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Forgotten Hope General Yib-Yab (Off Topic)
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2335270
Re: Planet Battlefield Forgotten Hope 2 Interview
FactionRecon
October 1st, 2005 06:56 AM
I also liked the ideas of instead of just pick-up weapons, they're actually separate complete classes, like the Sapper and Commando.

Sounds very interesting indeed.
2335378
Re: Planet Battlefield Forgotten Hope 2 Interview
Al Capone
October 1st, 2005 08:07 AM
Quote:
Originally Posted by FactionRecon
I also liked the ideas of instead of just pick-up weapons, they're actually separate complete classes, like the Sapper and Commando.
Sounds very interesting indeed.
Actually the interview stated that the commando would be a pickup class. However the sapper/engineer/ dude with lots of tnt is a class.

I'm just happy there will be an armoury where all these kits can be found at the start, instead of random guns lying in a shed in the middle of nowhere.
2335411
Re: Planet Battlefield Forgotten Hope 2 Interview
Big Lebowski
October 1st, 2005 08:30 AM
Quote:
Originally Posted by Al Capone
I'm just happy there will be an armoury where all these kits can be found at the start, instead of random guns lying in a shed in the middle of nowhere.
amen.
2335435
Re: Planet Battlefield Forgotten Hope 2 Interview
FlyGuy45
October 1st, 2005 08:46 AM
Come on i love those random dyamite greaseguns in red zone houses...
2335437
Re: Planet Battlefield Forgotten Hope 2 Interview
Kurb King
October 1st, 2005 08:49 AM
Great interview, answers lots of questions.

I like the idea of smoke shells for commander artillery, it will be very useful to cover you movement form the enemy so they dont know where you are going to come form. In WW2 i know it was used often to cover retreats, but in battlefield games no one retreats.
2335452
Re: Planet Battlefield Forgotten Hope 2 Interview
FlyGuy45
October 1st, 2005 08:55 AM
YUou can call me Bertha but i love having a position beging over run and retreating...(serious)
2335553
Re: Planet Battlefield Forgotten Hope 2 Interview
NoCoolOnesLeft
October 1st, 2005 10:20 AM
Quote:
Originally Posted by FlyGuy45
YUou can call me Bertha but i love having a position beging over run and retreating...(serious)
Hello Bertha.

Okay I'm chuffed we got that brief period of weirdness out of the way.

Anywho...

People dont retreat in games because there's this neat little thing call a scoreboard. If people know they're going to die, they dont retreat. Instead, they run towards the enemy and try to get as many kills in before they do die. After all, it doesnt matter how many deaths you have as long as the Kill : Death ratio is fairly decent.

Isnt the truth behind multiplayer games wonderful?
2335585
Re: Planet Battlefield Forgotten Hope 2 Interview
=TFM=Melvin
October 1st, 2005 10:33 AM
The Respawn Lives!
2335604
Re: Planet Battlefield Forgotten Hope 2 Interview
FlyGuy45
October 1st, 2005 10:41 AM
Its fills me with exhileration wen i go back to a outpost with like no health and everyone looks like at me runing from an enemy postiton...
Anyways smoke is great for me it will make use unless we have a noob smoking the main base,maybe a delay timer....
2335655
Re: Planet Battlefield Forgotten Hope 2 Interview
Real-BadSeed
October 1st, 2005 11:14 AM
hmmmm a mobile artillary barrage into the smoke, should make for some nice spammage kills.... muhuhahahaha
oh my a whole platoon of soldiers was in there.. hahahahahahah.
sort of like a big "BOMB HERE!!!" sign. hehehe
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