newsupdate July 17th
 
Hmm, how will the camo net be done - solid or not?
If it's solid then tanks/arty could fire, hit the net and the splash would kill the PaK crew.

albin0 July 18th, 2006 08:48 AM

Re: Newsupdate July 17th
 
hallo im new here. Oy devs, anything much in the way of troop/character models been done yet?
Heres an idea; civilians...evey war game lacks them, yet every war has em. Its probably not possible, i know nothing about modding or programming, but it would be something original, and would influence the way the game is played.
Heres another idea that probably cant be done; vehicle main gun barrels dont traverse through trees and houses, can they be made'solid' ie; tank in a narrow lane cant turn turret 180 degrees. Maybe i should just reinstall OFP and STFU, hehe.
ta

SacredLizard July 18th, 2006 09:03 AM

Re: Newsupdate July 17th
 
Cheese, the trick would be to avoid hitting the net. ;) But if this is not possible, I know that the nets that we have from 42 don't have collision on the inside, only on the outside, so you could stand on top of them, but if you were under them you could jump through

FactionRecon July 18th, 2006 10:20 AM

Re: Newsupdate July 17th
 
I just can't wait to put a strafing run on those bunkers.

Safe-Keeper July 18th, 2006 10:30 AM

Re: Newsupdate July 17th
 
For the next update: Could you perhaps, rather than showing us new vehicles, weapons, or statics, show us some UI, elaborate on Commander's abilities, tell us which maps to expect, or expand on some other feature? If you have them more or less ready, that is.

That bunker looks awesome. Add a working door and it'll be really great to sit in there with your radio (it's not a static, right;)?) with the PAK regularly going off above you, drizzling dirt from the walls and ceiling and making the whole bunker shake.


All times are GMT -7.

Powered by vBulletin®
Copyright ©2000 - 2016, vBulletin Solutions, Inc.
SEO by vBSEO 3.6.0 ©2011, Crawlability, Inc.