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Forgotten Hope General Yib-Yab (Off Topic)
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View Poll Results: Should vehicles and weapons be balanced?
Yes 18 24.66%
No 55 75.34%
Voters: 73. You may not vote on this poll

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Old November 4th, 2005   #111
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Default Re: Balancing Vehicles and Weapons

This reminds me of something else now...

Is the Su-76 supposed to be using a new and improved round for 0.7, or is this just balance at work? I find it hard to believe that I should be able to drive clear across a map knocking out every tank I see in three hits or less.
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Old November 4th, 2005   #112
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Default Re: Balancing Vehicles and Weapons

It`s a multi-purpose gun:AP,AT and AA.
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Old November 4th, 2005   #113
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Default Re: Balancing Vehicles and Weapons

It shouldnt be as strong as it is, i have to agree with USMA.
And if there would actually be a german tank with a cannon beeing overpowered, i would also claim that !!



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Old November 4th, 2005   #114
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Default Re: Balancing Vehicles and Weapons

Quote:
It shouldnt be as strong as it is, i have to agree with USMA.
I think your just mad that I offed you in your Tiger from behind that barn with it last night in your favorite spot . Anyways, it does seem overly strong, but then again its using the Zis-3 and if its using HEAT rounds its got a capable penetration of 120mm at 500 yards. Against the flat sides of Panthers and Tigers, i can see it.



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Old November 4th, 2005   #115
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Default Re: Balancing Vehicles and Weapons

Not 100% sure but IIRC all TD get the better round to enhance what tehy were built for. Thats why SU-76 can kill Tiger pn Prokie easily enough with side shots.

SU-76 was used partly as a tank destroyer til replaced by the better SU-152 and SU-85

HEAT rounds dont usually penetrate more than their diamater so a 76.2mm heat round should penetrate around 75mm. A 76.2mm gun firing a HEAT round that penetrates 120mm seems way overpowered.

Last edited by Anlushac11; November 4th, 2005 at 01:57 PM.
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