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Old April 5th, 2006   #11
Wanna go Double Dutch?
 
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Default Re: FH2 Teaser video ?

The FH website (www.FHmod.org) should contain all promotion material such as newupdates, renders, screenshots and video material. If you can't find it in any of the sections there it most likely isn't there. Atleast it shouldn't be unless the webmaster has been sleeping.

Just check it regulary, browse the archives etc. I doubt we will see a trailer soon. FH doesn't really like to show of Work In Progress (WIP) works.
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Old April 5th, 2006   #12
You might very well think that
 
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Default Re: FH2 Teaser video ?

Also, don't assume that just because the model is done, it is in game. For all we know, no new weapons are in game, just tanks.

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Old April 5th, 2006   #13
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Default Re: FH2 Teaser video ?

Quote:
Originally Posted by Natty Wallo
The interest seems big enough for a teaser anyway... and naah you dont really need everything done, the Rise Of Kobol Mod has released a Teaser video of their Vipers just to show some game mechanics and altered physics (they have zero-gravity) and they havent done any ground textures, shadows, the terrain isnt done and the buildings arent textured, still it gives people a nice idea of what it'll be like... then again, FH is somuch bigger and we allready know what to expect, and when I think about it I rather have the FH-team developing the Mod rather than a video... But, when they have big test-sessions it wouldn't be that much work to just run FRAPS on one of the machine and feed us hungry followers
(We're like in that movie LIFE OF BRIAN right now, you know when he wakes up and the entire town is outside his window cos they think he is "Jesus"...)

I had another idea though which would absolutely ROCK!!!! please FH-TEAM take this under consideration ::::

When you have one map that is almost finished or if you have a couple of vehicles or weapons done, just release ONE map with maybe just one or 2 classes and a couple of vehicles, as a teaser DEMO to FH2... there is NO doubt in my mind that this demo will be in the top of downloads on bf2files.com and will raise the number of hits on your website A LOT... sure it wil take some valuable time from actual developing but hey; wouldn't it boost the hype ? If it wasn't for fear of thieves and immoral scoundrels that might steal code or objects then I guess you'd do it, but think about it; WHO would be so stupid to try and steal a TM FH object for their own little puny Mod.....? This Mod will not last more than a few days so I guess you really have nothing to fear from this....

Think about it, releasing a teaser-demo with just ONE map... that would be so cool.....

/Cheers - Natty.

I read suggestions like this after every update. I can't wait to play FH2 but this seems not a good idea. Even if you make one map, you will have to test it and improve it while you could be devoloping on a bigger update. Plus, how are you going to play without any playermodels? Are you going to be sattisfied if only half of the weapons have sounds? And even when you do. Most of the people don't read forums or updates and when they start playing a "demo mod" you will get tons of compaints about uncompleted stuff.

I think the devs do a great job with there no WIP policy.
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Old April 5th, 2006   #14
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Default Re: FH2 Teaser video ?

Teaser demos usually fail. Just look at Frontline 18 (BF1918) for BF2. You would have to have everything ready on that one map. I mean everything - game mechanics, models, skins, spawning, commander mode, you name it. Even after that people would probably get bored of playing the same map over and over again. It's better to come out with a proper release with maybe 3 to 5 finished maps.
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Old April 5th, 2006   #15
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Default Re: FH2 Teaser video ?

Quote:
Originally Posted by SymZ
Actually I have all the FH & FH2 media my grubby little hands have come across over the years saved on my hard drive categorized for easy access, with the exception of the old stuff shown on the old website (yellow schematics/blueprints website, and yes I was playing .5 back then but, no didn't actively post in the forums, and have since changed accounts twice) because back then I didn't think to keep the media. For a long time though I've been saving all the media. Alot of it makes for great desktop wallpapers and it's nice to just flip through the stuff sometimes and get yourself psyched for FH2, or upcoming map pack or to see the older media that once got you so hyped for that next big release.

132.4Mb of FH1 media saved, + the FH ironsights video @ 10 MB, and 35Mb of FH2 media saved.

Would I make a slideshow though?.... no.
heh, same here. Altough my FH2 map reached about 110Mb

Spoiler:

