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-   -   Balancing Vehicles and Weapons (http://forums.filefront.com/forgotten-hope-general-discussion/223810-balancing-vehicles-weapons.html)

[CoUk]niu November 3rd, 2005 09:06 PM

Re: Balancing Vehicles and Weapons
 
Quote:

Originally Posted by Stienmetz
T-34...Well built tank....but, less crew...less AP and HE rounds on board..also no radio..and no battle repair...when they lost a track, they were finished in a defensive situation. USSR had no M88 recovery vehicle....lol

Why repair a T34? Just get another one.

Kurb King November 3rd, 2005 09:20 PM

Re: Balancing Vehicles and Weapons
 
The sloped armor on the T34 is really something now, i was on karkova winter in the stolen German version (pzkpfw 747)and a T34 came over the bridge and we put so many shots into each others front it was increadible.

[tR]Mad Mac November 3rd, 2005 09:43 PM

Re: Balancing Vehicles and Weapons
 
Quote:

Originally Posted by RandomPercision
The sloped armor on the T34 is really something now, i was on karkova winter in the stolen German version (pzkpfw 747)and a T34 came over the bridge and we put so many shots into each others front it was increadible.

I've was in a battle with a tiger tank with another T34. The tiger hit me 3 times and did minimal damage. The richochet effect is amazing.

I dont think we killed the tank (his buddies came), but he went home crying to his mamma.


I also was engaged in a two T34 vs 1 stolen KV2 on Orel right in front of McGibs. The fight lasted well over 45 seconds because none of the tanks got any decent shots in. It was an awesome frontal armor slugfest, every shot I was hoping mine would do some damage, and that the enemy's would bounce off mine yet again.

:cool:

Fuzzy Bunny November 4th, 2005 12:12 AM

Re: Balancing Vehicles and Weapons
 
Quote:

Originally Posted by Stienmetz
T-34...Well built tank....but, less crew...less AP and HE rounds on board..also no radio..and no battle repair...when they lost a track, they were finished in a defensive situation. USSR had no M88 recovery vehicle....lol

Yeah, but nearly 60,000 of 76s and 85s built during the war counts for something, right?

[21Pz]Stauffenberg November 4th, 2005 01:19 AM

Re: Balancing Vehicles and Weapons
 
I love the Panthers frontal armour now.
Finaly the IS2 shells bounce of with luck :lol:
Ah well yesterday i had a battle on Prok. and i shot about 20 t34s most of them with two shots. I was in a Pz4H. ( Yea sometimes im not in a tiger :naughty: )

Helmantel November 4th, 2005 02:37 AM

Re: Balancing Vehicles and Weapons
 
The T-34 is a great tank now. The working sloped is a great improvement. But I did have a weird encounter with a T-34 in a PzIIIL(with skirts) on orel. The first T-34 I encountered failed do damage me when shooting my frontal armor. I killed it with 4-6 shots in it's frontal armor. The second T-34 i encountered was sitting right before me (about 10 m) and shot my frontal armor without effect. Only his second shot brought my health down to 5%. It fired this shot from the same position as the first shot.

So my question is: does anyone know if the PzIIIL has some kind of weak spot in it's frontal armor (maybe a slit or a place wich doesn't have the aditional armor)?

SgtSteinerBDS November 4th, 2005 03:32 AM

Re: Balancing Vehicles and Weapons
 
Quote:

Originally Posted by Jackson_Cal
I couldn't disagree with you more. Just my personal opinion, but I actually like maps that are stacked against one side. Isn't that realistic? I think it adds a lot to have maps that one side wins 80%+ of the time. Those are the ones that I actually get most excited for and the maps you typically see the most amount of teamwork, unfortunately. I like the challenge and the feeling of accomplishment when your team actually pulls out a win on one of those maps.
As much as I love Operation Goodwood, I'd rather play the Storm as the Germans or Arnherm as the Brits.

Same. I don't get much fun playing a side that traditionally wins a map. As long as I have fun I don't care whether we lose (although I always try) and I don't get off on scores.
Although I also agree that maps where you ALWAYS get pointlessly slaughtered and spawn raped is kinda hard to take.

