Notices

Go Back   FileFront Forums > The Games! > Battlefield Series > Battlefield Mod: Forgotten Hope > Forgotten Hope General Yib-Yab (Off Topic)

Remember Me?

Forgotten Hope General Yib-Yab (Off Topic)
Discuss on the bf1942 FH mod here!

Reply
 
LinkBack Thread Tools Display Modes
Old June 26th, 2006   #31
Shinjirarenai!
 
Oldschool's Avatar
 
Join Date: April 18th, 2003
Status: Lurking
797 posts, 0 likes.
Rep Power: 27
Oldschool should make some friends
Default Re: Newsupdate 26th June

Looks great as always, but doesn't that truck look abit TOO clean?
And congrats to bizness on making the team


Please share. It's nice.
Oldschool is offline   Reply With Quote
Old June 26th, 2006   #32
Someone set us up the bomb
 
SymZ's Avatar
 
Join Date: September 9th, 2004
Location: Ontario, Canada
Status: Available
1,153 posts, 0 likes.
Rep Power: 25
SymZ is a regular member
Default Re: Newsupdate 26th June

Great update guys. I'm always enjoy updates w/ statics, I'm looking forward to more immersive atmosphere amongst all the other things. Nice job Toddel as well.

I agree that the truck could also either use more dirt or a change of liscense plates.

SymZ is offline   Reply With Quote
Old June 27th, 2006   #33
FH2 Betatester
 
Join Date: December 31st, 2004
Status: Available
325 posts, 0 likes.
Rep Power: 23
[NL]-=Mars_Ultor has disabled reputation
Default Re: Newsupdate 26th June

First of all amazing work guys and congratulations Bizness for making it in the so-called 'Illuminati Headquaters'. Can't wait to see your new contributions to FH2.

The civilian truck created by Rad looks real good ingame. I especially like it's colour and the 'rusty ' look, but I have to agree with Symz and others that by adding some sandstains on the tires and the trucks body the enplacement of the truck will look even more believable in the desert.

Toddels villa looks really impressive, so thumbs up. The only thing I don't like about it is the way one of the gatedoors is hanging in its hinge, but this is a mere esthetic critic. Right now from its looks, it looks like it is not subject to any natural law of physics or whatso ever. In the final product it will definitely look better wenn one of the gatedoors is just laying on the ground. So that it looks like it was been breached. Just my two cents....

I also really like the 'test' enplacement of the Flak on the middle roof or the villa. Now the top floor to left can give the emplacement some protection from strafing enemy fighters. To give the operator of the Flak even more cover is it possible to add a small sandbag fortification around every AA enplacement, just high enough so you can shoot over it? Even if its placed on top of a building? I know this is possible in the BF2 engine, because some of the roof stinger enplacements in Bf2 have sandbags surrounding them. Like the ones in the southern flag area of the sharqi peninsula map. I really hated it in FH1 that rooftop AA, like the ones on the buildings in Supercharge, where never protected from the sides by sanbags. Also the lack of any form of protection around static guns like these gives the position an 'unnatural' look. If I was a AA-gunner in real life, I would definetely place some nonburnable objects around it to give both gun and operator some extra form of protection.

Last but not least: the artillery enplacement. Now that's what I'm talking about in the last chapter; protected enplacements. Small stonewalls protecting both gun and operator from small arms fire. You did an amazingly good job on this one Lobo. At our 'special FH forum meeting/Museumtrip' last Sunday we saw a protected gun enplacement just like this one, including the camouflagenetting. I said to my fellowclanmates, Invincible and Undertaker, that we needed more camouflagenetting on static AT-gun enplacements in FH. And now we have them. Not only do they look 'cool' but also give the enplacement a more 'real feel' and hopefully make the operators of the enplacements more difficult to spot for enemy fighters.
[NL]-=Mars_Ultor is offline   Reply With Quote
Old June 27th, 2006   #34
Mr.Fixer
 
|HV|MacGyver's Avatar
 
Join Date: November 12th, 2004
Location: Belgium
Status: Available
473 posts, 0 likes.
Rep Power: 24
|HV|MacGyver should make some friends
Default Re: Newsupdate 26th June

Great update, as always!

|HV|MacGyver is offline   Reply With Quote
Old June 27th, 2006   #35
paladin of evil
 
Werwolf1944's Avatar
 
Join Date: September 11th, 2005
Location: EURABIA
Status: depressive
265 posts, 0 likes.
Rep Power: 0
Werwolf1944 is a n00b
Default Re: Newsupdate 26th June

Just nice.

