![]() |
Re: Intensity for Forgotten Hope 0.7 Is Available Any chance that the road to rome and secret weapons maps will be released for this |
Re: Intensity for Forgotten Hope 0.7 Is Available No, they won't. Sorry. |
Re: Intensity for Forgotten Hope 0.7 Is Available Any idea how to turn off player names with this on LAN? It'd be good for screenshots. =D I just played Kasserine Pass. A tank went to one flag, got confused, went back to our main, then turned around again. lol I haven't really played it enough to say anything though. |
Re: Intensity for Forgotten Hope 0.7 Is Available Setup your own dedicated co-op server, you can find it in your start menu folder of BF1942. Choose the maps and settings you like and start the server. Join the server through the game! (remember to put the tag distance to the lowest values and to make the server have 50 players, slots will be filled by bots IIRC) |
Re: Intensity for Forgotten Hope 0.7 Is Available Wow, i did not expect the mini mod that fast. Since the AI went back to vanilla behavior for some reason i was hoping for Legion to fix it. Too bad that the filefront dl is somewhat hard to get, i only managed to get the hotfix but the full file dl won't start, i keep trying. Thx in advance to Legion. Cheers Apo |
Re: Intensity for Forgotten Hope 0.7 Is Available use this command in console, gets rid of all the game menu stuff on your screen. no mini map, no radio bars at top, totally clean view of the map. hud 0 (to turn off hud) hud 1 (to turn on hud) |
Re: Intensity for Forgotten Hope 0.7 Is Available What maps are added to single player? |
Re: Intensity for Forgotten Hope 0.7 Is Available No new maps (other than Nuenen and Saipan, which I only included accidentally, and which aren't all that hot, bot-wise, to be honest.) This is purely intended to be an AI upgrade to FH 0.7, like the original Ballistik FH 0.6 was -- nothing fancy, nothing extra, just bots that want to kick your ass and steal your lunch money. |
Re: Intensity for Forgotten Hope 0.7 Is Available Finally i got the file and have to say the AI is great again. Thank you Legion. :bows: On Tobruk a bot on allied side did score over 70 points with tickets set to 100%. Few things i noticed: Some map loading pics are blank and that the bots on allied side at sector318 only used the airplanes but ignored the armor and other stuff at the main base and did went on by foot. They used the stuff from captured points but the axis threw in all what they got from the start. Was a tough challenge to make it against all that axis steel monsters with minimum support from own armor. :naughty: Cheers Apo |
Re: Intensity for Forgotten Hope 0.7 Is Available Huh. I'm sorry about the loading screen thing, mine all come up fine. And some map strats are still being revised even now, as I learn more. I'll be looking for trouble maps as you guys report them and release revised strats accordingly, probably in bunches of four per strat pack. Just one of the downsides to being an independent developer -- the community is my team of beta testers to some extent, because I can't catch everything alone. Thanks for letting me know, though, and I'll get something out as soon as there's enough to get something out on. |
| All times are GMT -7. |
Powered by vBulletin®
Copyright ©2000 - 2016, vBulletin Solutions, Inc.
SEO by vBSEO 3.6.0 ©2011, Crawlability, Inc.