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Re: FH2 Classes/kits Wouldn't anyone agree the PPSH out guns the MP40? |
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Re: FH2 Classes/kits Hm, so the Officer class is being phased out? That's a shame. But the rest sounds nice. Thanks, McGibs. |
Re: FH2 Classes/kits well how many differnt pick up kits are there now i can think of only the polit, sniper,and the bommer kits is that all (and when i say sniper i mean all the guns that get a scope) |
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Re: FH2 Classes/kits To be honest, I can handle hordes of SMG-armed idiots running around. They usually spray bullets like mad and can be taken out with rifles. Maybe reducing the number of SMGs would introduce some more teamwork--for example, despite Arisakas being major junk, I've seen plenty of decent teams win Pacific maps as Japs just by careful shooting. Not to start another SMG discussion, it'd be nice to have slightly shorter ranges and accuracy for them, though--if not in the name of realism, at least for the sake of gameplay. But please please please please, I don't care about "knife bug" or whatever you call it, but please limit the number of MG34/42 weenies at any given time...*beg* *cry* |
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Re: FH2 Classes/kits I didnt see an engineer thrown in to the list of soldier kits, will that no longer be an option in FH2? Quote:
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biggest crap ever: mg34/42 that do not have to be deployed |
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