------------------------------------------------------------------------------------------
Intel Core 2 Quad Q6700 2,66 Ghz, 4 GB Kingston DDR2 Ram, Gainward Nvidia GeForce 8800 GTX 768MB DDR3, Microsoft Windows VISTA Business 64bit...
Werwolf1944 is offline   Reply With Quote
Old June 27th, 2006   #36
Tas
Serious business brigade
 
Join Date: September 3rd, 2004
Location: Over 7000 club
Status: Bored
7,232 posts, 0 likes.
Rep Power: 32
Tas is as cool as a ModeratorTas is as cool as a ModeratorTas is as cool as a ModeratorTas is as cool as a ModeratorTas is as cool as a ModeratorTas is as cool as a ModeratorTas is as cool as a ModeratorTas is as cool as a ModeratorTas is as cool as a ModeratorTas is as cool as a ModeratorTas is as cool as a Moderator
Default Re: Newsupdate 26th June

Good stuff, i really like the artillery bunker, having a 88 in there is going to be murder on allied armor.

As for the truck, i dont think it belongs there, it misses the dirt on the wheels that the other road vehicles we have seen in the other updates have.. and again, it just looks out of place.

Quote:
Originally Posted by George Bernard Shaw
No man ever believes that the Bible means what it says; he is always convinced that it says what he means.
Tas is offline   Reply With Quote
Old June 27th, 2006   #37
Banned
El Bano
 
ANZACSAS's Avatar
 
Join Date: June 8th, 2005
Location: LMM HQ
Status: Available
5,745 posts, 0 likes.
Rep Power: 0
ANZACSAS is as cool as a ModeratorANZACSAS is as cool as a ModeratorANZACSAS is as cool as a ModeratorANZACSAS is as cool as a ModeratorANZACSAS is as cool as a ModeratorANZACSAS is as cool as a ModeratorANZACSAS is as cool as a ModeratorANZACSAS is as cool as a ModeratorANZACSAS is as cool as a ModeratorANZACSAS is as cool as a ModeratorANZACSAS is as cool as a Moderator
Default Re: Newsupdate 26th June

nice update

I was stupid enough, despite several warnings, to get my self banned. First I was generally rude in a thread, which got me temp banned. Then I came back with another account just so I could post in vengeance against one of the moderators . And that upgraded my temp-ban to a permanent ban.
ANZACSAS is offline   Reply With Quote
Old June 27th, 2006   #38
A man of dubious moral fibre
 
MG42Maniac's Avatar
 
Join Date: May 28th, 2003
Location: England
Status: Tanked
3,983 posts, 0 likes.
Rep Power: 30
MG42Maniac is worthy of recognitionMG42Maniac is worthy of recognitionMG42Maniac is worthy of recognitionMG42Maniac is worthy of recognitionMG42Maniac is worthy of recognitionMG42Maniac is worthy of recognition
Default Re: Newsupdate 26th June

Good stuff as usual, looking forward to playing this.

MG42Maniac is offline   Reply With Quote
Old June 27th, 2006   #39
Trying to stay out of room 101
 
Join Date: April 29th, 2004
Location: Polarbear- and penguincountry
Status: Available
549 posts, 0 likes.
Rep Power: 25
Frenkan should make some friends
Default Re: Newsupdate 26th June

Good stuff as always, now all I want is an 88 in that bunkerhole.

This is not nam', this is FH. There are rules.

Frenkan is offline   Reply With Quote
Old June 27th, 2006   #40
FH beta tester
 
Nigosky's Avatar
 
Join Date: July 28th, 2003
Location: São Paulo - Brazil
Status: Available
617 posts, 0 likes.
Rep Power: 26
Nigosky is a n00b
Send a message via ICQ to Nigosky
Default Re: Newsupdate 26th June

love


Nigosky is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -7.







   
 





This site is part of the Defy Media Gaming network

The best serving of video game culture, since 2001. Whether you're looking for news, reviews, walkthroughs, or the biggest collection of PC gaming files on the planet, Game Front has you covered. We also make no illusions about gaming: it's supposed to be fun. Browse gaming galleries, humor lists, and honest, short-form reporting. Game on!

FileFront Forums - Terms of Service - Top
Theme Selection
Copyright © 2002-2016 Game Front. All rights reserved. Powered by vBulletin®
Copyright ©2000 - 2016, vBulletin Solutions, Inc.
Forum Theme by Danny King (FileTrekker), Sheepeep & Graeme(rs)
RSS Feed Widget by FeedWind