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-   -   sandbags on tanks (http://forums.filefront.com/forgotten-hope-general-discussion/216547-sandbags-tanks.html)

NoCoolOnesLeft September 22nd, 2005 08:51 AM

Re: sandbags on tanks
 
Done.

:)

pvt. Allen September 22nd, 2005 12:34 PM

Re: sandbags on tanks
 
Quote:

Originally Posted by NoCoolOnesLeft
Done.

:)

Looks realy good, so when are you changing it?:naughty:

{SmB}IcelanDick September 22nd, 2005 01:45 PM

Re: sandbags on tanks
 
Quote:

Originally Posted by NoCoolOnesLeft
Done.

:)

/way off topic

crap, you have no idea how long my poor dyslexic mind has been reading your name as 'NoOnesCoolLeft' :rolleyes:

/hoping there has been a member named such
//feel foolish anyway
///and we're back

ctz September 22nd, 2005 02:27 PM

Re: sandbags on tanks
 
Quote:

Originally Posted by Gen'l Knight
I have a feeling that we shall be greatly rewarded shortly by the FH gods...

:deal:

-|DKS|- deathBOB September 22nd, 2005 04:27 PM

Re: sandbags on tanks
 
Question: Can code made for BF1942 be ported over to BF2? If not directly, can the things your skills at coding for the 1942 engine be applied to the BF2 engine or will you have to reinvent the wheel so to speak?

AussiePepsi September 23rd, 2005 09:32 AM

Re: sandbags on tanks
 
HAAH i always read it was 'NoOnesCoolLeft too.

I wonder if you shoot a sandbag in FH2 if the sand will come rushing out :p

{SmB}IcelanDick September 23rd, 2005 07:14 PM

Re: sandbags on tanks
 
maybe that's a psych experiment phrase instead of :beer:

Anlushac11 September 23rd, 2005 08:20 PM

Re: sandbags on tanks
 
Nothing from BF1942 is allowed to be ported over to BF2.

SymZ September 23rd, 2005 10:34 PM

Re: sandbags on tanks
 
Quote:

Originally Posted by -|DKS|- deathBOB
Question: Can code made for BF1942 be ported over to BF2? If not directly, can the things your skills at coding for the 1942 engine be applied to the BF2 engine or will you have to reinvent the wheel so to speak?

I understand what you're saying, you're asking if code that the FH devs had implemented into FH1 themselves from scratch could be ported over to the new engine, which to me sounds fine, given that it's their code, the problem is with BF2 it now uses Python programming and I'm not really that well schooled in the coding of BF1942, but I'd imagine that the coding scripts the FH devs had written for FH1 from scratch are not compatable with BF2's Python language.

wjlaslo September 24th, 2005 08:09 AM

Re: sandbags on tanks
 
But its not from BF42, it's from FH...whatever. Am I misunderstanding?


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