Strumtrupp November 4th, 2005 04:22 AM

Re: Balancing Vehicles and Weapons
 
Quote:

Originally Posted by SgtSteinerBDS
Same. I don't get much fun playing a side that traditionally wins a map. As long as I have fun I don't care whether we lose (although I always try) and I don't get off on scores.
Although I also agree that maps where you ALWAYS get pointlessly slaughtered and spawn raped is kinda hard to take.

Agree 100%
I play for fun.
And as long as the results are not almost forced on me, it matters not if I win or lose.

USMA2010 November 4th, 2005 05:15 AM

Re: Balancing Vehicles and Weapons
 
If one side traditionally gets their main spawn raped, then the map is poorly designed or needs the new anti-basecamping code installed.

Which kinda reminds me. For the first time last night, I saw the Germans actually need that PaK 40 that is right by their main spawn. Yet nobody could stay in it for long, since it was in the middle of the bloody road!

Please, fix that issue. Tuck it against the wall, give it some sandbags or a bunker. Hell, you can keep it where it is, just give us a blindfold. Going out there with Americans around is like being shot by a firing squad.

Anlushac11 November 4th, 2005 09:19 AM

Re: Balancing Vehicles and Weapons
 
Quote:

Originally Posted by Helmantel
The T-34 is a great tank now. The working sloped is a great improvement. But I did have a weird encounter with a T-34 in a PzIIIL(with skirts) on orel. The first T-34 I encountered failed do damage me when shooting my frontal armor. I killed it with 4-6 shots in it's frontal armor. The second T-34 i encountered was sitting right before me (about 10 m) and shot my frontal armor without effect. Only his second shot brought my health down to 5%. It fired this shot from the same position as the first shot.

So my question is: does anyone know if the PzIIIL has some kind of weak spot in it's frontal armor (maybe a slit or a place wich doesn't have the aditional armor)?

IIRC Soviet 76.2mm AP round for tanks is coded for BR-350A armor piercing ballistic cap ammo. IRL penetration at 500m at 0 deg is supposed to be about 75mm. This was reduced if the round hit face hardened armor.

The PzIIIL has 70mm of armor on upper front hull and turret face. The first 20mm is a plate of face hardened armor set in front of the actual hull. The plate of face hardened spaced armor ideally shatters or deflects the AP round so it wont penetrate or at least strips off the ballistic cap to reduce its efectiveness when it hits the second layer of armor. The gap between the spaced armor and the armor underneath also has the same effect as skirts do against shaped charge weapons.

In late 1943 the Soviets introduced the BR-350P which was much more effective ( 92mm penetration vertical armor at 500m) but supplies were limited so they were issued only to vehicles in a attack in a quantity of 8 per vehicle

USMA2010 November 4th, 2005 10:03 AM

Re: Balancing Vehicles and Weapons
 
This reminds me of something else now...

Is the Su-76 supposed to be using a new and improved round for 0.7, or is this just balance at work? I find it hard to believe that I should be able to drive clear across a map knocking out every tank I see in three hits or less.

[CoUk]niu November 4th, 2005 10:24 AM

Re: Balancing Vehicles and Weapons
 
It`s a multi-purpose gun:AP,AT and AA.:)

[21Pz]Stauffenberg November 4th, 2005 10:26 AM

Re: Balancing Vehicles and Weapons
 
It shouldnt be as strong as it is, i have to agree with USMA.
And if there would actually be a german tank with a cannon beeing overpowered, i would also claim that !!

Mazz November 4th, 2005 01:23 PM

Re: Balancing Vehicles and Weapons
 
Quote:

It shouldnt be as strong as it is, i have to agree with USMA.
I think your just mad that I offed you in your Tiger from behind that barn with it last night in your favorite spot :D. Anyways, it does seem overly strong, but then again its using the Zis-3 and if its using HEAT rounds its got a capable penetration of 120mm at 500 yards. Against the flat sides of Panthers and Tigers, i can see it.

Anlushac11 November 4th, 2005 01:51 PM

Re: Balancing Vehicles and Weapons
 
Not 100% sure but IIRC all TD get the better round to enhance what tehy were built for. Thats why SU-76 can kill Tiger pn Prokie easily enough with side shots.

SU-76 was used partly as a tank destroyer til replaced by the better SU-152 and SU-85

HEAT rounds dont usually penetrate more than their diamater so a 76.2mm heat round should penetrate around 75mm. A 76.2mm gun firing a HEAT round that penetrates 120mm seems way overpowered.


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