Code:
FH2
|-Completed
  |-Valentine Mk II
    |-145 - valentinemkii.jpg (Render)
    |-154 - valentine_01.jpg (Ingame)
    |-...
  |-Crussader Mk III
  |-M4A1 Sherman
  |-SdKfz 141 (Panzer III Ausf N) DAK
  |-Thompson M1928 A1
  |-...
|-Ingame
  |-EAST FRONT
  |-NORTH AFRICA
    |-Testmap
      |-136 - FH2_01.jpg
      |-136 - FH2_02.jpg
      |-...
  |-PACIFIC
  |-WEST FRONT
|-Reference
  |-Daimler Mk. I
  |-Fairy Swordfish Mk.I
    |-Historic
      |-JSJ_Fairey_Swordfish.jpg
      |-...
    |-Normal
      |-0079455.jpg
  |-M3 Grant Mk I
|-Renders
  |-ALLIES
    |-Great Britain
      |-Ground Forces
        |-159 - m4a1_sherman.jpg
        |-...
      |-Aircraft
        |-153 - swordfish.jpg
        |-...
      |-Player Weapons
        |-148 - no4sniper.jpg
        |-...
      |-Stationary Weapons
      |-Naval Vessels
  |-AXIS
    |-Germany
      |-...
  |-Civilian
  |-Statics
|-Various
  |-Art
    |-145 - remember.jpg
    |-...
  |-Classes
    |-rifleman-class.png
    |-...
  |-Sig, Avatar
    |-154-valentine_01sig.jpg
    |-...
  |-Stuff
    |-130 - poster.jpg
    |-...
  |-Wallpapers
    |-Pack.rar
    |-...
|-Render PW
  |-PzB-39.png
  |-...
|-info vehicles.txt

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'07/06/1892 - 12/21/1986'

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Old April 5th, 2006   #16
All your base are belong to FH
 
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Default Re: FH2 Teaser video ?

teasers, demos and all that stuff usually are more negative than positive. The planes map done by BF1918 received lot of unfair critics by people and I remember in old times of BF42 moding, Galactic Conquest released the first version with just one map and people soon becomed bored and started to complain. FH1 0.5 was also slightly rushed and we lost lot of potential players due its bugs and not enough developed features.

We are vets in the hard world of moding and know our stuff, your tricks to get something earlier are lovely but we are old foxes. You will test a teaser called FH2 0.1, and is worthy of the wait

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Old April 5th, 2006   #17
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Default Re: FH2 Teaser video ?

Needless to say, Lobo is quite right. I've burnt myself on this befor, and I got alot of negetive feedback. It doesn't matter if you tell people it's a work in progress or it's a Alpha/Beta.

The Devs has been doing a great job with teasing us so far. We get a render or a screenshot, and always in the right setting. We don't see a half finished product in the background, we don't get a model without a texture. Everything is finished (or nearly so) or ingame allready. So I say keep that up and give us FH2 0.1 not sooner then when it's completly ready.. we can wait

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Old April 5th, 2006   #18
Ore o Dare da to Omotte Yagaru
 
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Default Re: FH2 Teaser video ?

a demo release isnt a good idea IMO, Desert-Conflict had a small release of the CTF mod a few months back, and everyone thought it was the full release, now everyones complaining that theres no new content in the release and the get turned off to the whole mod.

needless to say, people will see a download on the website and download it no matter what it it, than they will see its a small demo, but think its the full release and get all angry.

Its just a bad idea

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Old April 6th, 2006   #19
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Default Re: FH2 Teaser video ?

Quote:
Originally Posted by Lobo
FH2 0.1, and is worthy of the wait
AGH! The gates have been opened! Quickly everyone, begin the spamming threads about this teaser!

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Old April 7th, 2006   #20
FH2 LevelDesigner
 
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Default *Rests his case*

well.... if you put it that way *damn it didn't work*

That's very wise indeed, and as I said; I'd rather see developers working on the product instead of wasting time on teasers, be they videos or demos... it just would be so damn sweet.... anyway, to further chew on the strategies of releasing Mods for BF2 - What are the chances of getting FH2 Ranked ?
As of today it seems EA will never release Ranking-rights to servers running custom maps (or; the custom maps aren't ranked, any Ranked server might run as many stock maps as they want, but whenever a custom map comes up the ranking stops, am I right?)... Will they keep this narrow-minded and greedy policy even after all the big mods are released?

I can not stand the idea of FH2 running into problems with people not wanting to play the mod just because all their heroic actions aren't recorded... or actually; maybe it will be a natural out-sourcing, so true dedicated fans of FH, WW2, BF42 etc will move over to FH2, disregarding the nonsense that is ranks/stats and just improve the quality of FH2 gaming.... who knows.... Possibly all internal-ranking systems could be cross-linked? Has anyone thought of this?
You would have ServerSpy on every FH-server (or a similar application that can record server activities, make it part of the FH2 Dedicated server release) and they could later be inter-linked, so if you play on a dedicated FH2 server in germany, all stats are sent to all other FH2 servers that use this function ? This way you would create your own ranking system (FH2 Ranking) and servers that are part of this would do exactly as Ranked BF2 servers do today; display that they are "FH2 Ranked" or so?
What do you think ?

Or would you rather have FH2 players just not bothering about statistics and go back to what Battlefield is really about; Quality, Fun, Gaming?
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